Skyrim Character Building » Discussions


Character Build: The Death Dealer

Tags: #Character Build Dual-Wield  #Race:Nord  #Character Build Juggernaut  #Character Build Vampire  #Rank:Exemplar  #David Okine  #Underworld  #Vampires vs Werewolves  #Werewolf hunter 
  • Member
    December 15, 2013
    That armour combo is amazing! I've never had any luck finding werewolves, even after completing Proving Honour and having all DLCs. Probably just my bad luck :( But awesome build though!
  • Member
    December 15, 2013

    Thanks man! I appreciate the compliment

  • Member
    December 15, 2013
    You folks do know that the 'Random' element has nothing to do with location of events but rather which event spawns at a pre-determined location? There are dedicated spawn points for 'random events' located all over the overworld and when you enter the cell it does a dice roll to determine which event (from a list of possible events for that specific spawn point) will be created. It is perfctly reasonable to know 'exact locations' that are capable of spawning werewolves and roleplay this character is hunting them.
  • Member
    December 15, 2013

    So basically werewolves can spawn anywhere, you just need to be lucky. And like I said, I found one in the Rift, so any other person may or may not found a werewolf there too. So my sentence is totally correct: 'Another factor is simply luck. From 10pm to 5am, there is a possibility of finding werewolves in the wild of Skyrim through random world events.'

  • December 15, 2013

    To be honest I've only come across this encounter once on the road between Whiterun and Rorikstead, it scared the living shit out of me...

    I've played alot of vampire characters but I've only ever done the companions a couple of times which explains why I've only bumped into werewolves once in my whole Skyrim 'career'...

    When it happens you'll know about it though!

    Good thing about being a vampire is that you'll always be doing your wandering at night which should help with meeting the weres.

    I imagine very few people have joined the companions (not a popular faction in general) AND chose a vampiric path in the same playthrough (these choices clash nastily with most characters).

    It actually makes this build very unique and you should place emphasis on this in the build write-up David because you can almost promise people that they will experience something different with your build and that's very rare...(and horrific)

  • Member
    December 15, 2013

    Thanks a lot for the feedback Mason. I will write it in :)

  • Member
    December 15, 2013
    Hey David, I like what you have going on here, but I think your "scope" needs to be increased. I know this is meant to be based of the whole underworld theme of RP, but as a member of the martial arm of the volkihar faction of vampires, I personally feel that there are more enemies and other feral creatures than just werewolves and werebears. For instance, the quests from fura bloodmouth for eradication of other rogue vampires could be taken into consideration. You can RP this as keeping the feed necessary for the clan stable, eradicate the competition and all that. Then there is the movarth questions, in the same vein. It would enhance the RP element of this build if you consider these.
  • Member
    December 15, 2013
    I've never known that wearing light armor forces you to sneak. Thanks for clearing that up, Bryn...
  • Member
    December 15, 2013
    Probably because since its lighter, and doesn't really have all the weight clanging around, and allows more mobility, it makes you sneakier
  • December 15, 2013
    Yes it does... But that doesn't mean you have to sneak since it is light armor... Anyone who will ever argue that is an insult to any living humans with brain cells...