Vezrabuto said:
I always do it, but i dont know if it seems stupid to others. but whenever im about to go to sleep i go to a near drawer open it put my armor im wearing inside and put on my bed clothes, often just some lowclass pants and a garb. seems just natural to me or would you wanna sleep in an full deadric armor?^^
It definitely looks pointy, so I'd be more worried about my sheets than comfort!
I forgot all about this discussion, Vezra, so thanks for sufacing it again. Man, the amount of stuff in this group still surprises me.
[blockquote][b][url=/profile/Vezrabuto]Vezrabuto[/url] said:[/b]
I always do it, but i dont know if it seems stupid to others. but whenever im about to go to sleep i go to a near drawer open it put my armor im wearing inside and put on my bed clothes, often just some lowclass pants and a garb. seems just natural to me or would you wanna sleep in an full deadric armor?^^
[/blockquote]
It definitely looks pointy, so I'd be more worried about my sheets than comfort!
I forgot all about this discussion, Vezra, so thanks for sufacing it again. Man, the amount of stuff in this group still surprises me.
Agreed, Zonnonn! Thing with RP is that anyone can contribute. I have taken to using the Animations mod when I can, like bowing to the Greybushes when they gift you with Thu'um knowledge, or sitting on a ledge and eating at lunchtime. Small idiosyncratic tendencies such as a favourite drink, or only eating certain meals... maybe a small vice like enjoying a pinch of moonsugar now and then ;)
Agreed, Zonnonn! Thing with RP is that anyone can contribute. I have taken to using the Animations mod when I can, like bowing to the Greybushes when they gift you with Thu'um knowledge, or sitting on a ledge and eating at lunchtime. Small idiosyncratic tendencies such as a favourite drink, or only eating certain meals... maybe a small vice like enjoying a pinch of moonsugar now and then ;)
Phil said:Agreed, Zonnonn! Thing with RP is that anyone can contribute. I have taken to using the Animations mod when I can, like bowing to the Greybushes when they gift you with Thu'um knowledge, or sitting on a ledge and eating at lunchtime. Small idiosyncratic tendencies such as a favourite drink, or only eating certain meals... maybe a small vice like enjoying a pinch of moonsugar now and then ;)
That's why I love RP so much, especially with this site - everyone has ideas and habits that they do to make their game more immersive, which they think are fairly basic, but for everyone else they're amazingly detailed and completely change how you play, especially as the resoning behind it is often very basic but coherent.
And I won't judge a little bit of Moon Sugar on the side, it's legal in Elsweyr so it can't be that bad ;)
[blockquote][b][url=/profile/Phil2]Phil[/url] said:[/b]
Agreed, Zonnonn! Thing with RP is that anyone can contribute. I have taken to using the Animations mod when I can, like bowing to the Greybushes when they gift you with Thu'um knowledge, or sitting on a ledge and eating at lunchtime. Small idiosyncratic tendencies such as a favourite drink, or only eating certain meals... maybe a small vice like enjoying a pinch of moonsugar now and then ;)
[/blockquote]
That's why I love RP so much, especially with this site - everyone has ideas and habits that they do to make their game more immersive, which they think are fairly basic, but for everyone else they're amazingly detailed and completely change how you play, especially as the resoning behind it is often very basic but coherent.
And I won't judge a little bit of Moon Sugar on the side, it's legal in Elsweyr so it can't be that bad ;)
Carry a horse hide to be used as a bedroll for sleeping when setting up an outdoor camp while traveling. Other hides such as deer or bear hides would also work but the horse hide looks more like a typical bedroll.
Carry a horse hide to be used as a bedroll for sleeping when setting up an outdoor camp while traveling. Other hides such as deer or bear hides would also work but the horse hide looks more like a typical bedroll.
Gail Olmstead said:Carry a horse hide to be used as a bedroll for sleeping when setting up an outdoor camp while traveling. Other hides such as deer or bear hides would also work but the horse hide looks more like a typical bedroll.
Good observation, thanks! I added it in.
[blockquote][b][url=/profile/GailOlmstead]Gail Olmstead[/url] said:[/b]
Carry a horse hide to be used as a bedroll for sleeping when setting up an outdoor camp while traveling. Other hides such as deer or bear hides would also work but the horse hide looks more like a typical bedroll.
[/blockquote]
Good observation, thanks! I added it in.
