Skyrim Character Building » Discussions


Character Build: The Exiled Falmer

Tags: #Character Build Spellsword  #Character Build Nightblade  #Character Build Acrobat  #Rank:Exemplar 
  • Member
    March 14, 2013

    Updated with a section on changing forms, and I've made it clearer that both forms will be used regardless of armour choice :)

  • Member
    March 14, 2013

    Wow! Thankyou

  • Member
    March 14, 2013

    Yes I noticed that, it'll be a pain for every build which uses it. Thanks for pointing it out though, I will have to think of how to modify it.

  • Member
    March 15, 2013

    Well, you're only using the Ebony Blade for the Falmer half, so I think the easiest thing to do would be to simply drop the Ebony Blade altogether and use a spellsword style for the Falmer half; wielding a Falmer Sword enchanted with Absorb Health in one hand and a Frost Spell in the other.

  • Member
    April 5, 2013

    I love the idea of having two personalities... reminds me of the movie "Me, Myself and Irene" :P Great idea!

  • Member
    April 5, 2013

    I liked this and voted for it in Paul's Deathmatch Poll. In the poll's discussion I saw 1legassassin ask for help in improving this build.

    The way I see it, it's clear that a great deal of time and effort was put into its creation. From it's backstory, understanding and observance of lore, right the way down to it's roleplay aspects, you can tell it to be a labour of love.

    The concept that this character has a split personallity that gains dominance over the other half once certain stimuli occur is actually pretty cool. For that to be tied up to the entire history of the Falmer is really clever.

    The negative for me is that there simply is so much to read. And I like reading. This could be because I already have an understanding of Snow Elf lore so I start to skim through the page. I get as far as Changing and use of forms and snap out of it like "huh, what forms?" So I had to go back and read again to really pay attention to the point.

    So I'd consider putting the history, lore and background at the end and substitute those areas with a more brief, condensed overview of the point you're making. The greatness of this build is it's switching between forms due to the character's madness so I think that aspect should make up the bulk of the opening paragraphs. Once my attention to this unique approach to the game has been gained, the character slowly emerges in my minds eye. The details about history, motivation and religion can be found out later.

    I'm not saying rewrite or delete anything, just move the history lesson to the bottom and replace with a smaller, quicker to read version. Please everyone, criticise and argue with this alternative layout idea:

    1: Condensed intro followed by The Character- The Mathmeldi

    2: Build Overview

    3: Nature of Mathmeldi     3.1: Changing and Use of Forms     3.2: Overall + roleplaying each aspect

    4: Skills and Abilities Here is where I run into difficulty being convinced to put perk points into both heavy and light armour. Maybe that area could be clearer? Beacuse there are ten skills listed, where to put each valueable point every level is a hard choice. While I understand it depends on which personality is dominant, it worries me that once I switch back to the other, my character will be weaker.

    From there I have no real issues. I would conclude with the rest of the introduction containing thanks to Vix and the whole Dragonborn spear issue. I think the bulk of the background should be last because it is a lot to take in and is purely optional to the player.

    Please disregard all of this 1leg if you disagree. It is not my place to dictate what you should do with your artistic vision. I am merely trying to suggest an alternative layout that could help sell the concept and hook the reader better. I also urge everyone else to chime in with their suggestions.

     

  • Member
    April 5, 2013

    Great idea and nice build/presentation +1

  • Member
    January 14, 2014

    UPDATED- complete overhaul of build, and change of build name from 'Mathmeldi: The Exiled' to 'The Exiled Falmer'.

  • Member
    January 14, 2014

    Thanks, when I originally made it it seemed fine, but looking at it now it was strange.

  • Member
    January 14, 2014

    Cheers  I was tempted to do so but as decided I already have ranged damage, and poisons didn't really fit the Snow Elf personality plus I have restoration for healing.

    That is pretty much the hardest situation for this build- what I do is immediately fear/frenzy the weakest enemy and use the slow effect of frost magic to get a few metres clear. I use the time summon a frost atronach which blocks and staggers them, then dart past it with power attacks, but not staying close for long.