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A Roleplayer's Copybook: The Lazy Bard Challenge

Tags: #RP  #Story  #Challenge  #Writing 
  • November 8, 2018

    I find the journal style is the only way I can filter and order the moments from the  running commentary I scribble as I play :D

    Around Darkwater
    28th Last Seed Darkwater Crossing
    It's been a long day getting here. We lost our way between bridges, I was sure we were going the right way, and for once Erik listened to me. Maybe I'll just follow him next time.
    Though it is close to the wastes of Eastmarch, I like it just here, the water falling into deep pools is so clear and clean. We are spending the night in the mine, Erik's staring games with the Stormcloak soldiers here make me uneasy. We will mine and smelt a load of corundum, then head for a mining village up in the Rift that Anneke says has a forge. She is like the headwoman here, in her explorings she found the corundum seam, and her and her husband set up the mine. In return for their hospitality, Erik has promised to clean out a nearby bandit lair.

    29th Last Seed. A watchtower.
    Lost in these stinking barrens for most of the day! Erik's fault this time. So much bare hard clay. Even here, Blessed Kynareth has touched this place. These yellow and orange flowers, like our monarch butterflies only fixed to the ground, are everywhere. Maybe there's a story as to why a butterfly would be banished from the air, forever bound to this clay.
    Finally, after having to back track around some giants, and ending up having to head north, we crossed to the other side and the road that climbs out of this oblivion hole, without being stewed and eaten. All the wolves of Eastmarch seemed to have taken refuge near this road too, or maybe it's the time of evening, we've never struck so many. And spiders ychhh.
    We finally made it to this watchtower, emptied of live guards when the war came too close.

    30th Last Seed. Shors Stone, The Rift.
    The evenings are beautiful here. The forests are open, I didn't realize how much I missed swards of grass under a wide sky. The leaves are the colours of sunset, the air is less harsh than our tundra, Kynareth's touch is soft. Tomorrow I wonder if we should take a detour to Riften, it is close compared with the leagues we have walked already.
    Hah, question didn't take long to answer, we are sitting around the fire as I write this, and one of the women here is Anneke's daughter, she asked us to deliver something to her father. So, straight back to Darkwater tomorrow, gods please may we not get lost again. Sylgia said just follow the road....just.....sounds easy.
    Today we met more spiders....they had taken over the mine here. They aren't quite so bad when we can see them coming first. We smelted down the corundum to steel and I spent the rest of another long day at Filjnar's smithy. I made a new bow for myself, of the Imperial style, a bit firmer pull and more power. I think my long shots are better than Eriks, but he still beats me at closer incoming targets.
    Darkwater tomorrow!

    1 Hearthfire Darkwater Crossing
    We almost made it back without getting lost. The road passes above the big towers we saw the other day, Mistweave Keep. We just couldn't work out where to go at the bridge. When we did, we got careless and almost ran into a lynx. I hate the fog on the flats....damp, stinky smothering. At the camp itself, the nearby falling waters must cleanse the air, I think.
    On the way down the hill from Shors, I....me....pointed out a sidepath. Though Erik was of course, eager to follow it too. Another mine, an old ebony mine I think, we found a bit. Not spiders this time, but skeletons. They must've come up from those mudflats. Then, beyond that, was ancient stone work, like the tombs, but open to the sky. Erik wandered off for a bit, while I poked around in an old hut. Maybe we could spend a night up here next time we pass, I love the high places.
    I gave Sylgia's parcel to Verner. I laughed at what he said about his wife. He said he loves her dearly, but she always has her head in the clouds. Just like Da says about me. Well, Erik will never say that about me though....though...he might. His eyes are always on the way ahead

