Skyrim Character Building » Discussions


Mythic Rank

  • July 14, 2015

    Before you lies a seemingly endless forest, and far in the distance of this sea of green lies a glorious golden city. Few have proven worthy enough to brave the great expanse leading up to this place, and fewer still will prove worthy enough to pass through the golden gates of the city and become a legend.

    Welcome to the endless forest that is my domain. Welcome to the Mythic rank. For many builders this rank will be the final resting place for their builds, for few builds have what it takes to reach the Legendary rank. But take solace builders, for few builds prove worthy enough to even make it this far, lost forever in the lower ranks. Know that the builds here in this rank are still among the best the Vault has to offer.

    This discussion is your space to discuss the builds that currently occupy the Mythic as well as the Event Mythic rank. Everything from builds that you think need work, to builds you feel have the potential to reach the next rank are fair game for discussion.

    Each week or so I'll be featuring a select few mythic builds on the front page of this discussion. Occasionally they will be builds that I feel have that legendary potential, but more often than not they'll simply be builds that catch my attention - whatever the faceless stalker of the forests decides to drag in that week.

    For those of you who wish to take your build to the next level I will lend my expertise and discuss with you what you can improve to hopefully make it. Just know, once again, not every build is destined to reach legendary. The greatest mistake you can make as a character builder here is assuming legendary is the only rank worth reaching. Each rank past the Bloodworks is an accomplishment, and it takes considerable talent, as well as a reputation for quality work, to get a build to Mythic.

    Tips & Assistance

    There's little in the way of links I can give you to improve your presentation or help you sell your work to the public better. If you own mythic builds, chances are you're very familiar with the resources available, and chances are even higher you're already mentoring someone out there on how to improve their builds. Here's some of the tips that might help propel your work to Legendary.

    Fine tune your work. No build is ever perfect. There's always something you can tweak, artwork you can swap out, or passages you can reword to make a build better. Never be afraid to look over your work and change things up to better convey what your build is all about. But remember though...

    The first impression is crucial. Think of your build as the opening night of a movie. You want your build to be the best it can be from the beginning so don't post it until you feel its absolutely ready. The amount of likes you gain in the first week is a good indicator of what rank your build will ultimately fall under. 50+ likes in the first week is outstanding and is a good sign that your build will one day make it to mythic or legendary.

    Trim the fat. Readers have a limited attention span, and with over 900 builds to compete with for attention your build has to get to the point rather quickly. Look over your work and try to reword your passage to be more concise without losing its attention grabbing quality. A sentence loses its meaning and significance when fluffed with too many needless words.

    Be active within the CB group. There is not one builder whose work resides in legendary who hasn't made his presence known in this group at some point. Help others with their builds. Express interest in the work of others and they in turn will express interest in yours. Guys like Mason are legends around here because they were literally everywhere in the group commenting on builds, offering advice and creating works of their own.

    Keep making builds. Part of what it takes to consistently produce Mythic and Legendary builds is being known for producing builds of that quality. Keep making quality builds and you'll gain a reputation for quality which will draw more people to your work.

    Recommend your build. Check the Build Recommendations thread often and don't hesitate to recommend your work if you feel it fits the request. Think of it as a way of helping someone out and promoting your own work at the same time.

     

    The Undying

    He may not look the part, but as the many who have fought this warrior will assure you, he is nigh indestructible. The Undying is a Teccam's most ambitious project and a juggernaut unlike any other. Using a uniquely enduring form of Dragonhide, augmented by potions and a mastery of Alteration magic, the Undying is able to nullify a staggering 97% of all physical damage received. But the insanity doesnt stop there. Augmented by his vampiric form, the Undying is capable of absorbing 100% of any magic thrown at him.

     

    Mythic

    Event Mythic

  • July 14, 2015

    Sorry I haven't commented here yet!

    Looking good curse and I do really like the format you've used! Same advice as I gave to Albino mostly, make sure you provide some advice to the builders in mythic. 

    Make sure it doesn't just become a presentation page (we all know what mythic is) keep trying to find a way of reaching out to the builders who live here.

  • July 14, 2015

    Theres little in the way of linked resources I can offer to people who commonly find mythic to be the end of the road for their build. People who can normally reach this level are seldom ever struggling to do well. But I will start with my observations of the little things that sometimes help propel a builder's work to legendary. 

