Agreed. Not interested in reading a dozen different interpretations of the Synod or something. If you want to narrow it down from ALL non-joinable factions, then I suggest something along the lines of:
- Nonjoinable factions appearing in a specific TES game
- Nonjoinable factions attributed to a specific region
- Nonjoinable factions associated with a specific playstyle archetype
- Nonjoinable factions associated with a political alignment
Agreed. Not interested in reading a dozen different interpretations of the Synod or something. If you want to narrow it down from ALL non-joinable factions, then I suggest something along the lines of:
- Nonjoinable factions appearing in a specific TES game
- Nonjoinable factions attributed to a specific region
- Nonjoinable factions associated with a specific playstyle archetype
- Nonjoinable factions associated with a political alignment
No, because these builds wouldn't just "use" the nonjoinable factions. They would be built AROUND them.
Two builds that simply join the TG can be very different. But two guilds completely built around being a TG member won't be as different. The same applies here -- if we're having an event based around non-joinable factions, the whole point is for people to make the build's gameplay/roleplay support their faction choice. Not the other way around, which is how it is in your example of builds that happen to be TG members.
No, because these builds wouldn't just "use" the nonjoinable factions. They would be built AROUND them.
Two builds that simply join the TG can be very different. But two guilds completely built around being a TG member won't be as different. The same applies here -- if we're having an event based around non-joinable factions, the whole point is for people to make the build's gameplay/roleplay support their faction choice. Not the other way around, which is how it is in your example of builds that happen to be TG members.
@Teccam, imagine if we get 5 builds posted - a mage of the college, a dawnguard member, thief, Dark Brotherhood assassin, Volkihar vampire?
What is common between them? Can all these builds really be summarized under one theme?
@Teccam, imagine if we get 5 builds posted - a mage of the college, a dawnguard member, thief, Dark Brotherhood assassin, Volkihar vampire?
What is common between them? Can all these builds really be summarized under one theme?
I don't think that logic stands up very well, here, Vaz. It came up earlier: The common tie is "faction" just like the common tie of Ressurection was "dead". Not every build comes from a faction.
I don't think that logic stands up very well, here, Vaz. It came up earlier: The common tie is "faction" just like the common tie of Ressurection was "dead". Not every build comes from a faction.
I also fail to see any reason why the build submissions themselves have to be related. The builds need to be related to the theme and not to each other...
I also fail to see any reason why the build submissions themselves have to be related. The builds need to be related to the theme and not to each other...