Hell yeah, let´s rant about Spears and Throwing weapons. Seriously, why didn´t they make it in Oblivion and Skyrim? Is it so hard to make thrust animations? I would love to have some piercing weapons in Oblivion and Skyrim.
Throwing weapons were really cool in Morrowind and they would certainly fit into Oblivion and Skyrim. I wouldn´t mind them at all, though you have to realize that throwing weapons are much scarce than arrows. It would be interesting if it would be done like if you hit an enemy you have 100% chance to retrieve the weapon.
Conjuration is all cool and great, but I just can´t love it because of the damb AI of the creatures. Bound Armor and Weapons are cool, but if your summons acts like retarded toys...not cool in my book.
Hell yeah, let´s rant about Spears and Throwing weapons. Seriously, why didn´t they make it in Oblivion and Skyrim? Is it so hard to make thrust animations? I would love to have some piercing weapons in Oblivion and Skyrim.
Throwing weapons were really cool in Morrowind and they would certainly fit into Oblivion and Skyrim. I wouldn´t mind them at all, though you have to realize that throwing weapons are much scarce than arrows. It would be interesting if it would be done like if you hit an enemy you have 100% chance to retrieve the weapon.
Conjuration is all cool and great, but I just can´t love it because of the damb AI of the creatures. Bound Armor and Weapons are cool, but if your summons acts like retarded toys...not cool in my book.
Still haven't played Morrowind (though I do plan to), I'd have to say my favourite skill in Oblivion is Alteration. It had a wonderful sense of impatience, just casually throw up a shield, dive underwater without a care (or simply walk across it), and the best way to say "screw you, lock!".
As for least favourite, Mercantile and Armourer tied - both so time consuming, and so little reward for it. Never got either above 50.
Still haven't played Morrowind (though I do plan to), I'd have to say my favourite skill in Oblivion is Alteration. It had a wonderful sense of impatience, just casually throw up a shield, dive underwater without a care (or simply walk across it), and the best way to say "screw you, lock!".
As for least favourite, Mercantile and Armourer tied - both so time consuming, and so little reward for it. Never got either above 50.
Alteration in Oblivion was certainly interesting. Burden spell was awesome combined with little bit of Draing Strength spell. Effectively locks enemies on place.
Well, Armorer skill is...weird, but considering you have to repair your weapons and armor, it could be really useful.
Mercantile? I actually thought the same, but after messing around with that skill with my Hlaalu Noble build I found out it can be useful. Though leveling it is really boring.
Alteration in Oblivion was certainly interesting. Burden spell was awesome combined with little bit of Draing Strength spell. Effectively locks enemies on place.
Well, Armorer skill is...weird, but considering you have to repair your weapons and armor, it could be really useful.
Mercantile? I actually thought the same, but after messing around with that skill with my Hlaalu Noble build I found out it can be useful. Though leveling it is really boring.
1. I quite like using Spears in Morrowind, so I guess this could be considered my favorite Skill, too. The main reason I like Spears is because, due to their long reach, you can keep some distance between you and the Cliff Racers your enemy, which thus lowers the chances of them landing a hit.
2. Security. While it can get a bit frustrating, I find Oblivion's Lockpicking mini-game to be quite fun at times.
3. Morrowind's Hand-to-Hand combat is by far my least favorite. You need to deplete both the Fatigue and Health of your opponent before you can kill him, and by that time ever other enemy nearby has either killed me or depleted my Health to nearly nothing.
1. I quite like using Spears in Morrowind, so I guess this could be considered my favorite Skill, too. The main reason I like Spears is because, due to their long reach, you can keep some distance between you and the Cliff Racers your enemy, which thus lowers the chances of them landing a hit.
2. Security. While it can get a bit frustrating, I find Oblivion's Lockpicking mini-game to be quite fun at times.
3. Morrowind's Hand-to-Hand combat is by far my least favorite. You need to deplete both the Fatigue and Health of your opponent before you can kill him, and by that time ever other enemy nearby has either killed me or depleted my Health to nearly nothing.