The Endmaster
The Endmaster is a RedGuard . He is a spellsword with a weird twist. With full level points put into Destruction/fire, Two-Handed, and One-Handed.
The Build:
Race: Redguard
Skills:Destruction, One-Handed, Two-Handed
Weapons: Double Scimitars, Elven Greatsword
Spells: Incinerate, Fireball, Ebonyflesh, Conjure Flame Atronach, Soul Trap
Armour: Alik’r Hood, Steel Plate Armour
Shouts: Elemental Fury, Fire Breath, Dragon Aspect, Dragonrend
Azoak Nirman, was a smart child too smart. He was the smartest and the strongest of all the redguard. As a kid he was out on a quest with his father to slay a cart-wrecking troll. Well that didn’t turn out well. The troll was able to slay Azoak’s father with one fell swoop. Azoak came out of the battle with a bloody cut across his eye and a hatred and loss of his father. Azoak would set out on a journey to find new knowledge and power. Through his adventures he heard of Skyrim a vast land in havok filled with secret holding ruins. On his way to skyrim he was caught in an Imperial ambush and was carted to Helgen.
From there it's your choice of what to do.
Point Placement
4/1/1 until 250 Magica then, 1/2/2 from then on
Skills
Destruction - Flame spells are your choice and will burn all that oppose you.
One-Handed - Two Scimitars are your two weapons and will slice and dice your opponents.
Two-Handed - An Enchanted Elven Greatsword is your third weapon with frost enchantment.
Conjuration - You use this to summon your Thralls
Alteration - You use this to cast Flesh Spells
Point Investments
Destruction - Novice-Expert Destruction, Augmented Flame 2/2, Destruction Dual Casting
One-Handed - Armsman 3/5, Bladesman 3/3, Dual Flurry 1/2, Dual Savagery
Two-Handed - Barbarian 2/5, Champion's Stance, Deep Wound 2/3
Conjuration - Apprentice Conjuration, Summoner 1/2, Atromancy
Alteration - Novice-Expert Alteration
Weapons
Dual Scimitars - Non Enchanted
Elven Greatsword - Fiery Soul Trap
Armour
Alik’r Hood
Steel Plate Armour -
Spells
Incinerate - Destruction
Fireball - Destruction
Ebonyflesh - Alteration
Conjure Flame Atronach - Conjuration
Soul Trap - Conjuration
Shouts
Elemental Fury - For Dual Wield Scimitars
Fire Breath - For damage
Dragon Aspect - Armour reinforcement
Dragonrend - Takedown those pesky Dragons
Gameplay
I have completed the Build! I have done all Main Quests, Guilds, and DLC. This build play funny, you need to decide one of the three weapons. I made that mistake and now he is a Jack of All Trades and Master of None. Though it was a really fun challenging build!
The Endmaster
The Endmaster is a RedGuard . He is a spellsword with a weird twist. With full level points put into Destruction/fire, Two-Handed, and One-Handed.
The Build:
Race: Redguard
Skills:Destruction, One-Handed, Two-Handed
Weapons: Double Scimitars, Elven Greatsword
Spells: Incinerate, Fireball, Ebonyflesh, Conjure Flame Atronach, Soul Trap
Armour: Alik’r Hood, Steel Plate Armour
Shouts: Elemental Fury, Fire Breath, Dragon Aspect, Dragonrend
Azoak Nirman, was a smart child too smart. He was the smartest and the strongest of all the redguard. As a kid he was out on a quest with his father to slay a cart-wrecking troll. Well that didn’t turn out well. The troll was able to slay Azoak’s father with one fell swoop. Azoak came out of the battle with a bloody cut across his eye and a hatred and loss of his father. Azoak would set out on a journey to find new knowledge and power. Through his adventures he heard of Skyrim a vast land in havok filled with secret holding ruins. On his way to skyrim he was caught in an Imperial ambush and was carted to Helgen.
