April 2, 2016 4:54 PM EDT
We need something new. The old horse called RPG is to tired to keep me interested anymore. This days enemies are damage sponges or came in big numbers with the AI of a sleeping beetle. Sidequests and crafting are boring to the point of rage quitting the game. Story have no logic and evolve to a deus ex machina ending that let you puzzled or tired. I miss the excitment of finding truly new worlds, alien in their experiences and emotions. There are no more heroes in a world of neverending gray choices because the companies behind games forgot that stories need a hero or, at least, a good anti-hero.