“There was a night, there were yellow eyes...
A pair of claws, only shadow's marks…
The night are black, the fur is black.
There is no time, time to remain,
the Panthershadow is coming, coming once again”
When night comes on Skyrim many things happen around that land. The legends reborn, creatures forgotten by time are remembered and feared arises in the hearts of many who live there. The arrival of darkness makes a new world emerges along the roads, fields and mountains of Skyrim. Voices can be heard! There are groans! There roars! The darkness scares! There was a deafening silence! Few can see or walk through in the night shadows of Skyrim. But, there is one creature that belongs to this darkness. Exiled. Alone. Forgotten. Feared! This is the story of The Panthershadow.
A legend haunts the nights of Skyrim since the merchant caravans has landed in Skyrim. Were several reports of the sudden appearance of two small and bright bands yellow lights on the dark horizon of the Skyrim's tundras. The reports say that this creature is the latest example of his kind. There are other species that have a distant connection with this creature and are around Skyrim. They are travelers, merchants, thieves, rogues, hunters ... They are the Khajiits, “the fastest, cleverest, most beautiful people”. These creatures are usually easy relationship, this species belongs originally from the region of Elsweyr and they make some travels along the four corners of Tamriel for profit and glory. But something else came to Skyrim. The few who dared to hunt this lost, unique and unknown creature did not come back, at least not back with eyes or mouths to tell others what they saw.
The Panthershadow is a distinct creature from the others who were born and live in Elswyer. His antecedents are originating from the tropical forests that exist there. After the murder of the last Mane (the great spiritual leader of Elswyer's people) the Panther was usually discriminated for being different from others of his kind, the Panthershadow, or just “The Panther” had no choice but to escape from his homeland, and he found the exile, the loneliness and the darkness to survive.
Over the years he has acquired the ability to live in the shadows of Tamriel's night. His journey was long to get in Skyrim. Besides Kynareth the Panthern learned to be a devotee of Azura (the great creator of his kind) and Nocturnal, (one who guides and directs their paths through the darkness). Sometime after he arrived in Skyrim, the Panthern not have a specific place to stay. During the nights showed an efficient and legendary hunter. During the days harnesses sunlight to make some trade, rest and discover new methods to improve their skills. But always in disguise!
Race:
Standing Stone:
Major Skills:
Minor Skills:
Perk Calculator - Level 35:
Stat Spread
Shouts:
Combat Tactics:
Night Vision Power + Sneak + Bow + Arrow + Poison of Paralysis + Claws
Invisible Power + Sneak + Posion of Slow + Dagger
Elemental Fury Shout + Dagger + Sword
Dismay Shout + Whirlwind Sprint Shout + Potion of Fortify Health
The Panther and the Alchemy:
Equipment:
Armor Sets: In the earlier, The Panther uses as protection what he could find of his first moments in Skyrim: leather, fur, stone and bones. The Predator's Armor is the best option that can guarantee enough agility to undertake major actions and his hunts throughout Skyrim. Once you become a Nightingale and achieving the prestige in the civil war that is cutting by half Skyrim, The Panther will use the armor of the shadows. It will blend the efficiency of the Nightingales armor and strength of Stormcloak Officer Gauntlets with their sharp claws.
Weapons Sets: At the beginning of your journey, keeping the characteristics of his "wildlife," The Panther will use what there is of efficient and simplest poss to give justification for his predator's fame. After becoming a Nightingale, he will enjoy the weapons that contain the Nocturnal's blessings.
QUESTS / FACTIONS / ACTIONS / MISC
Thieve’s Guild
Main Quest (for shouts)
Stormcloak
The Blessings of Nature
Kyne's Sacred Trials
Forbidden Legend
Forsworn Conspirance
DAEDRIC QUESTS
The Black Star (Retrieve the Azura’s Star)
Darkness Returns
The Taste of Death
The Panthershadow is the sum of two things: shade and loneliness. After taking refuge in Skyrim, he uses the solitude and shadows to survive. There are many opportunities in Skyrim, as well as places, cities, villages and people to know. Due to the isolation in which he lives, the Panther doesn't usually get used to the constant presence of other people or other creatures that are close. He doesn't use followers and rarely accepts help coming from others.
Like others of his kind, the Panther is a great hunter. For their fighting he will use a simple set of weaponry that is more than enough to achieve your goal: claws, bow, sword, daggers and poisons. Just that. During the nights he goes out to hunt, so its main activities are done at this time of day. Born and raised in the moonlight of a rainforest, there is no better place to spend the rest time than caves and abandoned sites that exist around Skyrim. Their arrows, as well as some of their weapons are made by himself.
No need to depend on someone else. All he finds along the way and, if useful, he will use. Poisons, potions, weapons, food and drink he finds the paths to follow. To ensure a sum of profits from what is left, he preferentially uses other Khajiits that are in Skyrim to market. However, in the light of day, he tries not to reveal who he really is. So use some hooded cloak to move under the sunlight. One of his greatest skill is to be able to recover damages or injuries sustained during battles. After meeting with Nocturnal, he will become one of the guardians of the night of Skyrim. At this time, he will find real people that he can trust and, furthermore, he will find a home. So, after becoming a Nightingale (which is the big goal of this build) he will have to honor this.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
My Other Builds:
“There was a night, there were yellow eyes...
