Forums » Elder Scrolls

The Future of Spell and Enchantment Effects

    • 21 posts
    October 21, 2012 12:00 PM EDT

    What would you like to see in new DLC for the next-generation (Non-vanilla) Skyrim Spells and Enchantments? I have a few...

    Enchantment: Reaver

    Enchanted Object: Weapon

    Effect: If enemy is killed within (number) of seconds after being hit, you gain (number) health.

    Spell: Ensnare

    School: Alteration

    Level: Apprentice

    Method: Channel

    Cost: 16 Magicka per second.

    Effect: Roots enemy, disallowing movement or attacking or blocking. 

    Things along that line of thought.

    • 133 posts
    October 21, 2012 12:08 PM EDT

    I would be interested in seeing water spells and some actual mind controlling spells, like they fight for you instead of attacking everyone. Enchantments to make you faster, but not highly overpowered fast. 

    Spell Mind Control

    Illusion

    Apprentice

    cost ?

    Effect: Makes target fight for you

    • 21 posts
    October 21, 2012 12:27 PM EDT

    Mind Control would be nice. It would have to be a channel or a fire and forget that expires. I thought up an example of a water spell:

    Arrow of the Sea

    Destruction

    Apprentice

    Fire and Forget

    22 Magicka

    Deals 10 damage and disorients target for 3 seconds.

    Adding confusions are awesome, in my opinion. It would make a Hydromage that much more useful.