She uses every weapon skill available (except magical ones ofcourse) and, when needed, she fights with everything she can lay her hands on. For her defense she puts her trust more in weapons skill, though she likes fancy armours. Bad ass yes, evil no.
No Hyponic Gaze or such however. She wants her enemies being fully aware their fate is inevitable.
No he's not. Don't worry, I plan to add to this site. The Kitsune is going to be a Nightblade character, taking use of the lesser inolved aspects of the game. Telekinesis is a big part, as is using the terrain to your advantage. Pickpocketing weapons and armour, aswell as placing powerful poisons is the main goal. Not a classic assassin, in that you'll be avoiding a lot of characters, and having a bit of fun with them aswell. Nothing is as good a distraction as throwing a sweet roll at a guard.
Skills used are Sneak, Pickpocket, Illusion, Alteration, Lockpicking and Enchanting (both optional) and Archery, which is purely used for taking down big characters when detected, with the help of stacking Lingering Damage Health poisons. I rarely focus on armour skills, but Light Armour is the type we'll be using.