I'd like this disucssion to be where anyone and everyone can blow off some steam about something that really niggles you about TES:V.
Can be certain NPC's, bad perk usage, bad/stupid/strange/confusing quests, bad race/equipment aesthetics, certain skills or perks locked over the wrong side of perk trees, stupid or useless skills, not enough perks or skills, generic or bland miscellaneous quests, annoying or useless quest rewards.
Personally, for me it is bad and usless quest rewards. There is one that really got me, a certain Thieve's Guild Quest where you have to return to Maven afterwards and se says 'I am sure this will be more than satisfactory' after the reasonably difficult quest, and she gave me a Steel Sword of Frost with 5 points of Frost damage on it with about 15 damage, and I was level 16-19 or something....it happended to me a few times aswell.
What about you lot?
The really random and awful item spawns throughout the game. Not necessarily quest rewards but items you find in chests and laying around areas. Like when I'm playing a stealth character I'll find all these heavy armor items just laying around in one certain area; even the chest at the end is filled with warrior-type gear. Yet going there on a warrior I'll find loads of mage or thief equipment. Granted lately I've had much better luck with item spawns for all my characters.
Another thing that bugs me is the really awkward difficulty spikes that seem to happen in certain quests. Like for example the College of Winterhold storyline when you go to face Morokei in Labyrinthian. If you're playing as a pure mage this fight can take some time with his Staff of Magnus draining your magika. There just seems to be some quests in the game more geared towards a character that wouldn't normally be associated with that storyline.
Skyler, I couldn't agree more, has happened to me more times than I can remember.
For example I was (about 4/5 months ago) playing something similar to a level 19 Pickpocket (70 in skill) and got countless scrolls, apprentice robes of illusion, a torch, a few gold, some potatoes and a lockpick.
yeah, thanks Bethesda, did a great job with the player specific gear there....those potatoes really help. cheers!
I have quite a few tbh, I'll list in order of most annoyance to I can live with.
1. Reactions, You're the leader of everything, It should be recognized.
2. Nothing other than racials and looks really separate races,
3. Master level chests and you get 9 gold and hide armour, it's master make it worth something.
4. Disappointing questlines.
5. More clothes and armour and spells
You're spot on with No.1 there Fang, leader and renowed slayer of all corruption and evil, and I get some guard coming up to me complaining to me about dropping my level 52 flawless dragonbone warhammer of the vampire wherever I feel like it.....
I think I have the choice where I want to drop my shit, thanks, it's not as though I didn't just save you and everyone else's arse from a fucking blood-starved crazed vampire on the hungry search of an elder scroll to block out the fucking sun or a dangerous practically immortal dragon overlord that wanted to fit Nirn inside it's massive fucking maw and devour the bloody planet.
I think I'll drop my warhammer here Mr. I'm-too-ungrateful Whiterun Guardy man.
I wasn't sure, and I typed out this list of grievances until, at last, I came to the one that annoys me most. I can deal with stupid quest rewards, inefficient usage of perks, and silly AI... I can handle most of my grievances and ignore them. But this one really fills me with disappointment everytime I have to do it:
Having to purposefully handicap my characters so they don't become overpowered.
I hate that. Completely useless and proves something is terribly wrong with the difficulty settings, NPC skills and perks (or lack thereof), balance of player damage vs NPC damage. That just sums up a vast majority of my annoyances. I should need to take every perk possible in order to ensure my character doesn't die.
No faction reputation, distinction, consequences. Go stand in font of Ulfric in full Imperial armor and see if cares. Faction distinctions and separations from each other were practically non-existent.
No consequences to choices. Quests were very very very linear, with no real 'other' options to finish quests.