That is unfortunate, but something I have noticed as well with my builds. Personally I like builds with names from lore or other languages because it brings some originality/uniqueness to a build.
That is unfortunate, but something I have noticed as well with my builds. Personally I like builds with names from lore or other languages because it brings some originality/uniqueness to a build.
Besides what Ben said, I can give you my personal feedback. I'm still fawning over the armor combo so bear with me.
This is very well presented, has solid mechanics and a good background. But something that turns people off, especially newer people or if the poster isn't too well known, is a large build. This build goes up to level 60, and to some people that isn't bad, but to other it becomes daunting. Couple that with the choice of weapons and armor that you typically don't get until higher levels and it becomes a little more of a burden for someone looking for a build to play. Again, this isn't necessarily all bad it is just something I noticed around here. So keep that in mind for your future builds. And keep up the creativity and good presentation!
Besides what Ben said, I can give you my personal feedback. I'm still fawning over the armor combo so bear with me.
This is very well presented, has solid mechanics and a good background. But something that turns people off, especially newer people or if the poster isn't too well known, is a large build. This build goes up to level 60, and to some people that isn't bad, but to other it becomes daunting. Couple that with the choice of weapons and armor that you typically don't get until higher levels and it becomes a little more of a burden for someone looking for a build to play. Again, this isn't necessarily all bad it is just something I noticed around here. So keep that in mind for your future builds. And keep up the creativity and good presentation!
Thank you for your feedback Oneness For some reason, all my builds are Level 60 builds, but you are right, it can be good or bad. I will try to limit my future builds to lower levels. Personally I usually try to get the end game equipment fast while still leaving some roleplay quests open and depending on how you play and what difficulty is set, it is realistic to complete the Dawnguard/Volkihar main quests in around 10-15 levels. Thanks again for the feedback
Thank you for your feedback Oneness For some reason, all my builds are Level 60 builds, but you are right, it can be good or bad. I will try to limit my future builds to lower levels. Personally I usually try to get the end game equipment fast while still leaving some roleplay quests open and depending on how you play and what difficulty is set, it is realistic to complete the Dawnguard/Volkihar main quests in around 10-15 levels. Thanks again for the feedback
Thanks Lucas, I appreciate it :) BTW the lore of this build is completely off my imagination
Well, after you get the Dragonrend shout it becomes fairly easy to shoot Dragons with a storm of arrows down,thanks to the Quick Shot perk. When their health is quite low, take out your shield and sword and slash them to death. The Marked For Death shout is also useful before you get the dragonrend shout. Always keep moving around the dragon to avoid getting hit by his flame or frost breath attacks. Also, Fus ro dah them to get them stunned and have some seconds to dash out damage by sword or bow. Hope this helps
Thanks Lucas, I appreciate it :) BTW the lore of this build is completely off my imagination
Well, after you get the Dragonrend shout it becomes fairly easy to shoot Dragons with a storm of arrows down,thanks to the Quick Shot perk. When their health is quite low, take out your shield and sword and slash them to death. The Marked For Death shout is also useful before you get the dragonrend shout. Always keep moving around the dragon to avoid getting hit by his flame or frost breath attacks. Also, Fus ro dah them to get them stunned and have some seconds to dash out damage by sword or bow. Hope this helps