    Oh Kynareth

    3 Hearthfire Stors Stone
    Among friends again! Two nights spent in bandit lairs. Well fed, mind you. And back on the edge of the Rift again- Verner wanted us to take a return parcel back here to Sylgia.
    Anneke sent us to a cave system near the fort with witches (Fort Amol) I'm glad that is one place that Erik wants to stay clear of too. The caves we went to would have been a wonderful place.....several levels of tunnels opening out on underground waterfalls and a small lake. Could a place like this become a hideway for us? No, I'm dreaming, I think Erik would always call Rorikstead home. Me too, I suppose. This lake even has salmon, a change from the perch from the waters near the Crossing. Ugh....fish bones.
    Sometimes when I see my arrow fly true and a bandit crumples, I feel like a hawk swooping on a rabbit. Then two bends of the tunnels later, I feel like I'm  that rabbit being pounced on by a wolf that springs from the shadows.
    Anneke was grateful for our success.
    But I think she was saying she wanted to leave Verner for...me....Erik....us? Anneke,we aren't just farmers or smiths or miners with itchy feet. Erick isn't just an adventurer climbing the next ridge, he is....something more. Oh yes, he loves the freedom of this life, but also the battling against the evil people, people that in serving themselves, serve Those who want always to ravage. I wish I knew the words to tell Anneke that, tell her to be carefull with any freedoms she takes. Verner is a good man.
    Mistweave tower....the tower that once again, we didn't avoid....when will we learn to chose the right road. This time we were challenged, and for Erik, the only way is forward. Again we met a husband and a wife going her own way. How can one love a spouse turned bad. How can one keep loving a bad person. He may have still wanted his runaway wife- turned-killer, but it was too late. The wicked do not deserve life.
    Walking the roads makes a lot of thinking time.

    Again we are close to Riften. But Erik promised a miner we would go to an alchemist in Windhelm to ask help for the Miners' Sickness affecting those at Darkwater. Blessed Kynareth, do You know what is in my heart, and is this You saying I need complete Your task first before I visit your Sisters shrine. So be it, for as long as it takes, I will be borne on Your winds.
    So tomorrow we will once again head down that long hill towards Eastmarch. Maybe we'll find their missing argonian there too.

     Level 7 Archery 30 Long shot 1/3 +40% damage targets over 50ft

     

     

     

  • November 9, 2018

    Wow, so cool. She is one true Nordly Nord from Nordtown)) I like how alive and real she feels.

  • November 11, 2018

    To Windhelm to see an alchemist
    4th Hearthfire Between Shors Stone and Windhelm.
    It feels like we have really begun a great adventure. We've spent the shelter near an ancient tomb. First there was a witch with fire to kill. I managed to put an arrow in her before Erik brought her down.
    We left the road for a track through the forest, the perilous heights above us. We can still see mountains across in the distance that have always been just outlines on the skyline. Now we can catch glimpses of great structures, I find it hard to look away.
    Yesterday I followed Erik to a bandit lair, but we failed to do the job. One had a sword of flame, burning as it touched. We were so lucky they didn't follow us into the forest. What awaits us today.

    6th Hearthfire. Kynesgrove
    A day of testing and measuring.
    The track seemed to climb higher towards the rock and snow of the peaks, it remained within the forest. We came across a lesser bandits lair on the far side of a small lake, not far from an Imperial camp, as it happened. There were only four vagrants there to kill, though possibly there was another cave system, or cave that opened near the roof of the one we were in. I found some moonstone in the rock, and we caught fresh salmon in the pool.
    Past the soldiers, over the next rise we saw the first of several towers of metal rising from the flank of the mountains. Erik knew straight away, and then I knew.....dwemer ruins, soon close enough to see, and enter. We opened a door, a hall with grid gates, not so hard to open because I've been practising.
    There was no one around, no firepits or bedrolls or food stored. It seemed like a gigantic shed that had been abandoned. So I took the dwemer ingots that were there, a lot. And loaded Erik up with a lot of scrap metal, I'd like to see if I can deal with that in an ordinary mines smelter. Then there was in one corner a deep blue crystal, like a blue quartz or ice stone, blue to its depths but not the lustre of polished sapphire, not that any sapphire could be that big.
    And a book. That Erik won't allow out of his sight. He says we must go to Arkintham, another dwemer ruin I think. Not that either of us has a clue where it is. I tell him one day it will find us. Oh, and a great war axe of dwemer metal for Erick, lightning touched.
    And still above, amongst the peaks themselves, are the shape of the Dwemer wroughtings.
    We pushed our adventurer's luck, that day. The next side path brought us to sunlit caves and tunnels that held only witches with fire in their hands and flames summoned from Oblivion. Not for us to face.
    It was dark, Secunda was clearing the peaks above us and the sky fires were blue when we descended to a village in the wild. Not just huts, but an inn. Hot food and mead and a bed clear of the floor. Kynesgrove, and nearby Steamscorch Mine

