At last we have some new information about Fallout 86, as Todd Howard was joined on a panel at QuakeCon by development director Chris Meyer and project lead Jeff Gardiner.
Here is the full video - its around 45 minutes, and includes a new Vault Tec 'trailer' video, pleus some new gameplay footage. Then we get to hear a lot more about the character creation systen, perk cards and how Bethesda aim to deal with 'griefing'
We will break this down piece-by-piece in coming days. But a few quick highlights to chew on...
At last we have some new information about Fallout 86, as Todd Howard was joined on a panel at QuakeCon by development director Chris Meyer and project lead Jeff Gardiner.
Here is the full video - its around 45 minutes, and includes a new Vault Tec 'trailer' video, pleus some new gameplay footage. Then we get to hear a lot more about the character creation systen, perk cards and how Bethesda aim to deal with 'griefing'
We will break this down piece-by-piece in coming days. But a few quick highlights to chew on...
Interesting - I'm at least glad they've thought about the griefing issue. The more they talk about it the more I'm seeing heavy RP elements...as long as the other players in the server sort of "buy into" the world. Like more building/adventure/role play. Less turn based questing. I'm fine with this.
Interesting - I'm at least glad they've thought about the griefing issue. The more they talk about it the more I'm seeing heavy RP elements...as long as the other players in the server sort of "buy into" the world. Like more building/adventure/role play. Less turn based questing. I'm fine with this.