I played this build on Adept. I play more for the experience than I do difficulty (if I wanted to get my butt kicked I'd go play Dark Souls anyway).
I played this build on Adept. I play more for the experience than I do difficulty (if I wanted to get my butt kicked I'd go play Dark Souls anyway).
Solid first build, +1 from me. Like DB mentioned, throwing some more pictures in would help though.
A few gameplay related suggestions: First off, I recommend drop Archery from the build. You can always use Dragonrend to deal with dragons, and before then, Marked For Death (it'll sap their AR while they're busy flying around, so by the time they do land you can take them out with your melee weapons in no time at all). Secondly, the Aspect of Terror bug was never fixed, at least not by the official patches, so unless you happen to be playing with mods, it should still boost your fire damage.
Solid first build, +1 from me. Like DB mentioned, throwing some more pictures in would help though.
A few gameplay related suggestions: First off, I recommend drop Archery from the build. You can always use Dragonrend to deal with dragons, and before then, Marked For Death (it'll sap their AR while they're busy flying around, so by the time they do land you can take them out with your melee weapons in no time at all). Secondly, the Aspect of Terror bug was never fixed, at least not by the official patches, so unless you happen to be playing with mods, it should still boost your fire damage.
Cool, I'd been wondering about that- the wiki had said that it was patched but I'm happy to hear that that isn't true. As for the gameplay suggestions I do see your point, I just usually forget to use many shouts.
Cool, I'd been wondering about that- the wiki had said that it was patched but I'm happy to hear that that isn't true. As for the gameplay suggestions I do see your point, I just usually forget to use many shouts.
Hi! It's a neat concept, and I like how you've taken the time to develop your build, but I'm wondering if you can nix crafting on this build altogether, especially if you're playing on adept. Ingnite and Ahzidal's mask. You will become a fire-wielding like uber badass. Unfortunately Ahzidal is a heavy mask, but you can still wield the ring of arcana for ignite.
Hi! It's a neat concept, and I like how you've taken the time to develop your build, but I'm wondering if you can nix crafting on this build altogether, especially if you're playing on adept. Ingnite and Ahzidal's mask. You will become a fire-wielding like uber badass. Unfortunately Ahzidal is a heavy mask, but you can still wield the ring of arcana for ignite.
Well, I suppose theoretically you could- no build should be taken as 100% strict and making small changes is fair enough, I just reeeeeeeeally love making custom equipment and naming it cool stuff.
Well, I suppose theoretically you could- no build should be taken as 100% strict and making small changes is fair enough, I just reeeeeeeeally love making custom equipment and naming it cool stuff.
You know a potion of fortify destruction even without perking Alchemy would boost not only your spells but your enchantments to new heights. I do like it though and pretty good for a first build. And maybe you can use this until you can get a better one.
You know a potion of fortify destruction even without perking Alchemy would boost not only your spells but your enchantments to new heights. I do like it though and pretty good for a first build. And maybe you can use this until you can get a better one.
Are you going to make a lightning and frost version of this with slightly varying fighting styles? That would be cool.
Good build. You have my like.
Are you going to make a lightning and frost version of this with slightly varying fighting styles? That would be cool.
Good build. You have my like.