On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
Joshua Primrose said:On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
I've always thought that there was never much to do with shrines, so this is a really good idea. Any chance c=you could give some justification to your choices, they're pretty easy to deduce but input from the person who's idea it was is always prefereable (and I'm to lazy to write out my interpretations)
[blockquote][b][url=/profile/JoshuaPrimrose]Joshua Primrose[/url] said:[/b]
On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
[/blockquote]
I've always thought that there was never much to do with shrines, so this is a really good idea. Any chance c=you could give some justification to your choices, they're pretty easy to deduce but input from the person who's idea it was is always prefereable (and I'm to lazy to write out my interpretations)
Zonnonn said:Joshua Primrose said:On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
I've always thought that there was never much to do with shrines, so this is a really good idea. Any chance c=you could give some justification to your choices, they're pretty easy to deduce but input from the person who's idea it was is always prefereable (and I'm to lazy to write out my interpretations)
Sure thing. It's mixed up by both their virtues and their spheres, so it can be little confusing.
Akatosh - Gemstone - With his virtue being humility, show your own by giving up a precious gem in his honour. You can alternatively leave a dragon bone or scale as he is the dragon god of time, but they can prove a bit heavy to lug around for the blessing.
Arkay - Bonemeal - God of Life and Death, Bonemeal is an example of life existing within death, and the cyclical nature of the two.
Dibella - Jewellery (and more accurately, circlets) - Goddess of beauty, a beautiful thing is given up to show your appreciation of the beautiful. Her virtue being inspiration, a circlet, often seen on the Jarls, is a god symbol of the inspiration that they inspire in their hold.
Julianos - Book - God of knowledge, virtue of learning, this is pretty self-explanatory. A book is the perfect way to acknowledge his might, and others coming to the shrine may find new knowledge so that they to can honour Julianos.
Kynareth - Egg - Being the Goddess of Nature, and her virtue being ambition, an egg symbolises potential and aiming for the sky and improvement.
Mara - Potion of Healing - Goddess of love, with the virtue of compassion, a potion of healing denotes love for the fellow man who would stumble across the shrine in need. By offering a potion to the goddess, you prove yourself capable of the same love.
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust - God of justice and mercy, offering these items prove your worth to his cause in the 4th Era, and worthy of his blessing.
Talos - Quill and Inkwell - the Hero-God of Mankind, state, law and governance fall under his sphere of influence as a god, and civility is his virtue. An inkwell and a quill symbolise these, and a prayer with such help to write the laws that will bring Skyrim to order once again.
Zenithar - Hammer or Saw - God of Work and Commerce, and work being his virtue, the hammer and saw indicate the hard work and effort gone into your travels.
[blockquote][b][url=/profile/Zonnonn]Zonnonn[/url] said:[/b]
[blockquote][b][url=/profile/JoshuaPrimrose]Joshua Primrose[/url] said:[/b]
On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
[/blockquote]
I've always thought that there was never much to do with shrines, so this is a really good idea. Any chance c=you could give some justification to your choices, they're pretty easy to deduce but input from the person who's idea it was is always prefereable (and I'm to lazy to write out my interpretations)
[/blockquote]
Sure thing. It's mixed up by both their virtues and their spheres, so it can be little confusing.
Akatosh - Gemstone - With his virtue being humility, show your own by giving up a precious gem in his honour. You can alternatively leave a dragon bone or scale as he is the dragon god of time, but they can prove a bit heavy to lug around for the blessing.
Arkay - Bonemeal - God of Life and Death, Bonemeal is an example of life existing within death, and the cyclical nature of the two.
Dibella - Jewellery (and more accurately, circlets) - Goddess of beauty, a beautiful thing is given up to show your appreciation of the beautiful. Her virtue being inspiration, a circlet, often seen on the Jarls, is a god symbol of the inspiration that they inspire in their hold.
Julianos - Book - God of knowledge, virtue of learning, this is pretty self-explanatory. A book is the perfect way to acknowledge his might, and others coming to the shrine may find new knowledge so that they to can honour Julianos.
Kynareth - Egg - Being the Goddess of Nature, and her virtue being ambition, an egg symbolises potential and aiming for the sky and improvement.
Mara - Potion of Healing - Goddess of love, with the virtue of compassion, a potion of healing denotes love for the fellow man who would stumble across the shrine in need. By offering a potion to the goddess, you prove yourself capable of the same love.
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust - God of justice and mercy, offering these items prove your worth to his cause in the 4th Era, and worthy of his blessing.
Talos - Quill and Inkwell - the Hero-God of Mankind, state, law and governance fall under his sphere of influence as a god, and civility is his virtue. An inkwell and a quill symbolise these, and a prayer with such help to write the laws that will bring Skyrim to order once again.
Zenithar - Hammer or Saw - God of Work and Commerce, and work being his virtue, the hammer and saw indicate the hard work and effort gone into your travels.
