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Discussion: Your Own Deities

Tags: #ZonnoSpark 
  • Member
    May 10, 2017

    I never thought to create my own deity (that idea intrigues me), though I have had a couple characters who've worshipped themselves xD

  • Member
    May 10, 2017

    KaiserSoSay said:

    Sorry for the late reply. Stupid Internet.

    Yeah, it kinda is like Demeter (had to go Google that up).

    They're not exactly a deity for worship. They're more like servants of the Gods who have been tasked to observe the world in their stead or are guardians of the realm. Note that this is just a concept I'm playing around here, and there still things I need to get around with. 

    So yeah they're less morally corrupt than Hermy because what they do is for the good of the realm. They interfere with the mortal realm in a very subtle way that humans won't even notice it until they were told. As Dr. Monty from BO3: Zombies would put it, they "plant a few seeds, and see what sticks and what grows."

     

     

    So a bit like a 'Minor God' in mythology? Or I guess maybe like a really powerful angel or good-aligned spirit or something, they've got loads of power but aren't as godle as the other Aedra. I think that would be a welcome addition to ES, we've got mortals and gods but not a lot inbetween. I'm looking forward to hearing the fully fleshed out idea, there must be loads of awesome ways to introduce something like this through RP.

     

    Mannimarco the God of Worms said:

     

    Basically, he was a mortal who became a regional God or even Demi-God, you could say. He never really acsend to godhood, but some Breton Necromancers say he is the second half of the Necromancers Room, and represnts Knowledge, Diease, and Serectry.

    Huh, I guess your idea is also kinda like a 'Minor God' in mythology as well, Man, but you and Kaiser have gone completely different directions with it. Again, if you ever want to write it down and post don't hesitate, and if you and Kaiser decide to do it we might even be able to make something more out of the idea (*cough event *cough).
     
     
    Tenebrous said:

    @Zonnonn Demiprinces are pretty rare in ES lore. Basically, they're what happens when a mortal has offspring with a Daedric Prince. There's little official info on them, but here's a UESP link for you.

    Ah yeah, I remember Morihaus now. That part of lore has always confused me to be honest, lots of godlike geezers running about fighting each other, but I'll give it another read to see if I can wrap my head around it.
     

    ShinJin said:

    I never thought to create my own deity (that idea intrigues me), though I have had a couple characters who've worshipped themselves xD

    I think I can allow that XD

    Now that you mention it, creating a narcissistic character that actually ends up thinking their a god and worshipping themselves would be awesome to RP, especially how they'd interact with the Daedra. Hmmm...

  • May 10, 2017

    For my Druids of Galen build I came up with the idea that several of the aedra/daedra are actually only different aspects of the same entity who over time got divided up.  The Druids know that truth that these apparent individual gods are actually the same.  I called this entity Hirkinamifr or something like that and they were an amalgamation of Hircine, Kyne, Kynareth, Namira, and Y'ffre.  It was the similarities in the name of Hircine and Kyne (HirKine) that sparked the idea of the two actually being like flip sides of the same coin.  Perhaps over time the hard k sound got softend for some tribes while the HIR got dropped for others.  Once you start playing around with this you can see how Kynareth could eventually split into Kyne and Y'ffre.  The whold idea was based on how language and words can change over centuries and generations.

  • Member
    May 10, 2017

    Vargr White-Tree said:

    For my Druids of Galen build I came up with the idea that several of the aedra/daedra are actually only different aspects of the same entity who over time got divided up.  The Druids know that truth that these apparent individual gods are actually the same.  I called this entity Hirkinamifr or something like that and they were an amalgamation of Hircine, Kyne, Kynareth, Namira, and Y'ffre.  It was the similarities in the name of Hircine and Kyne (HirKine) that sparked the idea of the two actually being like flip sides of the same coin.  Perhaps over time the hard k sound got softend for some tribes while the HIR got dropped for others.  Once you start playing around with this you can see how Kynareth could eventually split into Kyne and Y'ffre.  The whold idea was based on how language and words can change over centuries and generations.

    I recall really liking that build, and now I remember why! It's awesome to think that something as ordinary as language development could create a completely different interpretation of the same thing, and it's a great base for something like this.

    And actually surprised that you're the first one to say this - mixing together existing gods to create their own one. It easily fits into the world of ES (especially with your justification), you've already got a well balanced and thought out system in regards to how they act with other gods and mortals, and there's already at least one race or group that would worship them.