    This morning is fine and cool, we have left the damp forests behind us, I think. We've spent the morning in the mine and at the smelter, a strong seam of malachite here. I have never worked glass or ebony, but when we get to Windhelm I'm going to try and forge my moonstone into arrowheads.
    Roggi Knotbeard, a local tavern bard and miner, has asked us to look for his ancestors shield. The cave he has given name to, Craghollow Slope, looks to be the place full of witchery fires. It is no use trying. I wish I had the craft to meld a fire shielding into the armour I make.
    Erik's finished his bottle, time to go. I hope he behaves among the Stormcloaks. I bet he will be talking of mysterious crystals and of dwemer Deeps all the way there.

    7th Hearthfire Candlehearth Hall, Windhelm.
    Windhelm is crawling with Stormcloaks. We just kept our head down, mostly. I worked with the moonstone, not just for arrowheads, but a new bow also for myself. I won't ask Erik to use an elf bow, but he has our orc bow now.
    I sold a lot of stuff like staffs and jewelry to a High Elf, Niranye, and then I saw an enchanting table at the back of her stall. I've been dying to lay my hands on one, especially thinking about that fire shielding. She helped me with it, she said she has seen mages use it from time to time. We watched as each colour was released as the weapon or armour is destroyed. She's politer than most elves.
    Talking of elves, we found the alchemist, a grumpy old bastard of an elf, he makes his imperial's live miserable, I can see. Never the less, we are going to do something for him, I'm too soft, or Erik is. No, not soft, just an adventure has fallen into his hands. Sounds like it's not far from here, in the snowy wastes to the north. One more night here, then we trek into the coldest north.

    Level 9
    Smithing Meric Smithing (elven, chitin)
    Enchanting Mastery 1/2

     

    9th Hearthfire. Nightingale inn

    It was almost dawn of the following day that we emerged from the ice that encased the Forsaken Cave, ann underground tomb of endless seeming passages that loop through the rock. No witches, so only a few guardians to challenge, we do try not to wake the sleeping, or steal from the ancestors, apart from our needs. Erik seems at home in these places of the Ancients' carved stone, more than at home sometimes, as if he never was a farm boy from Rorikstead.
    On the road sometimes, I just turn to watch him, I would know him anywhere now, I think, no matter what armour he wore. How he carries himself and holds his head and the length and rhythm of his stride.
    Our map showed an inn on the road to Winterhold, not so much further, so we headed for here, had breakfast and slept most of the day away. We went for a short wander along the lake shore, watched horkers and found a strange cave with Dwemer pipes encased in the rock and strange sounds like a hissy heartbeat. Who knows what is under there. I did find a small chest, with among other valuables, an amulet of Mara. Who owned it I wonder, was this a bandit or a hunters hideout for a time? It's mine now. One day, maybe ....and how right, if it did happen, that I should have found this here, hidden in a place only an adventurer would go!