Joshua Primrose said:Zonnonn said:Joshua Primrose said:On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
I've always thought that there was never much to do with shrines, so this is a really good idea. Any chance c=you could give some justification to your choices, they're pretty easy to deduce but input from the person who's idea it was is always prefereable (and I'm to lazy to write out my interpretations)
Sure thing. It's mixed up by both their virtues and their spheres, so it can be little confusing.
Akatosh - Gemstone - With his virtue being humility, show your own by giving up a precious gem in his honour. You can alternatively leave a dragon bone or scale as he is the dragon god of time, but they can prove a bit heavy to lug around for the blessing.
Arkay - Bonemeal - God of Life and Death, Bonemeal is an example of life existing within death, and the cyclical nature of the two.
Dibella - Jewellery (and more accurately, circlets) - Goddess of beauty, a beautiful thing is given up to show your appreciation of the beautiful. Her virtue being inspiration, a circlet, often seen on the Jarls, is a god symbol of the inspiration that they inspire in their hold.
Julianos - Book - God of knowledge, virtue of learning, this is pretty self-explanatory. A book is the perfect way to acknowledge his might, and others coming to the shrine may find new knowledge so that they to can honour Julianos.
Kynareth - Egg - Being the Goddess of Nature, and her virtue being ambition, an egg symbolises potential and aiming for the sky and improvement.
Mara - Potion of Healing - Goddess of love, with the virtue of compassion, a potion of healing denotes love for the fellow man who would stumble across the shrine in need. By offering a potion to the goddess, you prove yourself capable of the same love.
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust - God of justice and mercy, offering these items prove your worth to his cause in the 4th Era, and worthy of his blessing.
Talos - Quill and Inkwell - the Hero-God of Mankind, state, law and governance fall under his sphere of influence as a god, and civility is his virtue. An inkwell and a quill symbolise these, and a prayer with such help to write the laws that will bring Skyrim to order once again.
Zenithar - Hammer or Saw - God of Work and Commerce, and work being his virtue, the hammer and saw indicate the hard work and effort gone into your travels.
Niiiiiice. These are all really clever, thanks for posting them. I'll throw em up.
[blockquote][b][url=/profile/JoshuaPrimrose]Joshua Primrose[/url] said:[/b]
[blockquote][b][url=/profile/Zonnonn]Zonnonn[/url] said:[/b]
[blockquote][b][url=/profile/JoshuaPrimrose]Joshua Primrose[/url] said:[/b]
On the religion front, I have a series of items that I try leave at shrines before using it. If i don't have the item, I don't use the shrine.
Akatosh - a Gemstone
Arkay - Bonemeal
Dibella - Jewellery
Julianos - a Book
Kynareth - an Egg
Mara - a Potion of Healing
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust
Talos - Quill and Inkwell
Zenithar - Hammer or Saw
[/blockquote]
I've always thought that there was never much to do with shrines, so this is a really good idea. Any chance c=you could give some justification to your choices, they're pretty easy to deduce but input from the person who's idea it was is always prefereable (and I'm to lazy to write out my interpretations)
[/blockquote]
Sure thing. It's mixed up by both their virtues and their spheres, so it can be little confusing.
Akatosh - Gemstone - With his virtue being humility, show your own by giving up a precious gem in his honour. You can alternatively leave a dragon bone or scale as he is the dragon god of time, but they can prove a bit heavy to lug around for the blessing.
Arkay - Bonemeal - God of Life and Death, Bonemeal is an example of life existing within death, and the cyclical nature of the two.
Dibella - Jewellery (and more accurately, circlets) - Goddess of beauty, a beautiful thing is given up to show your appreciation of the beautiful. Her virtue being inspiration, a circlet, often seen on the Jarls, is a god symbol of the inspiration that they inspire in their hold.
Julianos - Book - God of knowledge, virtue of learning, this is pretty self-explanatory. A book is the perfect way to acknowledge his might, and others coming to the shrine may find new knowledge so that they to can honour Julianos.
Kynareth - Egg - Being the Goddess of Nature, and her virtue being ambition, an egg symbolises potential and aiming for the sky and improvement.
Mara - Potion of Healing - Goddess of love, with the virtue of compassion, a potion of healing denotes love for the fellow man who would stumble across the shrine in need. By offering a potion to the goddess, you prove yourself capable of the same love.
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust - God of justice and mercy, offering these items prove your worth to his cause in the 4th Era, and worthy of his blessing.
Talos - Quill and Inkwell - the Hero-God of Mankind, state, law and governance fall under his sphere of influence as a god, and civility is his virtue. An inkwell and a quill symbolise these, and a prayer with such help to write the laws that will bring Skyrim to order once again.
Zenithar - Hammer or Saw - God of Work and Commerce, and work being his virtue, the hammer and saw indicate the hard work and effort gone into your travels.
