Thanks for the answers, Mason. I'm inclined to agree with you regarding the Morag Tong Armor appearance. I think though that swapping out the Linwe torso for the Blackguard torso might be nice, if only to avoid dealing with that annoying invisible arms glitch. They have similar enchantments, and the Blackguard armor offers a slightly better AR, so it shouldn't break any functionality. Also, they look identical, and since you don't take Matching Set, there's really no downside to switching apart from a slightly smaller Stamina pool for sprinting and scoping.
As for the Ebony Blade, one option would just be to pick up a ring and amulet of Sure Grip from Raidiant Raiment in Solitude. That would help negate the loss from One-handed's Armsman perks no longer affecting the blade. But it still leaves the question of whether or not to pick up any of the Barbarian perks.
Dragonborn also adds the Dwarven Black Bow of Fate, which is cool looking and really powerful. Maybe worth looking into if you do ever re-run this guy.
Thanks for the answers, Mason. I'm inclined to agree with you regarding the Morag Tong Armor appearance. I think though that swapping out the Linwe torso for the Blackguard torso might be nice, if only to avoid dealing with that annoying invisible arms glitch. They have similar enchantments, and the Blackguard armor offers a slightly better AR, so it shouldn't break any functionality. Also, they look identical, and since you don't take Matching Set, there's really no downside to switching apart from a slightly smaller Stamina pool for sprinting and scoping.
As for the Ebony Blade, one option would just be to pick up a ring and amulet of Sure Grip from Raidiant Raiment in Solitude. That would help negate the loss from One-handed's Armsman perks no longer affecting the blade. But it still leaves the question of whether or not to pick up any of the Barbarian perks.
Dragonborn also adds the Dwarven Black Bow of Fate, which is cool looking and really powerful. Maybe worth looking into if you do ever re-run this guy.
This is definatly one I'm interested in, I wonder if Mason is susceptible to bribery in some form to consider a total re-playthrough... seeing this updated for all the DLC and such would be quite interesting :D
This is definatly one I'm interested in, I wonder if Mason is susceptible to bribery in some form to consider a total re-playthrough... seeing this updated for all the DLC and such would be quite interesting :D
Those perks double the damage of your dagger and blades sword so yeah they are pretty important. Depends what difficulty you play on mate!
I can't see the two handed skill worth investing in with this build, the ebony blade is(was) the icing on the cake, not an essential part of the build. It should still work well with a fortify destruction potion/weakness to magicka poison, it will never actually do great physical damage due to the fact it can't be smithed, glitch or no glitch...
Those perks double the damage of your dagger and blades sword so yeah they are pretty important. Depends what difficulty you play on mate!
I can't see the two handed skill worth investing in with this build, the ebony blade is(was) the icing on the cake, not an essential part of the build. It should still work well with a fortify destruction potion/weakness to magicka poison, it will never actually do great physical damage due to the fact it can't be smithed, glitch or no glitch...
I don't know whether you consider it an Exploit, but all my Nightblades level Sneak, 1H, and Illusion together with Backstab+Calm. When you can't 1HK yet, you have to Backstab them over, and over, so your Sneak goes up pretty quick even without the Thief Stone. (I stick with Mage to power Illusion.) It can be done rather safely on Bandits by Backstabbing one, Immediately calming the other, then Backstabbing him, if there's 2. 3 in a row, you end up fighting eventually, but by then it's a duel, but I never have that much trouble getting to Silent Roll that way, with the Theif Stone, it wouldn't be much farther to Silence.
Just join/destroy the Dark Brotherhood, all ready. If you cart straight to Windhelm from Whiterun, you can have your choice of Muffled Shoes, and Boots, to say nothing of doubling your Backstab damage at level 1 if you can kill Astrid. (Use your discretion.) Even if you want to make your own, they will last you until you find the Enchantment, and get your crafting skills up.
I don't know whether you consider it an Exploit, but all my Nightblades level Sneak, 1H, and Illusion together with Backstab+Calm. When you can't 1HK yet, you have to Backstab them over, and over, so your Sneak goes up pretty quick even without the Thief Stone. (I stick with Mage to power Illusion.) It can be done rather safely on Bandits by Backstabbing one, Immediately calming the other, then Backstabbing him, if there's 2. 3 in a row, you end up fighting eventually, but by then it's a duel, but I never have that much trouble getting to Silent Roll that way, with the Theif Stone, it wouldn't be much farther to Silence.
Just join/destroy the Dark Brotherhood, all ready. If you cart straight to Windhelm from Whiterun, you can have your choice of Muffled Shoes, and Boots, to say nothing of doubling your Backstab damage at level 1 if you can kill Astrid. (Use your discretion.) Even if you want to make your own, they will last you until you find the Enchantment, and get your crafting skills up.
Can't believe I haven't liked it yet! +1
Mason, as Nelaf mentioned, the link to this build on your page doesn't work. It seems you forgot to link the image to the build
Can't believe I haven't liked it yet! +1
Mason, as Nelaf mentioned, the link to this build on your page doesn't work. It seems you forgot to link the image to the build