A pair of claws, only shadow's marks…
The night are black, the fur is black.
There is no time, time to remain,
the Panthershadow is coming, coming once again”
When night comes on Skyrim many things happen around that land. The legends reborn, creatures forgotten by time are remembered and feared arises in the hearts of many who live there. The arrival of darkness makes a new world emerges along the roads, fields and mountains of Skyrim. Voices can be heard! There are groans! There roars! The darkness scares! There was a deafening silence! Few can see or walk through in the night shadows of Skyrim. But, there is one creature that belongs to this darkness. Exiled. Alone. Forgotten. Feared! This is the story of The Panthershadow.
A legend haunts the nights of Skyrim since the merchant caravans has landed in Skyrim. Were several reports of the sudden appearance of two small and bright bands yellow lights on the dark horizon of the Skyrim's tundras. The reports say that this creature is the latest example of his kind. There are other species that have a distant connection with this creature and are around Skyrim. They are travelers, merchants, thieves, rogues, hunters ... They are the Khajiits, “the fastest, cleverest, most beautiful people”. These creatures are usually easy relationship, this species belongs originally from the region of Elsweyr and they make some travels along the four corners of Tamriel for profit and glory. But something else came to Skyrim. The few who dared to hunt this lost, unique and unknown creature did not come back, at least not back with eyes or mouths to tell others what they saw.
The Panthershadow is a distinct creature from the others who were born and live in Elswyer. His antecedents are originating from the tropical forests that exist there. After the murder of the last Mane (the great spiritual leader of Elswyer's people) the Panther was usually discriminated for being different from others of his kind, the Panthershadow, or just “The Panther” had no choice but to escape from his homeland, and he found the exile, the loneliness and the darkness to survive.
Over the years he has acquired the ability to live in the shadows of Tamriel's night. His journey was long to get in Skyrim. Besides Kynareth the Panthern learned to be a devotee of Azura (the great creator of his kind) and Nocturnal, (one who guides and directs their paths through the darkness). Sometime after he arrived in Skyrim, the Panthern not have a specific place to stay. During the nights showed an efficient and legendary hunter. During the days harnesses sunlight to make some trade, rest and discover new methods to improve their skills. But always in disguise!
Race:
Standing Stone:
Major Skills:
Minor Skills:
Perk Calculator - Level 35:
Stat Spread
Shouts:
Combat Tactics:
Night Vision Power + Sneak + Bow + Arrow + Poison of Paralysis + Claws
Invisible Power + Sneak + Posion of Slow + Dagger
Elemental Fury Shout + Dagger + Sword
Dismay Shout + Whirlwind Sprint Shout + Potion of Fortify Health
The Panther and the Alchemy:
Equipment:
Armor Sets: In the earlier, The Panther uses as protection what he could find of his first moments in Skyrim: leather, fur, stone and bones. The Predator's Armor is the best option that can guarantee enough agility to undertake major actions and his hunts throughout Skyrim. Once you become a Nightingale and achieving the prestige in the civil war that is cutting by half Skyrim, The Panther will use the armor of the shadows. It will blend the efficiency of the Nightingales armor and strength of Stormcloak Officer Gauntlets with their sharp claws.
Weapons Sets: At the beginning of your journey, keeping the characteristics of his "wildlife," The Panther will use what there is of efficient and simplest poss to give justification for his predator's fame. After becoming a Nightingale, he will enjoy the weapons that contain the Nocturnal's blessings.
QUESTS / FACTIONS / ACTIONS / MISC
Thieve’s Guild
Main Quest (for shouts)
Stormcloak
The Blessings of Nature
Kyne's Sacred Trials
Forbidden Legend
Forsworn Conspirance
DAEDRIC QUESTS
The Black Star (Retrieve the Azura’s Star)
Darkness Returns
The Taste of Death
The Panthershadow is the sum of two things: shade and loneliness. After taking refuge in Skyrim, he uses the solitude and shadows to survive. There are many opportunities in Skyrim, as well as places, cities, villages and people to know. Due to the isolation in which he lives, the Panther doesn't usually get used to the constant presence of other people or other creatures that are close. He doesn't use followers and rarely accepts help coming from others.
Like others of his kind, the Panther is a great hunter. For their fighting he will use a simple set of weaponry that is more than enough to achieve your goal: claws, bow, sword, daggers and poisons. Just that. During the nights he goes out to hunt, so its main activities are done at this time of day. Born and raised in the moonlight of a rainforest, there is no better place to spend the rest time than caves and abandoned sites that exist around Skyrim. Their arrows, as well as some of their weapons are made by himself.
