I really like this. I like role-playing, so this'll be a good build for me to try. I agree with Ashkhan, you doeserve a few more likes. I have yet to attempt to even play a full-mage, and this might be how I do play one. +1 like.
I really like this. I like role-playing, so this'll be a good build for me to try. I agree with Ashkhan, you doeserve a few more likes. I have yet to attempt to even play a full-mage, and this might be how I do play one. +1 like.
Hi, I am new here but I have a question about the build. It shows the lvl 25 perk spread but it doesn't have any enchanting listed so does that mean you never took any enchanting perks till after lvl 25? Seems to me that would probably be bad if its that important to the build ie its listed as a major skill tree? Anyway just curious as I am going to try this out and wondering about that etc. Looks great other then that though.
Hi, I am new here but I have a question about the build. It shows the lvl 25 perk spread but it doesn't have any enchanting listed so does that mean you never took any enchanting perks till after lvl 25? Seems to me that would probably be bad if its that important to the build ie its listed as a major skill tree? Anyway just curious as I am going to try this out and wondering about that etc. Looks great other then that though.
Actually that was my lv 25 spread, I used enchanting but I didn't perk it until around lv 30 because I wanted to perk his magic and combat abilities. I levelled it steadily all the way through just enchanting daggers and stuff. It is more of a minor skill to begin with but late game I used it a lot and made some really powerful gear.
Actually that was my lv 25 spread, I used enchanting but I didn't perk it until around lv 30 because I wanted to perk his magic and combat abilities. I levelled it steadily all the way through just enchanting daggers and stuff. It is more of a minor skill to begin with but late game I used it a lot and made some really powerful gear.
ahh ok makes sense was just checking. Thanks for info and thanks ben as well.
Guess you never bothered to update the build for lvls other then 25? Maybe if you could do that it would be great as well. Thanks again
ahh ok makes sense was just checking. Thanks for info and thanks ben as well.
Guess you never bothered to update the build for lvls other then 25? Maybe if you could do that it would be great as well. Thanks again
I like this, and you should really mark it "Character Build Sorcerer" to add to the 4 we have all ready. Also, this is now a Rank 20 build, so should be upgraded. I'll alert the authorities...
I like this, and you should really mark it "Character Build Sorcerer" to add to the 4 we have all ready. Also, this is now a Rank 20 build, so should be upgraded. I'll alert the authorities...
Also, the Reaper sword can be improved with the Firey Soul Trap effect. It's 10 points of Fire Damage, and Soul Trap as long as you want it, so you don't need Extra Effect for it. If you do have Special Effect, you could do Firey Soul Trap, and Fire Damage, or my personal choice, Absorb Health. 10 Fire Damage isn't that much, but 10 More Fire damage is more damage, and it doubles up the Afterburn effect if you stack it on more Fire. There is the small problem of beating up Warlord Gathrik to get it, possibly Twice, but you should be able to handle that, right?
And finally, any sword wielding Archmage of mine carries a stack of Drainheart Swords around, because you can. They're so light, and with the Enchantment, you can actually regain Stamina striking with them, even on Power Attacks. You can also Disenchant one for a unique Absorb Stamina effect you can stack on the regular one for twice as much. (I usually put that one on the Longhammer for a mini-Volundrung, but it's nasty on a Dagger, or Sword, too.)
Also, the Reaper sword can be improved with the Firey Soul Trap effect. It's 10 points of Fire Damage, and Soul Trap as long as you want it, so you don't need Extra Effect for it. If you do have Special Effect, you could do Firey Soul Trap, and Fire Damage, or my personal choice, Absorb Health. 10 Fire Damage isn't that much, but 10 More Fire damage is more damage, and it doubles up the Afterburn effect if you stack it on more Fire. There is the small problem of beating up Warlord Gathrik to get it, possibly Twice, but you should be able to handle that, right?
And finally, any sword wielding Archmage of mine carries a stack of Drainheart Swords around, because you can. They're so light, and with the Enchantment, you can actually regain Stamina striking with them, even on Power Attacks. You can also Disenchant one for a unique Absorb Stamina effect you can stack on the regular one for twice as much. (I usually put that one on the Longhammer for a mini-Volundrung, but it's nasty on a Dagger, or Sword, too.)