You said in an early post that you use a mod to fix fortify one handed not affecting daggers. Is that mod the unofficial patch? If so then your bit about using necromage to buff yourself is a little silly as the unofficial patch fixes the necromage exploit. I also thought that builds were supposed to be based on vanilla skyrim. You may want to put a note somewhere explaining that the one handed ring is useless in vanilla.
You said in an early post that you use a mod to fix fortify one handed not affecting daggers. Is that mod the unofficial patch? If so then your bit about using necromage to buff yourself is a little silly as the unofficial patch fixes the necromage exploit. I also thought that builds were supposed to be based on vanilla skyrim. You may want to put a note somewhere explaining that the one handed ring is useless in vanilla.
mehrunes razor would be sick for legendary difficulty on enemies that would take significantly more than a 100 hits before they die, i'm not sure but i think those legendary and ancient dragons do right? (since a 1% chance means you'd probably get it at after around a 100 hits), with elemental fury i'd think this isn't too hard to do. i haven't been that high in level since the legendary difficulty was availabe though, and i haven't even ever had the mehrunes razor, i think, can't be too certain after having a milion characters though
mehrunes razor would be sick for legendary difficulty on enemies that would take significantly more than a 100 hits before they die, i'm not sure but i think those legendary and ancient dragons do right? (since a 1% chance means you'd probably get it at after around a 100 hits), with elemental fury i'd think this isn't too hard to do. i haven't been that high in level since the legendary difficulty was availabe though, and i haven't even ever had the mehrunes razor, i think, can't be too certain after having a milion characters though
i've always assumed two-handed weapons had most range so i wanted to make a build that relied upon long range melee, mobility, slow poisons and slow-time shout mainly, but i found that (was testing it at a wall not an actual enemy lol, this might be the issue) daggers had pretty much the same range as sword/axe/mace, and that two-handed weapons had wat less range O_O, was it just that i was hitting the wall? cause this doesn't make any sense to me, i haven't ever had a two-handed or non sneak dagger build, so i don't really have an idea how it is against enemies
i've always assumed two-handed weapons had most range so i wanted to make a build that relied upon long range melee, mobility, slow poisons and slow-time shout mainly, but i found that (was testing it at a wall not an actual enemy lol, this might be the issue) daggers had pretty much the same range as sword/axe/mace, and that two-handed weapons had wat less range O_O, was it just that i was hitting the wall? cause this doesn't make any sense to me, i haven't ever had a two-handed or non sneak dagger build, so i don't really have an idea how it is against enemies
that, and it's just way to much fun to use it as crowd control in direct battle, i mean, we could just pacify everything and sneak attack them one by one but that's no fun, although it could be, it kinda feels tedious after a while. i personally never even start a sneak build anymore cause i always find myself using it in a way that renders me pretty much unbeatable, but if you don't perk to much in it and don't abuse illusion AND have a means to fall back (as with this build), it still is fun. i just personally can't stop abusing sneak/illusion for some reason :P i love using illusion as crowd-control for a warrior though. especialy in conjunction with conjuration and block, you've got SO MUCH control!
that, and it's just way to much fun to use it as crowd control in direct battle, i mean, we could just pacify everything and sneak attack them one by one but that's no fun, although it could be, it kinda feels tedious after a while. i personally never even start a sneak build anymore cause i always find myself using it in a way that renders me pretty much unbeatable, but if you don't perk to much in it and don't abuse illusion AND have a means to fall back (as with this build), it still is fun. i just personally can't stop abusing sneak/illusion for some reason :P i love using illusion as crowd-control for a warrior though. especialy in conjunction with conjuration and block, you've got SO MUCH control!