Last weekend our third in the series of Weekend Roundtables on the skill sets looked at the combat skills. There was a poll that went with that discussion, and here are the results.
In all honesty I expected that One-Handed would top this poll, so it was a surprise to me that Archery swooped into first place with more than one third of the 2300+ votes that were cast. Personally I had a blast with a Wood Elf Archer in Oblivion, but a lot of people felt that the archery experience in that game was somewhat lacking. To bee fair, I had a two or three mods installed to enhance archery, but still it seems that Bethesda have really succeeded in ramping up anticipation for all things marksman.
And coming into second place we had the new Smithing skill. Clearly, since this is something new, there is quite likely a novelty factor at work here. People just fancy having a dabble with forging weapons and creating cool armour. We can only hope that Smithing turns out to not be something with coolness factor, but genuinely useful within the game.
The other big slice of votes did indeed go to One Handed, with Two Handed languishing back in distant fourth. And not many people are excited about block or heavy armour. I suppose most people making a melee character will be wanting to use block, and will be wearing heavy armour - but the thought of pumping our precious perks into those trees hardly sets pulses racing.
So, as I say, a bit of a surprise with the overall winner and runner up... for me at least. What about you? WAs the result what you expected?
Comments
I don't think so. Just use illusion/speech/sneak/healing/alteration. Illusion can turn you invisible, cause fear, calm/charm enemies, and cause bandits t... more
I think Oblivion's focus-shift kinda killed off the chance of playing any pacifistic concept. It wasn't impossible to embrace mostly 'peaceful' methods in Morrowind and Daggerfall, outside of plot-essential dungeons crawling with nast... more