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Paws

Just a quick reminder that ESO's Fifth Anniversary Event starts at 10:00 EDT (15:00 BST). Remember to consume cake every two hours for that sweet xp buff :)

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  • Joined: February 2, 2013

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Paws

Just a quick reminder that ESO's Fifth Anniversary Event starts at 10:00 EDT (15:00 BST). Remember to consume cake every two hours for that sweet xp buff :)
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  • How Did You Find TamrielVault? Searching ­for builds­. I found ­Paul Engla­nd's Sword­thane and ­No snakes ­Alive's De­monhunter.­
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  • October 7, 2020 5:43 PM EDT
    in the topic Cyberpunk's map is dense and I'm glad in the forum General Gaming
    Mr is right, it is nice to see you, Legion! I didn't quite know what to say when I read your OP yesterday, definitely not how a dense vs non-dense map is a good or bad thing for Cyberpunk as a genre, but your mention of RDR2 has me wanting to put thoughts into words and type those words. Which I'm doing. Right now. I recently finished RDR 2. It took me about nine months, having stalled somewhere just after starting the final arc, I guess. One thing I definitely appreciated throughout the game and all it's litle flaws and idiosyncracies, was the map. 2010's Red Dead Redemption was a major inspiration to me - I'd kind of grown up with a father who was a Clint Eastwood fan, so it wasn't as though I was a stranger to the Western as a genre. But it wasn't until I played RDR that I actually appreciated it in any meaningful way. Long story short, I was blown away by the game and its central themes - which I interpretetd as futility and lonliness. So, eager to dive more into that, I watched literally every single western I could get my hands on before finally coming home with the discovery of the Revisionist Westerns: Peckinpah's The Wild Bunch, Eastwood's Unforgiven, Butch Cassidy and The Sundance Kid... Hell, even No Country for Old Men. It's probably safe to say that, when we think of what a modern Western is in today's world, it's the Revisionist style that carries the most resonance and has stood the test of time. The rousing, sometimes boysterous nature and slapstick comedy moments of the Classic Western from Hollywood's Golden Age are a bit hard to take seriously if it wasn't for the stunning cinematography and often incredile scores. At least, in my mind. When playing RDR2, then, it was these revisionist themes I was looking to experience over and above anything else. Sure, for the first chunk of the game I was bowled over by the visuals and was testing the boundaries of the world while feeling like a proper outlaw. You know, eager for the next gunfight and hoping some dude in a saloon looks at me funny to give me that excuse I needed to have a proper barroom brawl and turn the poor fool inside out. Yet it was the quiet elements of the game that innevitably won out once I'd stopped comparing Arthur Morgan to John Marston as a protagoinist and started accepting the former for the character he was. Am I rambling? Stop me if I'm rambling. Arthur's tale quickly gained my attention for all the themes I've come to love in a Western film. He was conflicted, unsure of his place in a world so rapidly changing that he felt the arrival of the innevitable civilisation more keenly than other member's of Dutch's gamg. Naturally, this sets him apart somewhat from others, leading to a certain lonliness and sense of futility.Who was he now, in this moment in time? What was the point of it all, all that running from one camp to thenext chasing a dying dream? It was then I truly started to appreciate the beauty of the map in more than an aesthetic sense. There's no two ways about it, the game does frequently send Arthur right to the other side of the goddam gameworld just to extort money out of a guy who stupidly signed up to Strauss' (thoroughly deplorable but utterly believable and relevent) schemes. Arthur's own inner conflict is nicely told in a microcosm as those missions progress. Sometimes this journey backj and forth across the length and bredth of the map felt a little frsutrating, especially when I knew I only had an hour because of real life and wanted to actually "play" the game. However, as i said I grew to really appreciate how the map is used to tell the story and address the themes. It's the sense of scale that does it, I think. It's the long ride through hard country and the sweeping vistas that make you feel small. It's the lack of any control over the weather, how one moment you can be awed by a particular view and use of light and sound, to then having that moment ruined by dark clouds and the coming of rain. Suddenly the long ride is not as enjoyable, or is but in a different way. There's a real sense of loneliness, of being small and utterly inconsequential in the world. There are moments when the beauty of nature get broken by the grime and dirt of civilisation, to the point in which you can't help but share Arthur's disgust at the city of Saint Denis. It all comes to a head at the very last playable segement of the game, which I won't spoil apart from to say there is an area about one-third the size of the playable map that has absolutely nothing to do in it. There are the occasional NPCs to be found, bandits to shoot and so forth, but no meaningful dialogue or story to undertake. It's just you, a horse, and an empty world. Nothing in the game up until that point felt quite as Western than that area, to me. Bleak, lonely, and futile as the player is left to think on what has gone and what will be, to see the beauty of the world and nature slowly but inevitably fall to the encroachment of civilisation. I couldn't help but ask myself, was Dutch right in chasing that fading dream and fighting that losing war? In my mind, RDR 2's map ws a map done well becuase it complimented the story by visually and audibly adressing the central themes of the story. It forced you to feel lonely, to feel small, and to feel the things Arthur felt. I'm curious as i'm not a cyberpunk enthusiast, more just a casual fan: What could the map do to help define and showcase Cyberpunk as a genre in the way RDR2's map does for the Western?
  • October 4, 2020 7:17 AM EDT
    in the topic Greetings! in the forum Introduce Yourself
    Hi Pylawn! Sorry for the late welcome, I've been away for a fair while and trying to catch up with that which I have missed. Good to see you here! Any new projects you're working on over at UESP?
  • May 24, 2020 5:25 AM EDT
    in the topic What are you looking forward to right now? in the forum The Lounge
    Golden Fool said: It gets worse, he'll be using dual wield. For the outfit I'm thinking of getting it too look as close to a hammer and chisel as I can. There's only so many tanks and healers I can have that I don't really play, so I figured it was about time to have the option of playing a bad dps. He's based on Lort; from my story In Both Life and Death, with some changes. He's inherited Lilia's necromancy and may or may not be involved with Kory because I can't help but link my characters together; it helps me stick with them.  