Skyrim Character Building » Discussions


Event Build: The Beast of Anequina

Tags: #Character Build Juggernaut  #Character Build Unarmed  #Character Build Vampire  #Character Build Villain  #Pure Build Series  #SE Rank:Adept  #Long-Chapper Build  #H17 
  • November 4, 2017

    Dragonborn1921 said:

    Did I hear someone mention naked Serana? Oh and a build too, well I suppose that's fine :P

    I am even more in love with this than I was when it was in the Workshop Liss, the additional pictures and the backstory and roleplay elements are just really, really, really, really awesome :D Gotta say, you've taken this concept in a way cooler direction than I ever was, something just incredibly badass about every element of this build, from the Lore to the Combat to the Art. 

    +2 from me Liss (or just me liking it twice), absolutely love the build.

    Edit: No Juggernaut tag though?

    Thanks, Deebs, I'm glad I did not disappoint. 

    I had thought about Juggernaut and usually I associate it with a weapon, like a mace or blocking of some kind in addition to heavy armor. Like, for me, my Exterminator was pure Juggernaut, but I can edit the tag if you feel it's necessary for the series. Doesn't bother me. 

  • November 5, 2017

    Thanks, Deebs, I'm glad I did not disappoint. 

    I had thought about Juggernaut and usually I associate it with a weapon, like a mace or blocking of some kind in addition to heavy armor. Like, for me, my Exterminator was pure Juggernaut, but I can edit the tag if you feel it's necessary for the series. Doesn't bother me. 

    Not needed at all Liss, just wondering about it :)

  • November 5, 2017

    Dragonborn1921 said:

    Thanks, Deebs, I'm glad I did not disappoint. 

    I had thought about Juggernaut and usually I associate it with a weapon, like a mace or blocking of some kind in addition to heavy armor. Like, for me, my Exterminator was pure Juggernaut, but I can edit the tag if you feel it's necessary for the series. Doesn't bother me. 

    Not needed at all Liss, just wondering about it :)

    No, you're right, I changed it. 

  • Member
    November 5, 2017

    Well everyone else has beaten me to it by now, but this build is even more than I expected it to be. A unarmed Khajiit (one of my favorite races) with ONLY 1 perk tree, phenomenal. And the presentation...Perfect! Well done Liss, well done :D

  • November 5, 2017

    FlamezSword said:

    Well everyone else has beaten me to it by now, but this build is even more than I expected it to be. A unarmed Khajiit (one of my favorite races) with ONLY 1 perk tree, phenomenal. And the presentation...Perfect! Well done Liss, well done :D

    Thanks FlamezSword. I really like the challenge presented by these one skill builds. How to complete more high level content with the lower level and I like that not everything has to be carried to level 50. Not that that's bad, I mean, my Outsider is a level 51 build, but it's good to have a mixture. 

    I'm working on the mod list for the Illusionist. Of course one of my mods is being a PITA. 

  • November 6, 2017

    Fantastic build Liss, Great presentation great roleplay and only one skill to boot make for a dynamic and easy to get into build.  I really like this "Pure" series of builds, they are an inspiring challenge to build around and you have done Heavy Armor really well.  

  • November 6, 2017

    Vargr White-Tree said:

    Fantastic build Liss, Great presentation great roleplay and only one skill to boot make for a dynamic and easy to get into build.  I really like this "Pure" series of builds, they are an inspiring challenge to build around and you have done Heavy Armor really well.  

    Yeah, I feel that while I will still crank out longer, more involved builds, part of me is really embracing the economy of these little one-skill wonders. Partially because it caters well to my busy schedule, but especially since I really, really, really try not to level other skills too much,so you're stuck trying to figure out how this will work and at the same time result in synergized gameplay that isn't contrived or convoluted.  I love problem solving like that. The Illusion one comes out next, and then I will probably tackle sneak or lockpicking afterwards, because I have a bang up ideas for those. 

  • Member
    November 7, 2017

    Awesome build and story behind it! Heavy Armor tends to get very little love because it is just so darned plain and practical. You'd think a build based entirely off of the skill would be crazy dull, but you'd be wrong... makes me want to strap on a bunch of metal and start knocking folks around xD

    Sooooo glad this has come out! It's also made the Twitter page, btw :D

  • November 7, 2017

    ShinJin said:

    Awesome build and story behind it! Heavy Armor tends to get very little love because it is just so darned plain and practical. You'd think a build based entirely off of the skill would be crazy dull, but you'd be wrong... makes me want to strap on a bunch of metal and start knocking folks around xD

    Sooooo glad this has come out! It's also made the Twitter page, btw :D

    Thanks, Shin. I really wanted to make the concept interesting and yet utilize the skill being profiled. As I was telling Vargr, I have really enjoyed my venture into this series with Deebs. 

  • January 8, 2018
    This build is downright primal. I love the imagery of a claw wielding Khajiit feasting upon his foes. Also, very intuitive to utilize a skill tree with both defensive and offensive potential like Heavy Armor has. I'm loving these one-skill builds more and more.