What would you like to see in new DLC for the next-generation (Non-vanilla) Skyrim Spells and Enchantments? I have a few...
Enchantment: Reaver
Enchanted Object: Weapon
Effect: If enemy is killed within (number) of seconds after being hit, you gain (number) health.
Spell: Ensnare
School: Alteration
Level: Apprentice
Method: Channel
Cost: 16 Magicka per second.
Effect: Roots enemy, disallowing movement or attacking or blocking.
Things along that line of thought.
I would be interested in seeing water spells and some actual mind controlling spells, like they fight for you instead of attacking everyone. Enchantments to make you faster, but not highly overpowered fast.
Spell Mind Control
Illusion
Apprentice
cost ?
Effect: Makes target fight for you
Mind Control would be nice. It would have to be a channel or a fire and forget that expires. I thought up an example of a water spell:
Arrow of the Sea
Destruction
Apprentice
Fire and Forget
22 Magicka
Deals 10 damage and disorients target for 3 seconds.
Adding confusions are awesome, in my opinion. It would make a Hydromage that much more useful.