It's a nice build, but when playing a cost reduced heavy armored pyromancer, why would you use multiple fire spells when you can essentially cast the highest single target and higest AOE spells to win most fights?
So it's gonna be "Dual cast incinerate lock down" or "Dual cast fireball Lock down"
Them, maybe when bored, wall of flames + Flame Cloack + Become ethereal, begin charging firestorm and when BE ends, release
Yeah.... Am gonna like it for the simplicity, but really, this is something i ran when i first recieved skyrim... Punching things though, I dig!
It's a nice build, but when playing a cost reduced heavy armored pyromancer, why would you use multiple fire spells when you can essentially cast the highest single target and higest AOE spells to win most fights?
So it's gonna be "Dual cast incinerate lock down" or "Dual cast fireball Lock down"
Them, maybe when bored, wall of flames + Flame Cloack + Become ethereal, begin charging firestorm and when BE ends, release
Yeah.... Am gonna like it for the simplicity, but really, this is something i ran when i first recieved skyrim... Punching things though, I dig!
This is brilliant, sheer simplicity distilled into the most OP build I've seen with only three proper skills. The cheeky humour makes this build fun to read too. I'll definitely give this build a go. +1 from me!
This is brilliant, sheer simplicity distilled into the most OP build I've seen with only three proper skills. The cheeky humour makes this build fun to read too. I'll definitely give this build a go. +1 from me!
In steel plate armor you really look like a golem. +1. To boost the armor rate I'd put some effort in smithing. Not much, just until level 50 and pick up Advanced Armor perk, this is the perk to improve steel plate armor 2x better. And maybe I'd create 4x +25% smithing item and drink a blacksmith elixir. I didn't calculate it but probably you would be close to the armor cap
In steel plate armor you really look like a golem. +1. To boost the armor rate I'd put some effort in smithing. Not much, just until level 50 and pick up Advanced Armor perk, this is the perk to improve steel plate armor 2x better. And maybe I'd create 4x +25% smithing item and drink a blacksmith elixir. I didn't calculate it but probably you would be close to the armor cap
The ring isn't enchanted with Unarmed, it's Destruction/Shock Resistance. What's this whole "improve enchanting skill to over 100" thing with the Black Books you're talking about? The only thing I can think of is Seeker of Sorcery, but that's a 10% Fortify Enchanting effect; it doesn't affect the skill level itself. Ahzidal's Genius is the one that actually raises the enchanting skill, but even then, I don't see how it's raising the skill enough to ditch the Fortify Destruction.
On a side note, this would be a really bad character to take to Solstheim. 75% Fire resistant Ash Spawn ftl.
The ring isn't enchanted with Unarmed, it's Destruction/Shock Resistance. What's this whole "improve enchanting skill to over 100" thing with the Black Books you're talking about? The only thing I can think of is Seeker of Sorcery, but that's a 10% Fortify Enchanting effect; it doesn't affect the skill level itself. Ahzidal's Genius is the one that actually raises the enchanting skill, but even then, I don't see how it's raising the skill enough to ditch the Fortify Destruction.
On a side note, this would be a really bad character to take to Solstheim. 75% Fire resistant Ash Spawn ftl.
Considering the author makes no reference to the DLC, it's possible that he wanted to make the build workable in the vanilla game or perhaps he lacks the DLC himself.
And yes, the Ash Spawn would get the fist
Considering the author makes no reference to the DLC, it's possible that he wanted to make the build workable in the vanilla game or perhaps he lacks the DLC himself.
And yes, the Ash Spawn would get the fist