What does this Ranger stand to gain from allying himself with the DG? If I'm interpreting it correctly, the Rangers are reclusive and secretive, striking at night and able to escape the reach of even the Thalmor. The Dawnguard isn't subtle, but! But. They too are reclusive. They have a massive fort away from the major cities, on the Eastern edge of Skyrim. Maybe the DG could be providing this Ranger with political asylum from someone...or something?
It's clear that the Rangers have enemies. What kind of enemies could this Ranger have made to sacrifice a portion of his ability to act in secrecy for extra protection? I imagine he would have to be in a very bad situation to be forced to make that choice.
What does this Ranger stand to gain from allying himself with the DG? If I'm interpreting it correctly, the Rangers are reclusive and secretive, striking at night and able to escape the reach of even the Thalmor. The Dawnguard isn't subtle, but! But. They too are reclusive. They have a massive fort away from the major cities, on the Eastern edge of Skyrim. Maybe the DG could be providing this Ranger with political asylum from someone...or something?
It's clear that the Rangers have enemies. What kind of enemies could this Ranger have made to sacrifice a portion of his ability to act in secrecy for extra protection? I imagine he would have to be in a very bad situation to be forced to make that choice.
Starting a build at level 20 (or any level other than 1, really) is a really effective way of justifying a powerful character. It's actually a fairly common issue in building. A powerful warrior getting caught by an Imperial ambush is unbelievable and the game starting the player out at level 1 contributes to that disbelief.
So you might consider making this character an already-powerful person that's managed to miss the ambush. Maybe they entire Skyrim from a different spot? Maybe they're able to fight off the ambush and escape? Those are just two of many ways you could take this.
So to answer your question - "Why would I play a build that starts at lvl 20?"
I'd say that starting the game at level 20 circumvents the problem I mentioned above, giving a more believable and real feeling to a character who is supposed to be immediately skilled. It's relatively fertile ground in building and there's a lot there for you to work with.
What are your thoughts?
Starting a build at level 20 (or any level other than 1, really) is a really effective way of justifying a powerful character. It's actually a fairly common issue in building. A powerful warrior getting caught by an Imperial ambush is unbelievable and the game starting the player out at level 1 contributes to that disbelief.
So you might consider making this character an already-powerful person that's managed to miss the ambush. Maybe they entire Skyrim from a different spot? Maybe they're able to fight off the ambush and escape? Those are just two of many ways you could take this.
So to answer your question - "Why would I play a build that starts at lvl 20?"
I'd say that starting the game at level 20 circumvents the problem I mentioned above, giving a more believable and real feeling to a character who is supposed to be immediately skilled. It's relatively fertile ground in building and there's a lot there for you to work with.
What are your thoughts?