  • Member
    May 10, 2017

    Zonnonn said:

    Mannimarco the God of Worms said:

    Basically, he was a mortal who became a regional God or even Demi-God, you could say. He never really acsend to godhood, but some Breton Necromancers say he is the second half of the Necromancers Room, and represnts Knowledge, Diease, and Serectry.

    Huh, I guess your idea is also kinda like a 'Minor God' in mythology as well, Man, but you and Kaiser have gone completely different directions with it. Again, if you ever want to write it down and post don't hesitate, and if you and Kaiser decide to do it we might even be able to make something more out of the idea (*cough event *cough).
    So do you want me to explain on this thread, make a profile, or wait for the event? I can do either.
  • May 10, 2017

    Many months ago, I was in the process of creating a Tenth Divine based on a character I was running named Cecelia. She used a unique form of necromancy, gained a relgious following, and ascended to godhood upon her death, where she was to challenge Arkay for the helm of guiding mortal souls. But due to to time constraints and some pretty significant lore issues, I took it down and stored it somewhere safe for future use. Here's what I had when I took it down:

    Origins (v.1.4)

     

    Tenets (v.1.1)

    Her Tenets are our strength. Her Ascension, our worship. Her Duty, our inheritance.

    I. Peace begets peace. Another’s life may never come under threat lest that life threaten another first.
    II. Peace is only maintained by destroying that which threatens peace.
    III. Disciples of the Worm by their very existence threaten peace.
    IV. Souls are sacred. Any soul given the Glimpse must not be desecrated in corporeal or ethereal form, lest the savior become corrupted herself.
    V. Souls given the Glimpse are to be given a warrior’s death at battle’s end.
    VI. We are the chains that bind her power; we are the heralds of the Tenth Divine. Act only as She acted. 

     

     

    The Glimpse (v.1.1)

              Listen now and learn about our burden to bear, our gift to give. The soul is the very essence of being; that which gives motion and expression, staving off the decomposition of our earthly forms. When released, she who releases its earthly shackles still holds its spritual chains. Set free, the soul continues on. Kept chained, it can be exploited. This is not our way. 

              We give the gift of the Glimpse, a craft only truly mastered by our Lady of Reclamation whose birth name was forfeited to its earthly origins upon her ascension. As a gift seldom given, it is practiced openly but perfected in secret. Beware of its practice, however - deliberate action is necessary. What we call a gift, the unenlightened may call a blight, no different than necromancy. Yet let it be clear, as outlined in our Tenets - disciples of the Worm Cult are threats to peace and we seek to maintain peace by destroying that which threatens it.

              We seek to save souls from their potential abusers and to spare them the harshest judgment in the afterlives. By pulling the chain that binds the soul to its liberator, the soul may temporarily reenter its earthly bonds to be given a chance at redemption by fighting alongside the righteous and betraying the corrupt ways of its life. 

              Make no mistake - the Glimpse inflicts immense suffering on the soul, though it is but a fraction of the suffering it would endure eternally without it. The Glimpse offers but a taste of the pain that awaits the soul that does not reform, and a taste of prosperity should it pick up arms on the side of sanctity. The soul that proves itself worthy of forgiveness by our Lady passes through her gates and into its promised land. 

             But what of Arkay, who recycles the souls of the detestable and morally weak? His priests and his prayers still protect the dead and will be respected for their valuation of life and hatred of exploitative necromancy. But our cause is too great to allow interference. By chaining the soul and giving it the Glimpse immediately after death, the body never truly dies, and the soul never truly leaves. To put an end to the recycling of corrupted energies, we must work around him, for forgiveness must come with a price. 


    Concept art of the Children of Reclamation's pendant

     

    Letter to High Queen Elisif, 4E, 272 (v.1.1)

             High Queen Elisif,


             I write you to ask for your most-fair judgment in a matter that has been plaguing your nation’s citizens for far too long. The reports of walking dead have become too frequent and far too damning to ignore anymore, as I’m sure my previous letters have indicated. In my own studies of these specimens, I’ve concluded that these corpses are most likely the result of the soul magic employed by the Children of Reclamation. A report was passed to me concerning one such instance in a Hall of Dead, where a corpse was said to have “awoken” from its death and proceeded to wander the halls, as best it could, shrieking and thrashing briefly before collapsing once more. The Priest of Arkay and the Priest’s assigned Child were both present when it happened. Neither were injured, though the Priest was blamed for not performing her rituals correctly when my repeated tests have shown that no known prayers nor rituals seem to be able to prevent this.

