thank you Nik, i have been looking for this type of build since i first used alchemy in skyrim, but i am confused on how long it takes to level up alchemy, pickpocket, and speech. I am also confused on why you don't level up the three magic skills for the staves because they make the cost of the staff charge go down a lot. I am defiantly using this build to beat the game finally.
thank you Nik, i have been looking for this type of build since i first used alchemy in skyrim, but i am confused on how long it takes to level up alchemy, pickpocket, and speech. I am also confused on why you don't level up the three magic skills for the staves because they make the cost of the staff charge go down a lot. I am defiantly using this build to beat the game finally.
With Hearthfire money isn't an issue at all, so all skills can be trained (pickpocket back your money - insanely fast). It's a hassle manually training magic schools in a build that doesn't use them (except with staves).
With Hearthfire money isn't an issue at all, so all skills can be trained (pickpocket back your money - insanely fast). It's a hassle manually training magic schools in a build that doesn't use them (except with staves).
The last one, use Headsman's Axe, that'll make it more insane, swinging it through bandits while imbued with your concoction will be deadly enough for them to run away from the Mad Man
The last one, use Headsman's Axe, that'll make it more insane, swinging it through bandits while imbued with your concoction will be deadly enough for them to run away from the Mad Man
This is really nice but the problem I have is finding ingredients is a pain in the ass. For me this build would require too much preparation to be able to do anything with in early game.
This is really nice but the problem I have is finding ingredients is a pain in the ass. For me this build would require too much preparation to be able to do anything with in early game.