No need to depend on someone else. All he finds along the way and, if useful, he will use. Poisons, potions, weapons, food and drink he finds the paths to follow. To ensure a sum of profits from what is left, he preferentially uses other Khajiits that are in Skyrim to market. However, in the light of day, he tries not to reveal who he really is. So use some hooded cloak to move under the sunlight. One of his greatest skill is to be able to recover damages or injuries sustained during battles. After meeting with Nocturnal, he will become one of the guardians of the night of Skyrim. At this time, he will find real people that he can trust and, furthermore, he will find a home. So, after becoming a Nightingale (which is the big goal of this build) he will have to honor this.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
My Other Builds:
Why bother with Restoration? You can heal with Alchemical Potions just as easily. Also, a couple of minor things. First, in the perk spread picture, you didn't list the number of ranks that should be taken in Alchemy. Secondly, they're called the Stormcloak Officer, not Official, Bracers.
Why bother with Restoration? You can heal with Alchemical Potions just as easily. Also, a couple of minor things. First, in the perk spread picture, you didn't list the number of ranks that should be taken in Alchemy. Secondly, they're called the Stormcloak Officer, not Official, Bracers.
@Albino
That's why I value the reviews and opinions. Different eyes observing from different angles. I've done small fixes. Thank you!
Regarding the Restoration skill I wanted to do something different, something that can convey the character's ability to recover your life through your skills to escape from specific situations. As the cats when they are in danger or injured, they prefer to drop their prey and seek shelter to restore their health. For this reason, the use of the skill of Restoration and not the use of potions can be something interesting and something "natural for these cats."
Thanks for the suggestion and criticism!
@Albino
That's why I value the reviews and opinions. Different eyes observing from different angles. I've done small fixes. Thank you!
Regarding the Restoration skill I wanted to do something different, something that can convey the character's ability to recover your life through your skills to escape from specific situations. As the cats when they are in danger or injured, they prefer to drop their prey and seek shelter to restore their health. For this reason, the use of the skill of Restoration and not the use of potions can be something interesting and something "natural for these cats."
Thanks for the suggestion and criticism!
You misspelled one handed in the major skills section Also, I think you should flesh out/put in the reason for the two different armor/weapon sets. Maybe make it a choice for more stealth or combat prone character?
Other than that, I like the idea. +1 from me!
You misspelled one handed in the major skills section Also, I think you should flesh out/put in the reason for the two different armor/weapon sets. Maybe make it a choice for more stealth or combat prone character?
Other than that, I like the idea. +1 from me!
@Premier Eden
Thank you for your valuable comment. I made an explanation for the use of the weapons and armor of the build. I think it's a little unclear to my idea: the use of the equipment before and after it become a Nightingale.
Thanks!
@Premier Eden
Thank you for your valuable comment. I made an explanation for the use of the weapons and armor of the build. I think it's a little unclear to my idea: the use of the equipment before and after it become a Nightingale.
Thanks!
Man, this is my first build project using the Khajiit. I liked the way the game flowed with it. The idea itself pleased me. I respect your comment and I hope that the rest of the build have pleased you too!
Thank you!!
Man, this is my first build project using the Khajiit. I liked the way the game flowed with it. The idea itself pleased me. I respect your comment and I hope that the rest of the build have pleased you too!
Thank you!!
I think this build has potential! It is well put together, and there is a good amount of thought put into the build. I do however have a few suggestions to make. One is more of a question, in correlation with Albino. Why did you use restoration? The potions that can be created through the Alchemy tree serves the purpose of healing. With Alchemy, the need for restoration is almost pointless, and it wastes stat points on magika that can be spent on stamina or health. This build would work better without restoration, in my opinion. My last suggestion is adding a list of potions and ingredients that you used when play testing the build. It will be helpful when others are trying to play this build and it will give us an idea of how to apply these potions/ ingredients. Aside from my dislike of 90% of Khajiit builds(simply because they are Khajiit), this build is pretty good. Read suggestions, make changes, and respond if you want, but I leave you with a reluctantly given like +1!
I think this build has potential! It is well put together, and there is a good amount of thought put into the build. I do however have a few suggestions to make. One is more of a question, in correlation with Albino. Why did you use restoration? The potions that can be created through the Alchemy tree serves the purpose of healing. With Alchemy, the need for restoration is almost pointless, and it wastes stat points on magika that can be spent on stamina or health. This build would work better without restoration, in my opinion. My last suggestion is adding a list of potions and ingredients that you used when play testing the build. It will be helpful when others are trying to play this build and it will give us an idea of how to apply these potions/ ingredients. Aside from my dislike of 90% of Khajiit builds(simply because they are Khajiit), this build is pretty good. Read suggestions, make changes, and respond if you want, but I leave you with a reluctantly given like +1!
Sorry about the back to back post, but I was to late to edit! I just realized that this build could be played as The Black Panther from Marvel. That would be awesome, and it could be a Redguard, Khajiit problem fixed!
Sorry about the back to back post, but I was to late to edit! I just realized that this build could be played as The Black Panther from Marvel. That would be awesome, and it could be a Redguard, Khajiit problem fixed!