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WiP Character Build: The Soulborne Hunter

  • Member
    March 15, 2019

    Ok, gotcha. I'll leave images where they are. Ignore any goings on in the workshop :D

  • Member
    March 15, 2019

    Ok, I've had a little play and experimenting with different formats, most notably in The Workshop section seen here. Is there anything you like or dislike about the staggered format like this:

    Compared to a bookended style like:

    Feel free to hate both :D

  • March 15, 2019
    I... erm... hm... I prefer the staggered offset... but the main issue is the spacing netween the left text margin and the left-aligned image.
  • Member
    March 16, 2019

    Krishahl said: I... erm... hm... I prefer the staggered offset... but the main issue is the spacing netween the left text margin and the left-aligned image.

    Okay, cool. What I'll do in a few hours is add an invisible border around each image to sort the text alignment issue and then format it all so that it's in the staggered style. Will let you know when done :)

  • Member
    March 16, 2019

    Alright, so the biggest problem I'm having in terms of formatting the pictures is the paragraph sizes of each faction. The first one looks ok:

    After that, though, the word count is drastically reduced meaning a smaller image size is needed:

    So it might pay to stick as closely as possible to a standard word count for each faction so that images can then be uniform throughout.

  • March 16, 2019

    So, I feel incredibly terrible for not commenting yet because Bloodborne is absolutely one of my favourite games of all time. That and I just always feel bad for not comment within 24 hours on anything. So a thousand apologies Krishahl.

    I think I'm a bit torn here between thinking that the Bloodborne stuff is a little undeveloped and understanding that bloating a build can be kinda bad at times, and that going into as much detail as I'd love to recommend would take like 3 pages to fully do :P There's just so much in Bloodborne that's worthy of including that I think could work really interestingly. Anyway, I like the Workshops, Workshop Tricks and the variety of including so many (and the development for each one), but I do think that it'd be interesting to work in something a bit more...So I think I'm ultimately going to say that this is a more interesting spin than just about anything, and provides a lot of interesting paths for individual players to follow. 

    Right, just thinking if there's anything else I can think of...I would say that I think you have a few spacing issues through the build (where you've got chunks of white space where it's not needed) which is insanely distracting for me, probably shouldn't be but I think it's an easy fix for the most part. I know that Phil's helping you with the text wrapping (which is stupidly hard sometimes) but I think just going through and getting rid of some of the extra spaces would help. The only other formatting thing I'd recommend is possibly centering some of your section titles (Build Core, Equipment, etc.) just to make it a bit more obvious and breaking things down a bit easier.

    Really love the build in general mate, I think you've taken a really interesting path for creating a Bloodborne inspired build, I tend to really enjoy builds of this sort of nature and I think you've pulled it off really well without absolutely flooding the build. That's a tough balance and I think you've pulled it off fairly well. 

  • March 16, 2019

    Thank you! Yes, Bloodborne has soooo much stuff in it. The problem is that I'm recreating a slightly less open but still freeform RPG in Skyrim, it's like saying "Here's the Chosen Undead, who is literally your general open-ended freeform RPG character, and therefore literally the same thing as the Dragonborn already, so either I have to write a full seminar in just sayig what parts of Skyrim you should oretend are certain parts of Dark Souls, or I just write one paragraph about making the game hard, and here's a few faction analogues..." like, at least the Hunter is more specifically basically a single class.

    Yeah, the text alignment is a bit tough, especially since some of the Workshops have less specification required than others. I'm wanting to stick to around 200x200 for the image sizes, so... I guess I need to put a little bit of extra bloating in there? Again, though, I could just do the classic "here's just an image, and here's all the related text on the next line."

    Dragonborn2021 said:

    [...] but I do think that it'd be interesting to work in something a bit more...

    "a bit more..." what?

     

    ALSO! Quick question: which seems like a better representation of Workshops as a general rule: Oath Runes or Badges?

  • March 16, 2019

    What do we think of this:

  • Member
    March 16, 2019

    I think that's excellent! Will solve all the formatting issues to be had with paragraph sizes and convey the same info in a far better way.

  • March 16, 2019

    now then, do I use the Runes, or the Items.... The issue is that it's pretty evenly split between which factions are Covenants and actually have runes in Bloodborne and which ones are "lore factions" that only have a Badge... But most of the Covenants don't have a Badge...

     

    Either way, I could also make the additional images for each "workshop" into thumbnails and put them in the top right where the "equipped runes" would go

    One issue I have though is I hate when builds put an excessive amount of information in image format (or even more extremely than that, like Nogo the Bow-Saint, which is ironically one of my fave builds!) because the content sometimes doesn't render properly on certain software, like mobile.