The way I see it, Myrmidon is a low level Swordmaster and focusing on the end result is better. Those abilities don't add much, they can be used by anyone and effect is always the same, they don't attribute to the uniqueness of the build. Also, try to spice up the text, for example add skill icons for the skills (there are a ton of images on the net, notably uesp and wiki ones), sword images for combat sections (you just rotate them to be horizontal)
The way I see it, Myrmidon is a low level Swordmaster and focusing on the end result is better. Those abilities don't add much, they can be used by anyone and effect is always the same, they don't attribute to the uniqueness of the build. Also, try to spice up the text, for example add skill icons for the skills (there are a ton of images on the net, notably uesp and wiki ones), sword images for combat sections (you just rotate them to be horizontal)