From there it's your choice of what to do.
Point Placement
4/1/1 until 250 Magica then, 1/2/2 from then on
Skills
Destruction - Flame spells are your choice and will burn all that oppose you.
One-Handed - Two Scimitars are your two weapons and will slice and dice your opponents.
Two-Handed - An Enchanted Elven Greatsword is your third weapon with frost enchantment.
Conjuration - You use this to summon your Thralls
Alteration - You use this to cast Flesh Spells
Point Investments
Destruction - Novice-Expert Destruction, Augmented Flame 2/2, Destruction Dual Casting
One-Handed - Armsman 3/5, Bladesman 3/3, Dual Flurry 1/2, Dual Savagery
Two-Handed - Barbarian 2/5, Champion's Stance, Deep Wound 2/3
Conjuration - Apprentice Conjuration, Summoner 1/2, Atromancy
Alteration - Novice-Expert Alteration
Weapons
Dual Scimitars - Non Enchanted
Elven Greatsword - Fiery Soul Trap
Armour
Alik’r Hood
Steel Plate Armour -
Spells
Incinerate - Destruction
Fireball - Destruction
Ebonyflesh - Alteration
Conjure Flame Atronach - Conjuration
Soul Trap - Conjuration
Shouts
Elemental Fury - For Dual Wield Scimitars
Fire Breath - For damage
Dragon Aspect - Armour reinforcement
Dragonrend - Takedown those pesky Dragons
Gameplay
I have completed the Build! I have done all Main Quests, Guilds, and DLC. This build play funny, you need to decide one of the three weapons. I made that mistake and now he is a Jack of All Trades and Master of None. Though it was a really fun challenging build!
Hey Alex, as per the minimum requirements of the CB Group, all builds posted here must have a gameplay section of some sort. A gameplay section details how your character actually handles combat. Right now, you've got a list of skills, equipment, a perk spread, and even a backstory, but nothing about how you actually play your character. As this build doesn't currently feature the minimum requirements, I have to feature it. That means you have 24 hours to add a gameplay section or this gets deleted. Good luck!
Hey Alex, as per the minimum requirements of the CB Group, all builds posted here must have a gameplay section of some sort. A gameplay section details how your character actually handles combat. Right now, you've got a list of skills, equipment, a perk spread, and even a backstory, but nothing about how you actually play your character. As this build doesn't currently feature the minimum requirements, I have to feature it. That means you have 24 hours to add a gameplay section or this gets deleted. Good luck!
Visit the workshop fast to give this a little bit more solid foundation. This has potential to be great it just needs some depth and organization. This is your first build, congrats on putting it up but go to that CB Workshop to make it burst into action. Good luck Alex.
Visit the workshop fast to give this a little bit more solid foundation. This has potential to be great it just needs some depth and organization. This is your first build, congrats on putting it up but go to that CB Workshop to make it burst into action. Good luck Alex.
So you've added a gameplay section, which is a start, but you're simply describing what you've done with the character, not how the build handles combat. When do you use One-Handed, and when do you use Two-Handed? Which spells do you use in which situations? Does this character fight with a more offensive playstyle, a more defensive playstyle, or switches between the two? While you don't have to answer those specific questions, it should give you an idea of what sort of information you should be trying to include in your gameplay section.
Also, for future reference, you should finish playing the character first and then post it, not the other way around. Otherwise, you end up posting what is essentially an untested concept.
So you've added a gameplay section, which is a start, but you're simply describing what you've done with the character, not how the build handles combat. When do you use One-Handed, and when do you use Two-Handed? Which spells do you use in which situations? Does this character fight with a more offensive playstyle, a more defensive playstyle, or switches between the two? While you don't have to answer those specific questions, it should give you an idea of what sort of information you should be trying to include in your gameplay section.
Also, for future reference, you should finish playing the character first and then post it, not the other way around. Otherwise, you end up posting what is essentially an untested concept.