I believe co-operative play should be added in the next Elder Scrolls game, because I have always believed that it would be more likely if you were part of a… fellowship if you will, because it makes more sense if 3-4 people helped Martin and stop Mehrunes Dagon from entering Nirn. It would make more sense if a fellowship of people banded together to stop the world eater.
I also believe the next elder scrolls game will be the biggest yet (wishful thinking to explain why it was a bit dumbed down from Oblivion (spell crafting y u no in Skyrim) and Morrowind (where ist thou levitation spell)) and we stop the Aldmeri Dominion from reverting Mundus to the Dawn Era, and we have to unite all the provinces to stop the dire threat of the dominion. It would be well implemented to band together with 3-4 friends and do this!
I’m not insinuating that they get rid of SP game-play it would still be implemented, just that co-operative play would be a welcome addition to The Elder Scrolls franchise.
Finally, because The Elder Scrolls Online looks like it will be a grand success, which would mean that Bethesda can see people want online play with their friends in an Elder Scrolls game. Also, the world is too large to partake alone, and while SP will still be present, co-operative play will be welcome in mine, and I’m sure in many others eyes.
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What are your views of the Implementation of Co-Operative play in skyrim, please give well reasoned responses not just "I agree" or "I disagree"
I completely agree! While I've never used co-operative play myself, I can only imagine how much easier some of the enemies of skyrim would be if you had the support of a few other dovahkiin's. For me personally, I hate using the followers present in skyrim. But if I were able to find two or three other dovahkiin's around the world to help, then the game would be so much easier. You could build an army of dovahkiin's and tailor your army to fit your current needs. Many people would love to be able to do this. Three dovahkiin's, one army to rule the world of tamriel! Muahahahahaha!
They do, as a matter of, they put Dragons into the game as a thing because everyone wanted them. I just believe it's really hard to do something like that in a game like Skyrim, because you'd first have to think, how would the beginning change? Who would be the Dovahkiin? Because everyone can't be the Dovahkiin at the same time, that'd be crazy and Waaay to easy to kill bosses if they all were. I would love co-op, but everyone having the own character, and how it would affect the story, it's way much. It would cause disputes among some players over loot and who would get to be Dovahkiin. Now, it would make sense if they let people join in and take over certain people, because it wouldn't affect the story, and they could still level up. They could also create a certain character with an already established story, as well as male and female voice actors.
In co-operative play enemies could have a greater difficulty rating than in the vanilla game. Which renders your point about being to OP moot. However, your point about there being to many Dovahkiins still remains valid.
However, I am talking about the next Elder Scrolls Game, and the likely hood that we will be Dovahkiin is very slim. We will most likely be a champion of the people and help destroy the Dominion and help unite a new empire under the rule of a new Emporer or whatnot.
Finally, and most importantly: If you don't like it, don't play it.
I know, besides, I love the Elder Scrolls, it's just that the System of the Dovahkiin would be strange. I mean, the chance that four dragonborns are all together at the same place at the same time would be to wierd and unlikely. Also, the OP thing still stands. For example, If they all had shouts, how would several people using shouts like storm call, summon dragon, and slow time be? It'd be crazy, and while I do agree and think Bethesda would make the enemies tougher, if they were all Dragonborns they could Fus Ro Dah a boss in cycles, or keep slowing time, and just keeping hitting them. It also would have changed a large amount of the story in Skyrim, and I doubt for the better. Also, In my personal opinion, I think the likely hood of being a Dragonborn is zero in the next game, because it would make the Dragonborn in Skyrim less unique and it also wouldn't fit well with the lore if they did it any other place than Skyrim, which we aren't returning to. Besides, Skyrim has the word walls, Dragons, and the Greybeards, so no shouts in the next game is pretty certain. No offense intended by the way, I feel as if when I explain my point of view over typing, it seems like I'm trying to be condescending.
As for the Dominion, I think that'd be cool, however I wouldn't start of as a champion of the people, because every other game you usually start as an unrecognized prisoner, and being an instantly popular chosen hero would ruin the idea that you're an amazing power slowly coming to light that your enemies don't know. However, I have a feeling that the next game will be a war with the dominion, and I think a great place to have stuff like that is in Valenwood and Elswyr, which are next to each other and have an interesting history.
Yeah... if there IS co-op added to an Elder Scrolls game, attacking your partner had better be an optional situation that you both need to agree on for it to take effect. I can't imagine how annoying it would be for your supposed partner to suddenly just start attacking you for no reason.
The thing is that the elder scrolls has always been a single player, immersive experience with a (mostly) consistent world. I feel the co-op has the potential to detract from this experience. Sticking with that whole consistent thing, what's to say your co-op partner doesn't go on a rampage and slaughter any Non-essential NPC that may have the potential to be essential in future, or kill any of the vendors.
ESO was bethesdas way of bringing multiplayer to the Elder scrolls without taking away from the single player experience we all know and love.
Also, if you want to go solo in ESO, you can. They say, as a main selling point, that however you tackle ESO is up to you; in a party, solo, or even part of an entire army, it's your choice.
I think why is because people look at Skyrim, this huge world with so many possibilities that we all enjoy and we wonder, wouldn't it be fun to run around this world with someone else? To watch your back and clear out dungeons with you? I sure have, it's a dream of sharing an amazing adventure with someone else.