Hey Mason, great build very similar to something I've come up with but with more functionality early on. I would like to add to that by saying that at level 14 you can accept a quest to give you in my opinion a much needed boost to specifically dwarven armor (25%) as well as smithing through the "unfathomable depths" quest rewarding the constant "Ancient Knowledge" buff this would make your build even more effective in the early stages of the game and until the armor and smithing cap is reached. Also i would like to add that Spellbreaker is affected by the perk in the restoration tree "ward absorb" with it only being a 1 point reach it would be a very viable choice either to even out the stunted magic from the atronach stone or as a back up for when "Dragonskin" is on cool down in a heavy spell damage dungeon or higher difficulty dragons/dragon priest encounters that out last the 1 minute buff when you need to continue healing. With these changes and maybe a few notable quest reward passives you will have earned my like and be very close to the full circle effect you seem to be striving for with this build.
Hey Mason, great build very similar to something I've come up with but with more functionality early on. I would like to add to that by saying that at level 14 you can accept a quest to give you in my opinion a much needed boost to specifically dwarven armor (25%) as well as smithing through the "unfathomable depths" quest rewarding the constant "Ancient Knowledge" buff this would make your build even more effective in the early stages of the game and until the armor and smithing cap is reached. Also i would like to add that Spellbreaker is affected by the perk in the restoration tree "ward absorb" with it only being a 1 point reach it would be a very viable choice either to even out the stunted magic from the atronach stone or as a back up for when "Dragonskin" is on cool down in a heavy spell damage dungeon or higher difficulty dragons/dragon priest encounters that out last the 1 minute buff when you need to continue healing. With these changes and maybe a few notable quest reward passives you will have earned my like and be very close to the full circle effect you seem to be striving for with this build.
"Ok, I'm going to give my own discussion a bump here because I have to vent some pure fucking rage...
In their infinite wisdom, Bethesda have once again shafted another one of my builds with their little 'fixes'...
I've been doing a replay of this character for a little nostalgia and I get to one of the key parts of the build; the Ancient Knowledge perk that makes up this characters backstory and source of infinite glory and power to find that the perk now works on every armor set in the game EXCEPT dwarven!!
What the hell are they playing at?? Don't they re-test things after they apply a 'fix' to check if the 'fix' works??
I'm soooooo pissed off!! "
Quoted from Mason.
"Ok, I'm going to give my own discussion a bump here because I have to vent some pure fucking rage...
In their infinite wisdom, Bethesda have once again shafted another one of my builds with their little 'fixes'...
I've been doing a replay of this character for a little nostalgia and I get to one of the key parts of the build; the Ancient Knowledge perk that makes up this characters backstory and source of infinite glory and power to find that the perk now works on every armor set in the game EXCEPT dwarven!!
What the hell are they playing at?? Don't they re-test things after they apply a 'fix' to check if the 'fix' works??
I'm soooooo pissed off!! "
Quoted from Mason.