Agile doesn't mean running when enemies approach though :)
I quote "[...] and utilize your dexterity, durability and lightning-fast draw speed to survive even at melee range." open to interpretation of course but to me it means you're rather quick on your feet but best at shooting at close range and out-maneuvering enemies. In vanilla that works with Heavy Armor because it doesn't slow you that much.
SkyRe also adds Archery perks that grant flanking and movement speed boni for short ranges for example - which felt very fitting for this character. I played this ~16 levels with Heavy Armor and the reduced speed was really annoying.
I have a conversion for SkyRe half-finished and already spoken about it with No snakes aLive, I'll also provide a video of that version when I eventually post it. But first I gotta finish my event build :)
Agile doesn't mean running when enemies approach though :)
I quote "[...] and utilize your dexterity, durability and lightning-fast draw speed to survive even at melee range." open to interpretation of course but to me it means you're rather quick on your feet but best at shooting at close range and out-maneuvering enemies. In vanilla that works with Heavy Armor because it doesn't slow you that much.
SkyRe also adds Archery perks that grant flanking and movement speed boni for short ranges for example - which felt very fitting for this character. I played this ~16 levels with Heavy Armor and the reduced speed was really annoying.
I have a conversion for SkyRe half-finished and already spoken about it with No snakes aLive, I'll also provide a video of that version when I eventually post it. But first I gotta finish my event build :)