Here in the Character Building Group we periodically hold a special event where builds are created around a specific theme. These specialised builds are stored here in their very own archive. Event builds use their own ranking system, separate from the regular character builds, which can be seen below.
Event Recognized (10-24 likes)
To learn more about the ranking system, click here. For more details on each event click on its image below or if you want to see each event's builds, click on the corresponding link.
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For Resurrection the goal was to create a character build for legendary figures found in previous Elder Scrolls games or lore.
The group did amazingly well and the fruits of their labours can be found by clicking the link below.
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For Factions the goal was to create characters that were part of non-joinable factions in Skyrim and past Elder Scrolls games/lore.
Like before, the group did great with this! To view the contents this Event inspired, click on the link below!
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The goal of Classes revolved around and was about recreating past archetypes from previous games to bring into Skyrim.
Considering the challenge they had, that goal was achieved. You can see these gems by clicking on the link below.
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The goal of Celestials was to create builds that reflected their chosen Standing Stone's abilities. For example, a build that used the Ritual Stone should utilize necromancy.
As always, the group did a wonderful job. The results can be seen by clicking on the link below.
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For Crossworlds participants created builds based off of characters from other fantasy universes, or even real life, but were not allowed to make any direct references to their inspiration.
The resulting builds are both interesting and creative, so click on the link below to check them out!
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Compared to the other events we've done, Reviews was quite different in that it entailed reviewing builds (as the name implies) rather than creating them.
This event created some interesting discussions about the reviewed builds, so click on the link below to read about it!
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The goal of Evolution was to take basic character archetypes (warrior, thief, etc.) and "evolve" them through the use of glitches, mods, and exploits.
Like always, this event produced a crop of excellent builds. Click on the link below to see the results.
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The concept behind Deities was to simply make builds that revolved around a particular god or pantheon.
To the surprise of no one, the event saw several great builds. Click on the link below to see them.
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For Teams, participants were allowed to make whatever they wanted to make, but had to do so with at least one other person.
While this event produced relatively few builds, all of them are worth a read. Click on the link below to check them out.
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After the success of the first Crossworlds the community voted to have be an annual event. This was the second time we ran it.
Like before, it was a success. You can see the resulting builds by clicking on the link below.
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For Artifacts participants had the option of either making a build revolving around an artifact found in Skyrim or recreating an artifact from another Elder Scrolls game.
Like many before it, the event was quite successful. You can see the resulting builds by clicking on the link below.
___________________________________________________________________________________________
Here in the Character Building Group we periodically hold a special event where builds are created around a specific theme. These specialised builds are stored here in their very own archive. Event builds use their own ranking system, separate from the regular character builds, which can be seen below.
Event Recognized (10-24 likes)
To learn more about the ranking system, click here. For more details on each event click on its image below or if you want to see each event's builds, click on the corresponding link.
___________________________________________________________________________________________
For Resurrection the goal was to create a character build for legendary figures found in previous Elder Scrolls games or lore.
The group did amazingly well and the fruits of their labours can be found by clicking the link below.
___________________________________________________________________________________________
For Factions the goal was to create characters that were part of non-joinable factions in Skyrim and past Elder Scrolls games/lore.
Like before, the group did great with this! To view the contents this Event inspired, click on the link below!
___________________________________________________________________________________________
The goal of Classes revolved around and was about recreating past archetypes from previous games to bring into Skyrim.
Considering the challenge they had, that goal was achieved. You can see these gems by clicking on the link below.
___________________________________________________________________________________________
The goal of Celestials was to create builds that reflected their chosen Standing Stone's abilities. For example, a build that used the Ritual Stone should utilize necromancy.
As always, the group did a wonderful job. The results can be seen by clicking on the link below.
___________________________________________________________________________________________
For Crossworlds participants created builds based off of characters from other fantasy universes, or even real life, but were not allowed to make any direct references to their inspiration.
The resulting builds are both interesting and creative, so click on the link below to check them out!
___________________________________________________________________________________________
Compared to the other events we've done, Reviews was quite different in that it entailed reviewing builds (as the name implies) rather than creating them.
This event created some interesting discussions about the reviewed builds, so click on the link below to read about it!
___________________________________________________________________________________________
The goal of Evolution was to take basic character archetypes (warrior, thief, etc.) and "evolve" them through the use of glitches, mods, and exploits.
Like always, this event produced a crop of excellent builds. Click on the link below to see the results.
___________________________________________________________________________________________
The concept behind Deities was to simply make builds that revolved around a particular god or pantheon.
To the surprise of no one, the event saw several great builds. Click on the link below to see them.
___________________________________________________________________________________________
For Teams, participants were allowed to make whatever they wanted to make, but had to do so with at least one other person.
While this event produced relatively few builds, all of them are worth a read. Click on the link below to check them out.
___________________________________________________________________________________________
After the success of the first Crossworlds the community voted to have be an annual event. This was the second time we ran it.
Like before, it was a success. You can see the resulting builds by clicking on the link below.
___________________________________________________________________________________________
For Artifacts participants had the option of either making a build revolving around an artifact found in Skyrim or recreating an artifact from another Elder Scrolls game.
Like many before it, the event was quite successful. You can see the resulting builds by clicking on the link below.
___________________________________________________________________________________________
I dig this. I just read about the classes idea. That would be cool for the more underused classes and some classes that are open to interpretation.
I dig this. I just read about the classes idea. That would be cool for the more underused classes and some classes that are open to interpretation.