Wait, why is dual-wield worse? I find it fun and just the change of pace needed to keep stamina dd's interesting, something mag dd's don't have unless changing the flavour of their staff counts. Stamcros are fun, too, so I don't think you'll find it a slog at all. Nord is a great race for stamina dd's, especially for solo content. I like that you've based him on Lort, and if he's involved with Korysha, it just confirms my theory that elven lasses like it Nord. It must be a cultural thing for the Altmer, like eating an Indrik heart - decadent and taboo, a kind of forbidden fruit. I think I found my inspiration. I needed to complete one or two quests in Eastmarch in order to conclude Cadwell's Silver, one of those quests led me to Mistwatch Crevasse. The ice caverns of Skyrim do not melt, even in Mid Year. Some say the cold that keeps them frozen wells up out of the depths of Nirn itself. It's interesting lore, presents a fact followed by an unreliable explanation. It got me thinking about what force that cold is, like Nirn as a spiritual entity. That led to thinking about topics in which we see spiritual manifestations of ice, such as ice wraiths and wispmothers:  Lydette Viliane of the Synod contends that Wispmothers are not undead at all, but rather elemental manifestations arising out of Nirn itself. By noting several similarities to Spriggans and Ice Wraiths, she contends that the Wispmothers are essentially elemental personifications of snow or mist, innately wielding the power of their element, instead of manipulating it through conventional sorcery. ~ The Wispmother A line of thought such as that can only really end with the animistic shamanism of the Skaal. I find it quite compelling and refreshing for a character to see everything around them, every tree, rock, mountain, lake, or element as having a spirit. So maybe a Nord running Ysgramor's Birthright, Winterborn, and Iceheart. I tried getting Iceheart last night but, dammit, ZOS moved the lever. Well pissed me off, I shouldn't need a group to get this helm and it's really fun to solo. I'm also slightly tempted to go a different route and explore the idea of a Snow Elf character. Not sure how my suspension of disbelief could hold up, though.  
  • May 23, 2020 4:23 PM EDT
    in the topic What are you looking forward to right now? in the forum The Lounge
    Golden Fool said: I'm planning on creating a Nord Archeologist who is also a Necromancer. He'll commune with the dead to find out what something was, where they hid the valuables or just raise their corpses to help excavate the ruins/tomb. Also he'll be yet another attempt by me to do a dps. A proper damage-dealer? Where's Goldie, and what have you done with him? I'm picturing a Nordic Indiana Jones. "Shor's bones! It belongs in a museum, you milk-drinker."
  • May 22, 2020 9:38 AM EDT
    in the topic What are you looking forward to right now? in the forum The Lounge
    Teekus said: I too think it's quiet in here, as you say not many want to have casual conversations anymore. Personally, I'm looking forward to the end of this damn coronavirus thing. We have only just been allowed to leave our homes for non essential travel and are allowed to travel further for recreation and other activities than we could 2 weeks ago. We are also being encouraged to return to work but I'm still on furlough as the company I work for has no work for me as my job relies on sporting events with large crowds.  I've kind of got used to being at home and have mixed feelings about returning to work. I've not seen any family or friends since 23rd of March so I'm definitley looking forward to seeing them. I'm meeting up with my dad tomorrow but I'm not allowed to go within 2 metres of him but at least we will be able have a chat. Otherwise if I'm not going back to work till maybe October I don't have much to do other than play some more games. I'm an electronics hobbyist and I have spent the last couple of months finishing some projects I had been meaning to finish for a while. Games wise I'm looking forward to the ESO Greymoor chapter and I still need to get round to playing red dead redemption 2. I'm not sure what will happen over the next few months so I will have to wait and see. But I will be glad to get back to a normal routine.   Now you mention it, I probably should work on finishing RDR2. I hit a stage in the game where it just becomes really depressing, though. It's a strange thing, in 2010 I thrived on the Western themes and really enjoyed the impossible struggle against the inexorable march of civilisation in the first RDR. Now, in this day and age, there are moments when the game so utterly nails the feeling of complete futility, loneliness and regret that it can proper bring my mood right down. I guess that's when you know you're playing a true masterpiece. Golden Fool said: First off I'm looking forward to being able to see my Clients without having to wear a face mask and gloves; not having my glasses fog up will be an added benefit of this. It'll also mean I can drive them places while also being able to see and I wont have to wash my hands before getting into my car after a shift for fear of leaving white handprints everywhere. Admittedly not much has changed for me with the quarantine as I'm an essential service and even before it I would spend most of my time at home anyway outside of the time I spend in my Client's homes.  Much like Paws and Teekus I'm looking forward to Greymoor. At this point it's because I've got a character idea that I'm holding off on because I want to do the new tutorial; on a side not we should be able to do the tutorial quests on existing characters, and a couple of other characters who need either the chapter or update for their stories to continue. I'm looking forward to hopefully feeling inspired to create a new character to enjoy the tutorial with. I'm totally out of ideas at this point. Probably should get on with getting Falkreath Thane for my Nord, though, and truly rock that Swordthane style. A-Pocky-Hah! said: Well Eid al-Fitr is just around the corner, which means pocket money from relatives, which means more games to buy. Of course with the Coronavirus, it'll be a weird Eid. It's going to be like Christmas except fewer relatives visiting and no inter-state/county travel... which means less pocket money. Gaming-wise, I'll be looking forward to Greymoor like the rest. I'm more interested on the new lore rather than the main plot. Hope the side-quests will also be just as interesting. Can't wait to interact with the characters featured in the Meet the Character articles. Also... Rigurt better be there. It ain't gonna be a Skyrim-centric expansion without our favorite Nord cultural ambassador. Happy Eid al-Fitr Pocky! Yeah, I'm certain we'll get more Rigurt the Brash. Can't wait for that :D Mr. Edd said:    Sleeping is always welcome, especially during breaks. It's always impressive how my eyes look just before taking a longer break and how they look after said long break. You sometimes don't really notice time passing by, especially when you're keeping yourself busy, but to me, the eyes always give it away and sometimes scream in the mirror that it's time to try and get a few more hours of sleep.  Yeah, I really didn't feel that soundtrack either. As for vampires, I think it was... too soon to make an expansion centered on them, exactly because we already had Dawnguard. So not only coming back to Skyrim (which is always great for the lore, even though I don't play ESO), but coming back to a Skyrim with vampires may understandably feel a bit too familiar   Totally hear that! The dark shadows are slowly receding, but it's my hair I'm now worried about. Shit's out of hand now :D I've got total faith in the ESO writers to deliver something amazing, don't get me wrong. ESO has always been great at delivering the depth that recent TES games lack. By virtue of having long dialogues, great voice acting and stellar writing, the game is less an MMO than it is a true RPG set in an MMO space. It's just that I went into previous Chapters with so many burning questions and hopes. Like, Summerset and Elsweyr were things I didn't know what to expect going in as it was the first time these places and cultures have been explored so fully - which naturally generates so many hopes and wants. With Greymoor, there is less of that feeling of entering the unknown, and more a feeling of revisiting the familiar. That's an interesting place to stand before going in because it's a place of complacency. I mean, I want more Morthal lore, I'm looking forward to seeing how Kilkreath and Meridia are portrayed and whether there's any juicy subversion going on in how to reinterpret that Prince. Other than that, though, I feel like there's nothing that will surprise me... Which tells me I'm really underestimating the dev team. At least, I hope I am! To be fair, they've already wowed me by reinterpreting Blackreach by making it so much more a part of Nordic folklore. It's like that "there be monsters" note on the edge of an old map and the feeling of excitement that can give you.  
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  • The Fall of Ald Skar. Chapter I

