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Discussion: Character Progression

Tags: #ZonnoSpark +1  #RP:Discussion 
  • July 13, 2017

    I'm currently playing a build with progression built in. It's divided into arcs, or chapters, or sections, or whatever you want to call it. I've tried to create a sense of progression through loss and gain. Completing arc 1 means the character loses something, but also gains something. During arc 2, he's allowed to do things he wasn't allowed to do before, but loses certain privileges. Each arc acts as a mini goal that moves him towards his main goal. Who he is as a character doesn't change, but his behaviors change in response to his environment and his needs. So, it's certainly change. Things are handled differently at the end game than they are in the early game. I can't think of a standout moment where something in-game caused my character to change. I often feel like those moments are contrived, but it could be that I simply have a hard time getting in their heads. 

  • Member
    July 13, 2017

    Legion said:

    I'm currently playing a build with progression built in. It's divided into arcs, or chapters, or sections, or whatever you want to call it. I've tried to create a sense of progression through loss and gain. Completing arc 1 means the character loses something, but also gains something. During arc 2, he's allowed to do things he wasn't allowed to do before, but loses certain privileges. Each arc acts as a mini goal that moves him towards his main goal. Who he is as a character doesn't change, but his behaviors change in response to his environment and his needs. So, it's certainly change. Things are handled differently at the end game than they are in the early game. I can't think of a standout moment where something in-game caused my character to change. I often feel like those moments are contrived, but it could be that I simply have a hard time getting in their heads. 

    I like this dude, it feels natural and realistic, what come up must come down type thing. I especially like 'his behaviors change in response to his environment and his needs., like its not noticeable at the time but when you look back at it the contrast is massive - again it sounds really realistic. Care to share an example? Or is this part of a master project we'll get to see later *crosses fingers.

  • July 13, 2017

    Both! It's still in its early stages, but it's a build featuring a man who is a former vampire seeking to reclaim what he threw away. For the first arc, he's human. He's allowed to move freely and speak to whomever he pleases. This is where he builds reputation, secures contacts and political power, builds trust with people. Once he's a vampire though, he loses his ability to move freely. He can only move safely within the areas he's secured and can no longer become thane for unsecured holds. But, it allows him to enthrall and/or eliminate priests and proponents of Arkay. Those are the broad strokes. More shall be revealed in time. 

  • July 13, 2017

    Legion said:

    Both! It's still in its early stages, but it's a build featuring a man who is a former vampire seeking to reclaim what he threw away. For the first arc, he's human. He's allowed to move freely and speak to whomever he pleases. This is where he builds reputation, secures contacts and political power, builds trust with people. Once he's a vampire though, he loses his ability to move freely. He can only move safely within the areas he's secured and can no longer become thane for unsecured holds. But, it allows him to enthrall and/or eliminate priests and proponents of Arkay. Those are the broad strokes. More shall be revealed in time. 

    Sounds like a fun build. When I messed around with Zulfiqar when we had the last RP event, I messed around with similar themes. 

  • Member
    July 13, 2017

    Legion said:

    Both! It's still in its early stages, but it's a build featuring a man who is a former vampire seeking to reclaim what he threw away. For the first arc, he's human. He's allowed to move freely and speak to whomever he pleases. This is where he builds reputation, secures contacts and political power, builds trust with people. Once he's a vampire though, he loses his ability to move freely. He can only move safely within the areas he's secured and can no longer become thane for unsecured holds. But, it allows him to enthrall and/or eliminate priests and proponents of Arkay. Those are the broad strokes. More shall be revealed in time. 

    What did he throw away? It sounds like a great concept, Player-imposed retrictions that actually define and shape rather than limit progression.

  • Member
    July 14, 2017

    Legion said:

    Both! It's still in its early stages, but it's a build featuring a man who is a former vampire seeking to reclaim what he threw away. For the first arc, he's human. He's allowed to move freely and speak to whomever he pleases. This is where he builds reputation, secures contacts and political power, builds trust with people. Once he's a vampire though, he loses his ability to move freely. He can only move safely within the areas he's secured and can no longer become thane for unsecured holds. But, it allows him to enthrall and/or eliminate priests and proponents of Arkay. Those are the broad strokes. More shall be revealed in time. 

    That. Sounds. Awesome. For a second I thought the character was trying to redeem themself from their past, but a dark character going darker is even cooler. Taking vampirism and political intrigue to another level, its like you're bringing the Cyrodiil Vampyrum Order to Skyrim. And if thats half as badass as it sounds you can know consider me sufficiently hyped!

