At first glace I noticed that you have augmented elements at 3/3 but it should only be 2/2. On that note though, cloak spells aren't affected by augmented element perks (for some reason) which makes me think you didn't actually play this one :/
I do like the idea of using disintegrate and deep freeze because they would render an opponent useless or dead once you punched them down to about 10-20% hp
Also, it should be noted that unarmed damage is only boosted by the base armor rating of the heavy gauntlets, so upgrading them with smithing doesn't actually boost damage.
I like the idea of unarmed + cloak spells though. Neat-o.
At first glace I noticed that you have augmented elements at 3/3 but it should only be 2/2. On that note though, cloak spells aren't affected by augmented element perks (for some reason) which makes me think you didn't actually play this one :/
I do like the idea of using disintegrate and deep freeze because they would render an opponent useless or dead once you punched them down to about 10-20% hp
Also, it should be noted that unarmed damage is only boosted by the base armor rating of the heavy gauntlets, so upgrading them with smithing doesn't actually boost damage.
I like the idea of unarmed + cloak spells though. Neat-o.