  • July 14, 2015

    Sure...

    Often involves some kind of re-vamp! Re-art etc...

    I think the people who are currently active on the site are the targets worth reaching out to the most for this rank. Saves you wasting breath on the people who aren't going to hear your calls... 

  • Member
    July 14, 2015

    To me, the difference between Mythic and Legendary tends to be more about salesmanship than anything else. If you got to Mythic, your concept is clearly a strong one, and you've presented enough information to make it interesting to readers. I think the last step to get over that final hurdle is to make your build stand out from all the competitors (i.e., the other Mythic builds).

    How do you do that? Well, there are several ways. For me, I've taken a couple of builds out of Mythic by working hard on revamps/overhauls. Tightening mechanics, polishing the writing style, upgrading the visual elements (formatting, images, etc.), that sort of thing. Promote your build with a demo video, or some screenshots. Express interest in other people's work so that they'll be more likely to check out yours. Add some flair to your build's writeup, especially the first few paragraphs.

    Make people WANT to play your build.

    Make people WANT to imitate your building style.

    Make people WANT to copy your gameplay mechanics or roleplaying ideas.

  • July 14, 2015

    I think it often just involves cutting back on a lot of the bullshit...

    Some builds just go on and on and on and on and on...

    ...telling you things that even a noob knows or trying to dig some new RP concept into your head that you're just never going to except.

    So many times I've had to hit backspace and delete multiple paragraphs because I know nobody's EVER going to buy the shit I'm saying... 

  • July 14, 2015

    I added some of what I notice everybody who makes it to legendary rank does. Most importantly, theyre always fine tuning their work. I must have revamped my first build, the shadowcaster, at least half a dozen times. It had a pitiful 8 likes in its first week out, and now it sits at a comfy 135 or so likes.  

  • Member
    July 15, 2015
    I have to agree with the revamp advice. My Crusader was sat at 90 likes or so for about a year, and would still be there if I hadn't revamped it. You can always find something to improve, even if it's as simple as cutting down on some needless information or as immense as a complete overhaul (ala the Undying).
  • Member
    July 15, 2015

    Well, I'll get the ball rolling with a request for input/advice.

    I think the Stormchaser is my weakest build these days. It's sitting at 90 Likes, and I think with a few good changes, I could get it to a point where it actually deserves those last ten to hit Legendary, as well as the spot in the Hall of Fame.

    Right now, the mechanics are not up to par, by my standards. Valdr's Lucky Dagger's crits are not reliable staggers -- I've heard a few people who said it worked, but a lot more who said it didn't. In my own recent testing, I couldn't get the crits to stagger, and I don't think they are intended to. So I feel it's a disservice to present that as a component of the build anymore.

    The first thing I want to do is simply switch Valdr to the left hand, and Windshear to the right. That lets me use Valdr + Elemental Fury for super fast dual power attacks (since those are governed by the left-hand weapon speed, meaning with Elemental Fury and an unenchanted dagger, I get maximum benefit). I'm also considering adding the Staff of Chain Lightning to the mix. I know Zach already did it, but I think it fits the theme way too much not to include.

    I might also do new screenshots (not that I don't appreciate Ponty's, but now that I can take my own, I can be a bit more free with them).

    Any other ideas on how to improve this build and get it "over the hump"? I'm not sure it'll be a full revamp, so this seems like a better place to start than the Workshop.

  • July 15, 2015

    I think new screenshots would definitely go a long way to making the build look better. If theyre anything like the ones taken for the undying, it will be a huge improvement over what you have now. 

    Swtching Valdr to the left hand sounds like a good idea. Even if the stagger isnt guaranteed, the fact that Windshear is striking faster with elemental fury will more than make up for that. 

    Staff of chain lightning would be an excellent choice. Chain lightning already has absurd range and mobbing potential, and it comes with the impact perk built in. I'd get it for the simple fact that it might save you from spending as many perks, which would make your build more accessible.

    You might even consider swapping in alchemy (oh goody your favorite crafting skill!) to give the staff a serious jump in damage. Put it all together and you have a build that does high single target and mob damage.