    10th Hearthfire A Dwemer Ruin.
    We are at a bandits "camp" deep in a dwemer ruin. Erik was hurt bad, by a machine of this place. The bandits are dead, and the machine stilled and the door locked again, so I think we are safe, safe enough to stay until he is on his feet again.
    Arrows just seemed to bounce off I didn't know if the steel ones or the elven ones were better as I watched him go down. I can't remember where I got it from some bandit hole but I had a firestorm scroll and I've never done it before but I read the words and it stopped it. I don't know how to do more I've just done the best I can with lots of snow water and mead and needle and thread and potion after potion. Now he sleeps and I write, and watch.
    It started when we were walking in the forest, the sun shining through the iced trees, the headwaters of the river on one side, slopes of clean white snow on the other. This must be the most beautiful place in skyrim, even the air feels it carries life into our lungs at each breath. Erik spotted a dwemer tower halfway up the hill. When we got there ,the sides were just a gateless grid, but stone steps led up and up to the ridges beyond. To a great fortress spanning several levels, metal and also stone carved as our own ancestors do.
    Fortress - and bandits of course.
    We went in. Vast halls and massive pipes with the sounds loud that we'd heard in the cave yesterday. Bandits we hunted out, and then unlocked a door with their key and through another door this metal ball that rolled out and became weapons.
    So these are the truth of Dwemer ruins, now we have seen ourselves the dangers they hold in their depths.
    Of course I know that braving these places gives life to my Erik, for him it's like breathing the fresh air of the snow country.
    So I've just got to try harder to keep him safe, like an archer watching a warriors flank.

     

     

  • November 12, 2018

    The way they fight every bandits gang seems a bit weird. As well as the fact that they can kill off the whole gang without much effort...

  • November 13, 2018

    Justiciar Thorien said:

    The way they fight every bandits gang seems a bit weird. As well as the fact that they can kill off the whole gang without much effort...

    It's all relative, bandits are still just men/elves/beastfolk, and (most of the time)  methodical teamwork can handle them, often one by one. Arrows through most of them, a war axe for the better armoured ones. It is when the opponent doesn't fall quickly, that things go downhill.

    Towards Ivarstead.

    14th Heartfire. Mixwater Mill
    Our second night here, as usual we got lost amongst the steaming mud when we tried to cross from the road to here, we must have gone the wrong way from Windhelm. We were closer to those stone carvings set high on a hill rising in the middle of the flats, the ones we saw when we were near the fort. Erik and his ancient stone...but night was close and we were lostish, so he agreed to keep going.
    Today we went back to a cave we'd passed, and tonight we have the fire going, keeping wood on it long past our dinner of wild goat and bony fish. We've sat and watched the flames and talked of how big spiders can get and what it would be like to live in Windhelm, or in the north which led to stories and wonderings of Ysgramor and the Five Hundred and those who came after, and the great tombs.
    And I wondered if I am getting braver, or is the mouse still there. In my mind I went over today, of knowing when a spider that dwarfed all others I had ever seen, I was only thinking of angles and releasing the bowstring at that moment and knowing where Erik and his axe was and would be. I knew there was a choice to be scared, but it seems to be coming easier to chose to go forward into the fight.
    I feel full of contentment, clean and as safe as a barred wooden door can make one, and warm. If we were wearing linens rather than leather and steel, it would be blissful.
    We will try to find the pass to Ivarstead, we've been told there is one near the bridges. Kynareth willing , the road there will lead us to Orphan Rock.

    15th Heartfire A Fort
    All the waters from the Rift and Whiterun seemed to meet under the bridges. From a distance we could seemed to see a route snaking it's way up the granite, but first we had to pass the Fort....the one that has fire witches roaming near. Should we avoid, or do what we could to make the ways safer for travellers.
    They made up our mind for us, fire or no, when we were attacked. One by one, we picked them off, an arrow to the throat does kill them, one by one.
    So here we are, spending the night in one of the towers. I hope I don't have nightmares tonight of that cave of fire back in the hills.
    But here, the roads will be safer, for a while.

