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The Roleplaying Help Thread

Tags: #Zonnonn 
  • Member
    May 18, 2018

    Zonnonn said:

    I'm struggling to answer this without a specific problem. Is there anything in particular that's giving you issues?

    Why do you, specifically, go after the Chalice? "It it time" could be code for "the person who tells you this phrase has been chosen by me to retrieve the Chalice", but does Harkon only pick you because you're the one who found and rescued his daughter?

     

  • Member
    May 18, 2018

    mitch blatt said:

    Zonnonn said:

    I'm struggling to answer this without a specific problem. Is there anything in particular that's giving you issues?

    Why do you, specifically, go after the Chalice? "It it time" could be code for "the person who tells you this phrase has been chosen by me to retrieve the Chalice", but does Harkon only pick you because you're the one who found and rescued his daughter?

     

    Probably, considering how skilled you'd need to be to get past all those guards. Or maybe its sort of a trial run, see if you can accomplish this important task

  • Member
    May 18, 2018

    mitch blatt said:

    Why do you, specifically, go after the Chalice? "It it time" could be code for "the person who tells you this phrase has been chosen by me to retrieve the Chalice", but does Harkon only pick you because you're the one who found and rescued his daughter?

     

    Ah, now I see. Well like Chris said, as you're by far the newest member of the family it'd make sense for Harkon to test out the promising new arrival's skill, especially as rescuing his daughter would hint that you're something special. Honestly I doubt he'd send someone so new to go after something as important as the Chalice, but thoughts of corruption and the possibility of one of his minions going rogue might stop him sending a higher up. The politics of the court - rivalries, backstabbings etc, is something I found promising but in the end underwhelming in the DLC, it'd be awesome if you could use it to justify your characters part in the plot.

  • Member
    May 23, 2018

    I just tried something out: you're a guy who landed in the wrong place at the wrong time. Before you know it, you're about to be executed. Then a dragon attacks the town, and all is chaos.

    You run to the Keep, through a random door. Once your hands are free, you don't fight, just run. Run as fast as you can, because omgwtf there was a dragon attacking outside and you can hear it roaring  and destroying parts of the Keep. Once you get outside and see the dragon fly away, THEN you know it's safe enough to go back and pick up weapons and stuff.

    Gotta say, it's friggin eerie walking through a silent Helgen and Helgen Keep. But what do you guys think? Does it instead make sense for a random nobody to grab armor and a weapon and fight through the place, while grabbing all the potions and coin purses and whatever else, in the midst of a dragon attacck?

  • Member
    May 23, 2018

    mitch blatt said:

    I just tried something out: you're a guy who landed in the wrong place at the wrong time. Before you know it, you're about to be executed. Then a dragon attacks the town, and all is chaos.

    You run to the Keep, through a random door. Once your hands are free, you don't fight, just run. Run as fast as you can, because omgwtf there was a dragon attacking outside and you can hear it roaring  and destroying parts of the Keep. Once you get outside and see the dragon fly away, THEN you know it's safe enough to go back and pick up weapons and stuff.

    Gotta say, it's friggin eerie walking through a silent Helgen and Helgen Keep. But what do you guys think? Does it instead make sense for a random nobody to grab armor and a weapon and fight through the place, while grabbing all the potions and coin purses and whatever else, in the midst of a dragon attacck?

    Yes and no. Desperate people will do anything to survive, and if that means picking up an axe and lopping limbs off an enemy you don't truly know or even loathe, I reckon most people would take that option if completely necessary. It'd be nice if the enemies in the keep wouldn't attack you if you just kept running, but you'd easily get shot or slashed at least once so that doesn't feel like a great option.

    Actually, can go you right back into Helgen after you leave? For some reason I was always under the assumption that you couldn't, like it would be quest locked until you get to Riverwood or something, but now I'm not actually sure. It'd definitely be interesting to go right back in.

  • May 23, 2018

    Hmm, personally I would probably tend more towards the idea of running through. In this scenario I think it'd just be a more logical thing to do, but there is the problem of the room with the drawbridge where you'll be surrounded by a few Stormcloaks/Imperials that would absolutely devastate you. I think that could be an interesting turning point for a character though, in a story setting more than roleplaying a build but if you could make it through until there, and then you fight (only when your literaly backed into a corner), well that'd make sense. 

  • Member
    May 25, 2018

    Why would a Neutral-Good or True Neutral vampire side with Thonar over Madanach? "Keeping the evil guy alive for feeding" isn't totally convincing.

  • Member
    May 28, 2018

    mitch blatt said:

    Why would a Neutral-Good or True Neutral vampire side with Thonar over Madanach? "Keeping the evil guy alive for feeding" isn't totally convincing.

    Sorry mitch, had a hectic weekend so I haven't been able to get on the site.

    Would your character view Thonar or Madanach as the least damaging for the Reach? A True Neutral person would want what's least damaging, and Thonar could at least bring a certain level of order to Markarth, even if it's a bit naff and oppressive. Madanach is a wild card, but I don't think that's something a True Neutral person would like.

  • Member
    June 7, 2018

    I just tried to RP a Khajiit who's actually treated like a Khajiit. No bartering with shopkeepers or staying at inns until you reach 30 (or 50) speech. So far, I've spent a couple days living in Embershard Mine, going to Whiterun, hoping for a caravan to show up so I can buy food with my 350 septims and sell my loot from the mine. I know I wanna have my character's race matter, but I think I overdid it into kinda-depressing levels :P.

  • Member
    June 8, 2018

    mitch blatt said:

    I just tried to RP a Khajiit who's actually treated like a Khajiit. No bartering with shopkeepers or staying at inns until you reach 30 (or 50) speech. So far, I've spent a couple days living in Embershard Mine, going to Whiterun, hoping for a caravan to show up so I can buy food with my 350 septims and sell my loot from the mine. I know I wanna have my character's race matter, but I think I overdid it into kinda-depressing levels :P.

    RPing racism in Skyrim sucks (as it should do really), but not only that, it limits the game way too much in my opinion. That's why I like to come up with a reason why the protagonist is 'special', I mean most RPG PCs are anyway. Being the Dragonborn is the obvious one, but depending on the roleplay there could be loads. When I try and make an Average Joe character it gets really difficult, and I head in the direction of Speech like you have, or maybe sneaking in and bribery.Of course this should have level limitations like you've rightfully put in place, but while this is realistic is does make for a boring early game :(