First off, I want to say I love your (the readers') constant feedback. It's great to see my little experiment is getting such a positive reception, and I like hearing what people like/don't like as this story continues to evolve over time.
That said, I notice a lot of people are discussing the mods I'm using. I did a brief blurb on this a while back, but I suppose I might as well put it out there. Also, the mod-makers need credit :)
This is the master list of mods I'm running on Skyrim, as of July 15th, all of which can be subscribed to on Steam's EXCELLENT Workshop function (seriously; I've played Skyrim 4X as much as I would have because of the easy installs).
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Lightweight Potions and Poisons, by JustinOther - Does what it says--makes potions lighter.
Bandoliers and Pouches, by Cyrax - Adds craftable clothing accessories that increase carry limit
Static Mesh Improvement Mod, by Brumbek - Touches up static 3D elements in the environment
Better Dynamic Snow, by DMP - Replaces over a 1000 snow textures to make them prettier
Dragon Bone Weapons Complete, by churchofsmalldog - Adds new tier of craftable weapons
Build Your Own Home, by SupernastyPants - Adds in a modular home that player can build
Alternate Start - Live Another Life, by Arthmoor - The source of inspiration and enabler for this mod: What if the Dragonborn wasn't some hiker from south of the border? And thus "The Dockworker" is born. Cannot give this mod enough praise.
The Dance of Death - A Killmoves Mod, by Daedalus-AIÂ - Adds many new killmoves to game with a raft of customization options. Indispensable for action shots.
Lush Trees, by DMPÂ - Makes the trees in the game prettier and more foresty
Pure Waters, by Laast - Makes water look better by making it less frothy when calm
Dovahkiin Relaxes Too, by perplexmachine - Allows player to use animations typically restricted only to NPCS. Also indispensable for this blog.
Better Quest Objectives, by whickus - Disables HUD quest markers and enhances quest descriptions so the HUD-less Dockworker doesn't get lost (as much).
Enhanced Distant Terrain, by DMPÂ - Causes higher-rez distance textures to load sooner
Better Deadly Aim Perk, by Bassem - Increases potency of bow-and-arrow sneak attack
Auto Unequip Arrows, by Alek - Makes quiver vanish when no bow is equipped. Probably the most underrated mod in the Workshop.
Dragons Diversified, by Doopliss the INCIN-GINEER -Â Adds many new dragon species
Duel - Combat Realism 5, by LogRaam - Substantially overhauls melee system so it's more intense, visceral, and realistic
Enhanced High-Level Gameplay, by Eric - Adds new tiers of powerful enemies to spawn when player is high level
More Dragons!, by Domcoppinger - Yes, I did bring it on myself. Poor Dawnstar.
Real Wildlife Skyrim, by nedius -Â Adds new varieties of local animals, along with different spawn combinations (e.g., larger wolf packs) and more harvestable ingredients from bodies
HD Plants + Herbs, by Dartanis - Retextures most flowers, herbs, etc. to look better
Helmetless Warrior, by Moist Prince - Allows crafting of invisible helmets (with same stats)
Realistic Thunder Sound, by 3 WEEKS NOT HERE DONT DELETE MEÂ - Lulz.
Reduced Distance NPC Greetings, by Cipscis - NPC ambient conversation trigger distance drastically reduced.
Dynamic Merchants, by Atomatic - Causes merchants' stock to fluctuate based on how much business player does with them, potentially causing high-level, elite items to be in stock
Spend Dragon Souls For Perks, by DarkSeraphim85Â - Allows exchange of souls for perks (at a rather steep rate).
Sounds of Skyrim - The Wilds, by Cliffworms - Adds scores of new ambient sounds to the outdoor environment. Very awesome but sadly not conveyed through screenshots :P
Arrowsmith v3b - Simple Flecthing, by Samutz - Allows player to craft arrows
Hunter's Discipline 100%, by DaRkL3AD3RÂ - Increases arrow recovery rate
Sounds of Skyrim - The Dungeons, by Cliffworms - Makes the dungeons unnecessarily terrifying by adding a host of new ambient sound effects.
More Rain, by Zappoo - Makes rainfall sprite denser.
RCRN 3 - Realistic Colors and Real Nights (Legacy preset), by aLaaa - Substantial conversion of lighting effect to create deeper bloom and more dramatic light shifts
Enhanced Blood Textures, by BakaKemono - Makes blood more gory and clotty. Yum!
Disable Fast Travel, by Deamos - Because I succumb without it.
More Grass, by MadMonkey119Â - Increases density of grasslands and the shrubby places
Realistic Ragdolls and Force, by BakaKemono - Improves death physics to make bodies collapse more realistically and at real speed
Kill Them Generals, by Reinsdyret - Makes generals at Legion/Stormcloak camps killable
Midas Magic - Spells for Skyrim, by xilverbulet - Adds scores of new spells to Skyrim, the books for which must be crafted (and the ingredients are hard to get). Not exactly the Dockworker's forte, but who knows...
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So if you read all that and found yourself down here, or if you just compulsively scroll to the bottom of everything, hooray!Â
This is more or less a list of all the mods I recommend unconditionally if you want a richer, more beautiful Skyrim experience that is still 100% lore-friendly and pro-immersion (unless you're a stickler about the dragon breeds, which I can understand).
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