    16th Heartfire  Darkwater Crossing.
    We found the track alright, very close to the tower and above the big bandit cave. It felt like a new adventure was starting as we left the stoned road for the forest slopes. How old are these trees, how many generations of men and others have they watched. The track passed to and fro across the steep rocky faces, near what looked to be the saddle, we left it. The straight seemed to have a better slope than the still climing path. Well, we felt like it.
    Then we met another path that climbed, and looking down we could see where the great water falls were held by a pool , before plunging through a cleft. It drew us, and when we saw ancient carved stone framing an entrance in the rock, we went in.
    A way of water, watchers and worse. Lurking in rock above and below us. Fear clung like the damp air. Occasionally we caught glimpses first,and downed them with our arrows, often I would only know by a sqawk as one landed and the battering of Erik's war axe.
    Worse were their pets. They lurched from a deep pool under the ancient carved rock and surrounded Erik. I screamed at them they ran we ran but one ran the same way and we killed it and then another, and then Erik wouldn't run but the third one, or first one, was already dead, so we stopped, and waited for the water to move as I fired arrows.
    No more, but beneath us was a caged argonian, so I followed Erik again as he made his way down to release the unfortunate, and fought our way through to the lower cave. No pets....chaurus they were. It was a falmer cave, of course.
    Each time we emerge from a cave I delight in the fire or lights of Magnus, but this time,above all, I can feel and smell all of life about me. Of Nords this pass may have been once, but now things of an old darkness have claimed it.
    The argonian is the missing one from the mine. It was his tent we must've borrowed other times, so tonight we are sleeping back in the mine. Wonder if Erik enjoyed this adventure. Fire and darkness we have faced these two days.

     

  • Member
    November 13, 2018

    Maturing Vampirism

    After trying his best to read the calculations and magic talk inside the Spell Tome for a few Hours, which he failed miserably at, Ostium could feel his desire for blood rise. He went outside of the Inn and went into the only shop in town. It was a pitiful store, having hardly anything to sell. Ostium sold his Elven Bow and quiver of Dwarven Arrows as he had no use for them now.

    Craving to satiate his thirst Ostium started walking along the road leading out of town. He lost everything, all his ingredients and potions, all of his gold and Alchemy Recipes and even his change of clothes. He was left with the clothes on his body, his wooden mask and his dagger.

    He was spotted by a bear on the road and sprinted back to the town guard. The beast was brought down with zhe help of the guards.

    Ostium made his way further down the road and spotted a small stone hideout. He noticed that light was shining out of the shelter which put him on edge. He inched closer to the structure, hearing a voice talk to it self. Ostium entered the stone shelter and was spotted by the person residing inside, a bandit. He remembered what Falion told him about Vampires having  the ability to hypnotise people with their gaze. The bandit swung his sword and Ostium blocked with his dagger. They were in a stalemate, pushing their weapons against each other when Ostium flashed his fangs and stared into the bandits eyes.

    You will obey me, you will follow my every command, I am your master” Ostium uttered in a deep voice.

    The bandit lowered his weapon while slowly repeating what Ostium had said. Ostium walked up to the bandit, moved his head to the side and buried his fangs in his neck.

    Thank you my master, thank you that i’m of use to you! I am nothing in comparison to you my Lord!”

    Ostium finished drinking and bit the bandit right into the throat , almost ripping out his windpipe. The bandit collapsed and started gurgling, trying to thank his master. Ostium felt rejuvenated, remembering what Falion said.

    Vampire fledglings are just as strong as a normal human, but the more blood they consume the more they grow in power. You will soon notice increases in your physical abilities if you keep up with feeding.”

    He was in a rush, he never felt so powerful. Ostium searched around the hideout and found an elven dagger next to a dead mage with a name engraved onto it, “Borvir”. He switched out his dwarven dagger with the elven one and went back to searching. He found a book called “Herbalist’s guide to Skyrim”, it detailed a few alchemical ingredients mostly plants and mushrooms, and right next to it laid a small Apothecary Satchel. Ostium strapped the satchel to his belt. He was relieved, he could finally gather ingredients and brew potions again. He finished combing the hideout and decided to stay here until he could enter the college, it had anything he needed, an Alchemy Laboratory, a bedroll, a table and chair and a small bonfire. The cold wind didn't really bothers his cold body anyway.

    Ostium dragged out the bandits and mages body and buried them under the snow. He decided to walk back to the road and look for ingredients. He came by a guard patrolling a mine. He struck up a conversation with the guard regarding the flora around these parts of Skyrim.