    Posted January 12, 2018

    Her once-vibrant armour was darkened by blood and soot, scuffed and marred by the marks of war. The sword she held, once-gleaming, was now sullied and tarnished; and her shield, scarred. Her face was streaked by ash and tears, and the midnight-black and wild, bouncy locks of her hair were now ash-...

  • Mor's Lament for Alessia

    Posted September 4, 2017

    I see you still upon your star-patterned path A banner ever-burning On snow-dusted sighs I hear your laugh   From Aetherius adjourning.   You're like Secunda's light on my nose hoop here Unobtrusively allusive I withdraw more every passing year   Under summer's sun, reclusiv...

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    Posted August 20, 2017

    Among the legendary vessels and crews from the massive shipyards of Jyljyrfyk to make the journey south across the whale road -  the Kaal Kaaz, the Chrion, the Sadon Reyth, the Harakk, the Fallowfire, the Jorrvaskr and the most exalted crew of our lord Ysgramor’s ship, the Ylgermet - ther...

  • The Heart of Pellitine

    Posted August 18, 2017

        "The Trickster God has had more tales told about him than there are grains of sand in Anequina. Listen well, kittens, to another story of Rajhin, the Purring Liar. It is a true account, for it was told to this one by a friend of a friend of a friend...."   Jone and Jode gl...

  • The Scaled River

    Posted August 9, 2017

    The sun dips with a last solemn splash Light drips and falls as I watch the final flash Time loses meaning, each season winter Happiness evaporates or gets frozen like water Crystals of love captured in time Whose details fade as the surface loses its shine The Dragon coils and uncoils with...

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