[/blockquote]
Niiiiiice. These are all really clever, thanks for posting them. I'll throw em up.
Joshua Primrose said:
Sure thing. It's mixed up by both their virtues and their spheres, so it can be little confusing.
Akatosh - Gemstone - With his virtue being humility, show your own by giving up a precious gem in his honour. You can alternatively leave a dragon bone or scale as he is the dragon god of time, but they can prove a bit heavy to lug around for the blessing.
Arkay - Bonemeal - God of Life and Death, Bonemeal is an example of life existing within death, and the cyclical nature of the two.
Dibella - Jewellery (and more accurately, circlets) - Goddess of beauty, a beautiful thing is given up to show your appreciation of the beautiful. Her virtue being inspiration, a circlet, often seen on the Jarls, is a god symbol of the inspiration that they inspire in their hold.
Julianos - Book - God of knowledge, virtue of learning, this is pretty self-explanatory. A book is the perfect way to acknowledge his might, and others coming to the shrine may find new knowledge so that they to can honour Julianos.
Kynareth - Egg - Being the Goddess of Nature, and her virtue being ambition, an egg symbolises potential and aiming for the sky and improvement.
Mara - Potion of Healing - Goddess of love, with the virtue of compassion, a potion of healing denotes love for the fellow man who would stumble across the shrine in need. By offering a potion to the goddess, you prove yourself capable of the same love.
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust - God of justice and mercy, offering these items prove your worth to his cause in the 4th Era, and worthy of his blessing.
Talos - Quill and Inkwell - the Hero-God of Mankind, state, law and governance fall under his sphere of influence as a god, and civility is his virtue. An inkwell and a quill symbolise these, and a prayer with such help to write the laws that will bring Skyrim to order once again.
Zenithar - Hammer or Saw - God of Work and Commerce, and work being his virtue, the hammer and saw indicate the hard work and effort gone into your travels.
All look good to me, I really like Talos' quill and ink. It's easy to forget that those are his sphere's of influence (infact, I'm not even sure that I knew that, you learn something new every day!), and it changes it up a bit from the typical Nord interpretation of him. I was thinking that, as you're giving up something beautiful to devote yourself to Dibella, maybe it couild represent that giving up her most precious gift is true devotion, or that her blessing is the only path to true beauty, not artificial items?
[blockquote][b][url=/profile/JoshuaPrimrose]Joshua Primrose[/url] said:[/b]
[/blockquote]
Sure thing. It's mixed up by both their virtues and their spheres, so it can be little confusing.
Akatosh - Gemstone - With his virtue being humility, show your own by giving up a precious gem in his honour. You can alternatively leave a dragon bone or scale as he is the dragon god of time, but they can prove a bit heavy to lug around for the blessing.
Arkay - Bonemeal - God of Life and Death, Bonemeal is an example of life existing within death, and the cyclical nature of the two.
Dibella - Jewellery (and more accurately, circlets) - Goddess of beauty, a beautiful thing is given up to show your appreciation of the beautiful. Her virtue being inspiration, a circlet, often seen on the Jarls, is a god symbol of the inspiration that they inspire in their hold.
Julianos - Book - God of knowledge, virtue of learning, this is pretty self-explanatory. A book is the perfect way to acknowledge his might, and others coming to the shrine may find new knowledge so that they to can honour Julianos.
Kynareth - Egg - Being the Goddess of Nature, and her virtue being ambition, an egg symbolises potential and aiming for the sky and improvement.
Mara - Potion of Healing - Goddess of love, with the virtue of compassion, a potion of healing denotes love for the fellow man who would stumble across the shrine in need. By offering a potion to the goddess, you prove yourself capable of the same love.
Stendarr - Daedra Heart, Fire/Frost/Void Salts, Vampire Dust - God of justice and mercy, offering these items prove your worth to his cause in the 4th Era, and worthy of his blessing.
Talos - Quill and Inkwell - the Hero-God of Mankind, state, law and governance fall under his sphere of influence as a god, and civility is his virtue. An inkwell and a quill symbolise these, and a prayer with such help to write the laws that will bring Skyrim to order once again.
Zenithar - Hammer or Saw - God of Work and Commerce, and work being his virtue, the hammer and saw indicate the hard work and effort gone into your travels.
[/blockquote]
All look good to me, I really like Talos' quill and ink. It's easy to forget that those are his sphere's of influence (infact, I'm not even sure that I knew that, you learn something new every day!), and it changes it up a bit from the typical Nord interpretation of him. I was thinking that, as you're giving up something beautiful to devote yourself to Dibella, maybe it couild represent that giving up her most precious gift is true devotion, or that her blessing is the only path to true beauty, not artificial items?