    Oh you are an Alchemist, eh? Well you might have noticed that Snowberries grow along the roads, down at the coast you’ll find some grass and barnacles. We also have a Fort further up the road, it was taken over by some mages, if you feel brave enough then they might have what you seek.

    Ostium thanked the guard and made his way off the road again. A few wolves tried to attack him but were quickly dispatched by his dagger. A few minutes of walking led him to an abandoned camp. It contained two tents with a skeleton in one of them and a locked strongbox in the other. Ostium tried picking the lock with hks dagger but had no success with it. He got up and kept searching for ingredients. After about an Hour of only finding a few Snowberries, Ostium sat down on a rock.

    “I won't find anything out here, the store also has no ingredients. I’ll need to raid that Fort the guard mentioned”.

    Ostium got up and started walking into the direction the guard pointed in.

  • November 14, 2018

    Life ain't easy for a Fledging. Losing all and starting again...great! 'Ware that Fort.

  • November 14, 2018

    Noble Nords, remember these words of the hoar father. Even the best steel may bend and break, but the SLEN of true men is unyielding.

    17th Heartfire Ivarstead
    We spent a full day down at Darkwater crossing, sleeping late, mining and smelting. We took again the track rising above Fort Amol. We killed a spriggan, though we tried to go round, it was too close to the track maybe drawn there by a thoughtless hunter. I left an offering there, should we have grieved Blessed Kynareth. Soon we were climbing in driving rain, Her sorrow renewing life. I wanted to enjoy it better, as we slipped and slid on wet rock, but I was Wet!
    At last, mid afternoon, we reached the top as thunder and lightening crashed around the nearby peaks. We found a way across the waters to a sheltering overhang.....after bringing down a troll. It was dusk when we arrived at Ivarstead, and the innkeeper has an adventure laid out for Erik, within a bow shot of the village.

    18th Heartfire Ivarstead
    "Who knows what is down there". Erik enjoys passing the portals of our ancestors tombs. Each draug is a joyful challenge. Do they find it so too? Do they rise again in obedience to their duties?
    Well, we found and killed the "ghost" that had been troubling the village folk. And then found our way deep. It ended, and as usual Erik lingered for a while, while I found the way out. I do love the light here which touches the trees and the peaks.
    Tomorrow we must go to Riften, we need more arrows before we go hunting Hagraven.


    Level 14 Archery 40 Thread the Needle 1/2 25%armour ignoring for shots against still targets

    20th Heartfire Riften
    A good day at Balimund's smithy. I got out all our Dwarven ingots, and with his guidance, I worked it into arrowheads and a new greatsword for Erik. He spent a lot of time with a woman Mjoll, who gave him an adventure finding her old sword in a far off Dwemer ruin. She is everything I am not, built like a saber cat, not a fox, and with a warriors heart. Am I, will I always be his "little shield sister"? Will he never fancy me. Well, we'll see who Lady Mara listens to!
    But now we are prepared for these Hagravens, in service to You, Blessed Kynareth. May your winds carry us in your will. We wil follow around on the other side of the lake this time.

    Level 15 Smithing 40 Meric (dwarven) Smithing
                                    Acane smithing

     

    21th Heartfire A hut near Ivarstead
    Erik the Slayer of Rorikstead is dead. He lies under the broken fort Faldars Tooth, the Rift.
    I swear I will come back for him. Shor give me a warrior's strength on that day.
    Tomorrow I will go to Orphans rock. I will try.

     

     

  • Member
    November 15, 2018
    He is beggining to grow into his powers ^^ he even started using his vampire Abilities ^^ Poor Erik, what killed him?
  • November 15, 2018

    Bandits in a big Fort. They normally avoided those, but the Afflicted on the road ahead engaged with them, and, once a true Nord starts a fight, he doesn't back down. Somewhere deep in the Fort, they got dogpiled (by the bandits, not the dogs) and when Dogun let out her Nords battle cry and set the bandits running, there was Erik.