The reason i prefered oblivion's spells was because of all the of the different ways of manipulating stats! It was truelly complex to find the best spell combo's and it'd feel very satisfying when you would have found a new combo, just the idea of casting fortify magicka, fortify intelligence and taking a few potions and then being able to cast a very strong 1 second drain health spell to do LOADS of damage was fun, it felt like there were much more choices to be made, and you would really think every situatio through as some ways were efficient, and some were not at all. In skyrim it feels a bit less strategical, you can still make it very much so strategical, but in oblivion the possibillities in spell combo's seemed endless!
Well, you could substitute it with whirlwind sprint, i'm not sure, but i think it has a short cooldown so it shouldn't be a waste of... shout.. points?
Though i agree i would have liked to see it being part of alteration, it fits with illusion spells but it's hard to interpret as an actual illusion as opposed to mind-control and invisibility/muffle.
Shadow of Oblivion, a spell that makes the whole skyrim world negative colored and everyone around you dies off. But before they die, they scream very loudly. Even the children die. Their guts spill out of their stomachs and strange shadowy beings walk around skyrim as well. You can only see these things out of the corner of your eye. Some of the dead characters come back to life and run at you without any weapons very fast with a maniacal smile on their faces. their eyes pop out their sockets as well. Best spell ever in the game.
I would want some miscellaneous spells.
Examples: Something that changed the color / appearance of my cloths, armor, etc. A spell that reduced the size/weight of what I'm carrying. Something that makes me run faster (not as fast as Whirlwind sprint, but much longer duration). Spells that open locks. Spells that raise my attributes. Scrying spells that let me look into areas I've yet to explore or to locate traps (I've never had much trouble with traps, but still). A spell that altered my appearance so I am not recognized - 'Wait I know you" - Morph Self - "No you don't." Spells that conjure simple everyday items - a book, a chair, a tent, mead, whatever. Spells that carries my items, or open doors for me, or picks flowers for me, etc.
Nothing powerful or OP, just some miscellaneous spells so I feel more like a wizard.
I'd like a spell that'd allow you to temporarily imbue your weapon with destruction magic, with its magnitude being scaled off your destruction stat. Unenchanted weapons, of course...but it'd allow the weapon to be more versatile when battling all sorts of enemies. And it could even be used with elemental fury (maybe)!
That aside, I'd love more runes. Ones with fun little effects like reducing armor, calming enemies, absorbing health, or imprisoning (not paralyzing) enemies in a small space....Ooh, and maybe even support runes like ones that heal you or cast a flesh spell on you once if you walk over it, so that you don't need to manually recast those in battle!