             My studies on a sample of corpses that have been put through the ritual known to the Children as, “The Glimpse”, reveal that it is a form of necromantic magic designed to force a recently-released soul back into its body for a short duration, where it remains at the mercy of the one who performed the ritual. The soul would appear to leave once more, but incompletely so.

             My theory is that a small part of the conscious soul still exists - trapped within the body - the rest of the soul unable to pass on until complete. As a consequence of this, the body will, at times, reawaken in a delirious state and experience what appear to be random memories from that soul’s life. I was only able to ascertain this through the observation of the freshest corpses that had undergone the Children’s ritual. Typically, the muscle deterioration was not severe enough to hinder speech, but every subject showed severe physical and cognitive impairment. What is perhaps the most damning detail of all this is that the corpses seemed to maintain some degree of self-awareness throughout each episode. They responded to external stimuli, albeit in a delayed and desensitized fashion, and, understandably, would become frantic when touching and observing themselves.

             I believe the that the shrieking and thrashing behaviors that these corpses have exhibited are manifestations of the self-aware soul attempting to escape an experience that we know by the Children’s own admittance is, “unspeakable torment”. The mind simply becomes overwhelmed from reliving memories at random while maintaining a present self-awareness. A self-awareness which has increased in some subjects after each subsequent episode.

             The burden these souls suffer is immense. But the strangest occurrence I have yet observed is the experiencing of another’s memories. At first, I wasn’t certain. But when a recently deceased woman stood up and began reciting Jarl Lucia’s final public speech before her death, imitating her motions and cadence almost perfectly, I could not help but fear that the practices of the Children of Reclamation have a corrupting effect beyond just those they perform their rituals on.

             It is not yet clear where the larger part of the soul goes when not in its body, nor is it clear if the soul ever stops returning. I have observed spontaneous magical activity in the bones of the long-deceased, and even powder made from said bones seems to possess some sort of magical properties, but whether the soul remains conscious in such a broken-down state is unclear as of yet.

             I do hope you understand my caution and secrecy surrounding this matter, and why Children of Reclamation deserves your immediate attention. Their place in your court does not grant them immunity to their immoral actions, but they are powerful and dangerous people. Openly defying them isn’t an option. Return this letter to the courier enclosed with the amulet they gifted you and I will lend you my assistance. A prompt response is necessary, High Queen. Should I not receive your response, I will leave you be. Though for everyone' sake, I pray I do not have to. 

     

  • Member
    May 10, 2017

    @Legion that looks and is brilliant. I do like the idea of challenging an Aedra for their realm and taking over it. I love the idea of using Necromancy for good and not evil, though I do tend to use for evil more often than not. Though now we could have an epic war, Priest of Arkay v Children of Reclamation v The Order of the Black Worm.

  • Member
    May 10, 2017
    So do you want me to explain on this thread, make a profile, or wait for the event? I can do either.
     
     

    Make a profile mate, it's always good to switch up from the usual formula and this sounds like just the thing.

  • Member
    May 10, 2017

    Legion said:

    Many months ago, I was in the process of creating a Tenth Divine based on a character I was running named Cecelia. She used a unique form of necromancy, gained a relgious following, and ascended to godhood upon her death, where she was to challenge Arkay for the helm of guiding mortal souls. But due to to time constraints and some pretty significant lore issues, I took it down and stored it somewhere safe for future use. Here's what I had when I took it down:

    Bloody hell Legion, this is amazing! Can't give a full read now, but I'll be back to give it my full attention.

  • Member
    May 10, 2017

    Create my own deity? As in completely make one up and insert it into the setting? Blasphemy! :D As others have said, though, if there is the vaguest mention of a something which could be venerated by a character, then I am not adverse to inflating that concept and filling in the gaps to make idea work.

    Also, as may well be the case, the gods and demons that we know are simply greater and lesser spirits which gain power through worship. If a character blieved that and was on a crusade to spread the holy word, even the lowliest rabbit (it could be argued) could potentially be elevated into a greater spirit on par with Akatosh. That is reductionism, but for the sake of contributng to this thread, there it is :D