It's not worth the trouble investing the perks mate, the temptation to then equip ebony or daedric would probably spoil the character. The build does use enchanting and i created a 100% smithing set with it to temper the armor.
I dont think i quite hit the armor cap with this guy but to be honest any build that invests so many points into health will simply start to out-tank enemies by around level 30+, factor in the enormous range of two handed swords and your undead minions and you have a recipe your disaster.
Without the daedric smithing perk you would need a smithing score of 168 to get the armor set to legendary. If your smithing is at 60 and you create a set of 100% fortified smithing gear you would be at 120, throwing in a smithing elixir would take it to 150 i believe (epic).
It's not worth the trouble investing the perks mate, the temptation to then equip ebony or daedric would probably spoil the character. The build does use enchanting and i created a 100% smithing set with it to temper the armor.
I dont think i quite hit the armor cap with this guy but to be honest any build that invests so many points into health will simply start to out-tank enemies by around level 30+, factor in the enormous range of two handed swords and your undead minions and you have a recipe your disaster.
Without the daedric smithing perk you would need a smithing score of 168 to get the armor set to legendary. If your smithing is at 60 and you create a set of 100% fortified smithing gear you would be at 120, throwing in a smithing elixir would take it to 150 i believe (epic).