Earlier todayI reported on the awesome news that Skyrim is selling like hotcakes.
But wouldn't it be interesting to know how those 3.4 million units can be broken down by platform? Well, wonder no longer my friends - because I have those figures to hand.
Perhaps now we can see why there was such an emphasis on the XBox in the run up to the game release, and why many console-friendly features - such as the UI - were put into the game.
Or you could argue that opposite, and say that the reason that PC sales took such a small sector of the market was because the game seems to be quite heavily geared to the consoles.
I think its the former, to be honest. It might be 5 year old technology, but the user base for XBox is now absolutely massive, whilst PC continues to decline as a gaming platform.
But we've still got the mods on PCÂ
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I have read the same about digital copies not being counted. That would include Steam and Direct2Drive. I am willing to bet that were a large number of purchases there since D2D was offering the game for $54.
That and im getting sick of all the ports. Some games a... more
I mention this because, as Kevin pointed out, Steam has its own set of numbers... more