Skyrim Character Building » Discussions


Character Build: The Battlemage Sellsword

Tags: #Character Build Spellsword  #Character Build Battlemage  #Rank:Exemplar 
  • May 4, 2013
  • Member
    May 4, 2013

    well done, +1 for me!

    I played a very similar build just recently as I tried to build my battlemage using oblivion's skill set but i used two handed instead of one handed and alchemy instead of restoration, but apart from that the builds are almost identical.

    I also think that a battlemage should use magic first and melee second and that's how i played but really this is just my opinion. good job man

  • Member
    May 4, 2013

    Flawless presentation and layout! +1

  • Member
    May 4, 2013

    I'm going to go as far as to say I hope this gets Showcased. You are a brilliant builder and what looks like a perfectionist when it comes to layout and presentation.

  • May 4, 2013

    Perks

    The following perks for this build have been chosen:

    This is obvious, and redundant.  Cut it out.  We know what Perks mean.

    "Therefore, taking the core gameplay of the battlemage, I have combined the best of both morrowind and Oblivion battlemage playstyle into this skyrim build."  More fluff text you don't need.

    In Addition, the following can help with the immersion of the gameplay and character:

    Complete all Recommended quests

    If I don't want to pay $20 extra for Dawnguard, or the Dragonborn DLCs, I don't have to.  This is another example of telling me how to play.  A battlemage can even skip the Main questline, s/he'll miss out on shouts, and some epic fights with Dragons, but would still be a Battlemage.  You can recommend quests without insisting we have to do them.

    Always Look for work

    I can pick, and chose my quests, or stay home studting, and still be just as much a battlemage as if I asked around every tavern for rumors, and ran petty fetch quests.  This adds nothing to the build.

    Live a nomad’s life

    This has nothing to do with a Battlemage, and the following description has nothing to do with being a Nomad, either.  The build can do without this distraction.

    Owe No Allegiance  

    Imperial Battlemages owe their allegence to the Empire.  (They also use a vastly use a vastly different skillset than your narow interpretation.) If you want to run the Civil War (Because it has the large scale battles where you can really cut lose as a Batllemage) then you can.  Even be a Stormcloak if you get off on the irony.

    You’re not a Bloodsucker

    Then don't become a Vampire.  Seriously, this directly contradicts Owing your Allegence to no one, Spending the nights in inns to go out adventuring during the day, and nowhere did it say ever that Vampirism is required for Battlemages.  It's certainly a powerful option, but the one has nothing to do with the other.

    Cutting these out wholesale would only improve the build.  It would allow people to focus more on the build itself, more freedom to play the Battlemage as they chose to, instead of letting you chose for them, and eliminate a lot of extraneous text to scroll through.

    And finally, stop double, triple, and in places quadruple spacing, all it does is pad out the length.  Some of us are reading this on Phones, and that's a lot of scrolling for nothing.

  • May 4, 2013
    You have something really wierd in your head. Do as you want to! If you dont like the guidelines of this build then dont care about it!
  • May 4, 2013

    Hmm, right on some accounts, wrong on others. 

    1. Well yeah, builds are always optional. If I want to take Mason's Corrupted Sentinel and use the Lord Stone instead of the Atronach stone (of which the build is based on), I can. Ah, but that was your point, correct? But here's a little bit before the section "In Addition, the following can help with the immersion of the gameplay and character." This, to me at least, makes it seem like he's saying it's not a make-it-or-break-it stuff. So maybe cool off a little in that regard.
    2. I agree with you, I suppose. Though I see this section as optional anyways, so yeah.
    3. Agreed.
    4. Correct and not at the same time (kinda, maybe in a speculative manner). Are you referring to the single rank that serves the Emperor almost exclusively (Zurin Arctus, Jagar Tharn, etc)? Or the protectors of the Arcane University? The latter are obviously either gone or have just spread out due to the University being closed down (this could lead some of them to hate the Empire, who knows). The former, again, who knows? Does a non-Septim emperor have a battlemage advisor? I sure didn't see him, and if the rank does exist, would he keep the battlemage with him as extra defense or in Cyrodiil to guide the people there? A lot of guesswork, so that means technically Warlock has free reign with the hierarchal backing of an Imperial Battlemage.
    5. Agreed.
    6. I agree with cutting the ones I agreed with you on, that's about the only way I can put.
    7. And I agree with you on the spacing.
  • May 4, 2013

    Man I'd love a magical sword gun, pew pew fire and lightning out of my blade.

  • Member
    May 4, 2013

    If you click the link I tried to embed you see the gameplay of TK Combat, it is the closest thing that comes to firing fireballs from your sword XD

  • Member
    May 4, 2013

    A +1 from me, I for one like this build. and don't feel at all forced to play it anyway other then what I choose!

    I personally miss the Oblivion Classes! and unarmored melee are a fun bunch.