Skyrim Character Building » Discussions


Event Build: The World-Destroyer Of Alduin

Tags: #Rank:Event Recognized  #Event:Crossworlds  #Warrior  #Dragon  #Dual-Wielding  #Eowyn Cloud  #Tank  #The World Destroyer Of Alduin 
  • February 9, 2015
    Good. build, good build. One thing is your tags seem a little messed up, not sure if they're done that way in purpose though. +1 from me.
  • Member
    February 9, 2015

    Thank you ShinJin! I really did try to bring my favourite badass of all time to life so I'm glad to hear it worked out as well as I'd hoped

  • Member
    February 9, 2015

    They are not, the build name ones turned out differently, and were added automatically, I do not know if this is supposed to be like that but I'll try to fix them :D

  • February 9, 2015
    I don't know what the tags are supposed to be but I'll drop a few tips. 1: don't forget to put a comma between each tag, it really stops them from messing up. 2: If it's two words chuck it up "like this" as long as it's in the double quote things it'll stay there. (hopefully) 3: If it's one word or something that's like a Rank, Event or Race class then you can either leave it between the commas or for the three I've named they go (Race:Breton, Rank:Bloodworks, Event:Crossworlds) not in brackets but that was just to make it more obvious. Hope that helps when you do fix them up.
  • Member
    February 9, 2015

    Thanks I did manage to fix them thanks for the advice

  • Member
    February 9, 2015

    Very nice! Great presentation -- headers, images, and text formatting are all nice and clean. You might want to embolden the Stamina and Stamina Regen enchants on the boots, just to be consistent with your other armors there. That's literally the only quibble I can find with the presentation. 

    Love your use of the Serpent Stone. It's always nice to see something other than Lord/Atronach/Steed. I also like that you recommended a few mods, which can enhance gameplay but aren't strictly necessary to the experience.

    I'm a bit leery of the fact that you only chose four skills, and that two of them are crafting skills ... Throw in Daedric/Ebony armor, all multi-enchanted, and dual-wielded daedric weapons, you this guy has a slight Trevor Deathhand vibe. Comes off as a bit too powerful, you know? That's not necessarily a bad thing, but a lot of people like their builds to have a few weaknesses or challenges to overcome, to balance out their strengths.

    Very clever use of the Drainheart Sword ... Perfect for repeated power attacks, especially with the ethereal setup. I'd throw in Force Without Effort to stun lock your enemies more reliably. The only drawback is thta the sword only has 25 uses per full charge by default (not accounting for Soul Siphon). If if you put a Fortify Destruction enchant on your helm -- maybe instead of Lockpicking -- then you should get around 8-10 additional uses per charge.

    Interesting idea using Bend Will on Durnehviir. I've never really fiddled with that shout tbh, seems like an oversight on my part. But how exactly are you able to use those two shouts in tandem? Isn't there a cooldown after summoning Durnehviir? Does he hang around until the cooldown resets, and you just wait for it? Or can you wait 1 hour in-game to reset the cooldown instantly? (Obviously this wouldn't work in the middle of a fight....)

  • Member
    February 9, 2015
    Paladin of Molag Bal 3.0?
  • Member
    February 10, 2015

    All I can think of that dragon riding picture is him screaming "WHEEEEE!".

    But seriously, nice take on the Witch-king. I blow you a +1.

  • Member
    February 10, 2015

    Hi Teccam! I took everything you said in consideration and edited the discussion to make it match your point. Especially the Fortify Destruction bit was indeed a much better choice so I implemented that into the build. I also fixed the Bold enchantments on the boots and explained how you use the Bend Will (which is by waiting one hour indeed).

    Thanks for the advice ! :D