For the sweet love of Malacath is it a struggle to make a decent looking character in this game, especially when the lighting in Helgen isn't that great. Though I don't consider myself inept at making a cool or good looking character, there are just some races I'm bad with. Primarily: Bretons, Redguards, and Orcs. All of my Redguards either look bland or just weird because of their facial proportions. Bretons are pretty much depressed potato heads, and it's a journey and a half to get the eyebrows right on Orcs.
So, out of curiosity, what are some of your strategies when creating a decent-looking character. Not "beautiful" or "sexy", mind you. What are some of the races you struggle with?
For the sweet love of Malacath is it a struggle to make a decent looking character in this game, especially when the lighting in Helgen isn't that great. Though I don't consider myself inept at making a cool or good looking character, there are just some races I'm bad with. Primarily: Bretons, Redguards, and Orcs. All of my Redguards either look bland or just weird because of their facial proportions. Bretons are pretty much depressed potato heads, and it's a journey and a half to get the eyebrows right on Orcs.
So, out of curiosity, what are some of your strategies when creating a decent-looking character. Not "beautiful" or "sexy", mind you. What are some of the races you struggle with?
The worst part of Bretons is the god damn forhead wrinkles, it's just distressing sometimes when I'm making a young character and their forehead is wrinkled up like they're hitting their 80's. I kind of struggle a bit more with males, honestly I just sort of have to go with the route of using a pre-set face and then changing only the hair/beard/eye colours and even then I can only really make Male Nords work that well.
Uh, yeah that's really my go-to strategy, fiddle around with the facial features as little as possible and just use the few good pre-sets that Bethesda has. Mods have helped me massively from time to time with that.
The worst part of Bretons is the god damn forhead wrinkles, it's just distressing sometimes when I'm making a young character and their forehead is wrinkled up like they're hitting their 80's. I kind of struggle a bit more with males, honestly I just sort of have to go with the route of using a pre-set face and then changing only the hair/beard/eye colours and even then I can only really make Male Nords work that well.
Uh, yeah that's really my go-to strategy, fiddle around with the facial features as little as possible and just use the few good pre-sets that Bethesda has. Mods have helped me massively from time to time with that.
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Aw man the infamaous Breton wrinkle. I dunno what Beth was thinking. Every Breton I made always wore a helm or a hood to cover that wrinkle lol. I kinda struggled making a descent looking Alttmer. More often than not they had the look remincent of a cone head lmao.
Aw man the infamaous Breton wrinkle. I dunno what Beth was thinking. Every Breton I made always wore a helm or a hood to cover that wrinkle lol. I kinda struggled making a descent looking Alttmer. More often than not they had the look remincent of a cone head lmao.
Human races I've always found eassier, Elves for me were well hard to say the least lol. They always just seemed to have an abnormaly large forehead to face ratio lol.
Human races I've always found eassier, Elves for me were well hard to say the least lol. They always just seemed to have an abnormaly large forehead to face ratio lol.
I always feel guilty that I spend so long creating an in depth character and then completely skimp out on the appearance. Hair, skin tone, eyes and warpaint are basically the only things I change now, depending on the character, and I just use a preset to get the closest age to what I want.
In a similar vein to this, what are people's opinions on the Face Sculpter in the Cistern for use in roleplaying?
I always feel guilty that I spend so long creating an in depth character and then completely skimp out on the appearance. Hair, skin tone, eyes and warpaint are basically the only things I change now, depending on the character, and I just use a preset to get the closest age to what I want.
In a similar vein to this, what are people's opinions on the Face Sculpter in the Cistern for use in roleplaying?
Zonnonn said:I always feel guilty that I spend so long creating an in depth character and then completely skimp out on the appearance. Hair, skin tone, eyes and warpaint are basically the only things I change now, depending on the character, and I just use a preset to get the closest age to what I want.
In a similar vein to this, what are people's opinions on the Face Sculpter in the Cistern for use in roleplaying?
Same! I can never get it right, and I never see my character’s face anyway. My biggest issue is with mouths. They’re either puckered and prissy or weirdly wide and slack like a frog’s. I try, but always end up disappointed, so it’s just hair, skin, eyes, and warpaint.
[blockquote][b][url=/profile/Zonnonn]Zonnonn[/url] said:[/b]
I always feel guilty that I spend so long creating an in depth character and then completely skimp out on the appearance. Hair, skin tone, eyes and warpaint are basically the only things I change now, depending on the character, and I just use a preset to get the closest age to what I want.
In a similar vein to this, what are people's opinions on the Face Sculpter in the Cistern for use in roleplaying?
[/blockquote]
Same! I can never get it right, and I never see my character’s face anyway. My biggest issue is with mouths. They’re either puckered and prissy or weirdly wide and slack like a frog’s. I try, but always end up disappointed, so it’s just hair, skin, eyes, and warpaint.
I'm not sure if it's proper to bring up mods or console commands here, but I've always found Enhanced Character Edit very useful for fine-tuning my character's appearance (not sure if it's available for Xbox or Playstation). It allows you to modify each vertex point on your face individually.
It also comes with a much more extensive character slider menu, letting you tweak almost every aspect of your facial features, even change your expression for screenshots.
Winks are still my favourite! (>w0)/
I'm not sure if it's proper to bring up mods or console commands here, but I've always found Enhanced Character Edit very useful for fine-tuning my character's appearance (not sure if it's available for Xbox or Playstation). It allows you to modify each vertex point on your face individually.
It also comes with a much more extensive character slider menu, letting you tweak almost every aspect of your facial features, even change your expression for screenshots.
Winks are still my favourite! (>w0)/
Normally, I pick a preset that I like and then set all the sliders to the center, and also remove all makeup, coloration, and hair. It's the best way to start with a relatively clean slate for a decent-looking character. Then, I pick eyes/nose/mouth/eyebrows that I like and adjust their position (Some features look weird at their default height but can be fairly good when tweaked). Usually I try to keep sliders near the center, extremety often throws off a character's looks.
Some tips for elves:
Tips for Bretons
Tips for Orcs
Normally, I pick a preset that I like and then set all the sliders to the center, and also remove all makeup, coloration, and hair. It's the best way to start with a relatively clean slate for a decent-looking character. Then, I pick eyes/nose/mouth/eyebrows that I like and adjust their position (Some features look weird at their default height but can be fairly good when tweaked). Usually I try to keep sliders near the center, extremety often throws off a character's looks.
Some tips for elves:
Tips for Bretons
Tips for Orcs