  • July 14, 2017

    What did he throw away? It sounds like a great concept, Player-imposed retrictions that actually define and shape rather than limit progression.

    That. Sounds. Awesome. For a second I thought the character was trying to redeem themself from their past, but a dark character going darker is even cooler. Taking vampirism and political intrigue to another level, its like you're bringing the Cyrodiil Vampyrum Order to Skyrim. And if thats half as badass as it sounds you can know consider me sufficiently hyped!

    He threw away his vampirism. I didn't want to type the whole thing out on my phone when I wrote that because it was lagging and being a general nuisance. He was a vampire for a while, cured himself, realized he actually preferred it better the other way, and so...well, you'll see. I will say that part of his progression has to do with alchemy and smithing. He's a cautious man, very particular about craftsmanship. While human, he will not pick up or use ingredients that he finds laying around. He can't be sure they've been handled properly or that they're not sabotaged or compromised in some way, and he doesn't want to risk getting sick. He establishes rapport with reputable dealers and stocks up on all the ingredients he can from shops while human, because once he's a vampire, he'll only be able to shop with the contacts hes made, but he'll also be able to use ingredients he finds since he's 100% resistant to disease. But throughout the build, he doesn't use potions or poisons that he finds because there's no guarantee they'll work, and he's a bit of a stickler for things going according to plan. He needs to guarantee potions and poisons will work, so he'll only use what he makes or buys from his contacts. All the ingredients he gathers while human from the various shops will carry him a while into vampirism as well. 

    That's the kind of progression I was talking about. 

    Human: access to all shops, no access to already-harvested ingredients

    Vampire: access to all found ingredients, severely limited access to shops

    This makes the early game faily important and takes out a lot of the meandering and grinding that's often plagued my early games. Every preparation I do or do not make before becoming a vampire again will make my life as a vampire much easier or much harder. Ya feel me? 

  • Member
    July 14, 2017

    I feel ya! He's pretty anal-retentive, but sensibly so. Can't just drink anyone's juice, right?

    In terms of the progression, is that a planned event like a defining moment, or just get infected at random somewhere to complete that step?

  • Member
    July 15, 2017

    I hope it's not rude to reply to a topic I gave the idea for. I fear it may be seen as an excuse to share my characters more.

    Walks-In-Darkness (Skyrim) goes through some character changes, most of the revolve around him realizing there's more to the world than your duty and he settles down by endgame and raises a family. Some of my many playthroughs with him even have him curing his vampirism to press the point that he's done fighting and will live and die a normal person.

    However, I prefer the progression of his ancestor, Hides-In Shadow (Oblivion). He was a Shadowscale before being caught and sentenced for execution in the Imperial City. Near the beginning he is the average ***hole and really only cares about his pay. Over the course of the main quest, specifically during the Battle for Kvatch, he learns that there is more to the world than gold. He develops a friendship with the Blades and Martin and eventually saves the world a changed argonian, and after the main quest he drops contact with the Brotherhood forever. However, he didn't let his talents go to waste and acted as the Empire's personal assassin, killing any who think they can take advantage of the Empire's weakened state. He raised a family in Cloud Ruler Temple for years and passed on his skills to his children before he dissapeared while investigating reports of a portal to Oblivion near Bravil.

  • July 15, 2017

    Paws said:

    I feel ya! He's pretty anal-retentive, but sensibly so. Can't just drink anyone's juice, right?

    In terms of the progression, is that a planned event like a defining moment, or just get infected at random somewhere to complete that step?

    In short, so I don't derail too hard -- he started out paranoid, but has since developed a meticulous and supercilious guy. But how he contracts the vampirism is actually the start of acr 2, because he's in Skyrim specifically to seek out Redwater Spring. I haven't decided if he cured himself to purposefully reinfect himself there, or if the tales of the Spring convinced him to become a vampire again. But I'm working on some ways of buffing vampiric drain. So much so that the build kind of hinges on it working like I want it to. So we'll see.

    Anyway, Redwater Spring gives you Tainted Blood of the Ancients:

    Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 1 day, but at the cost of 30 less health.

    The progression from this is to the Bloodstone Chalice:

    Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 1 days;
    Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 3 days;
    Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 5 days;
    Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 7 days;
    Your Vampiric Drain spell absorbs Magicka and Stamina from your victims for 9 days.

    The level is determined by how many side quests of Ancient Power you've created. So you start with the shitty version, but work your way up to a much better version. 

    So far I have arc 1 pretty hammered out. Brick (that's what I'm calling him for now) is in human form and spends his time securing alliances with Jarls and merchants, and preparing for the assault on Redwater Den.