Thanks for all your support guys! I went out for a bite to eat and came back with my surprise to see all your nice comments. This certainly is a very friendly community that i'm proud to be a part of. Although, I actually have been a member for months and this isn't my first build. Nevertheless, im grateful for all your praise and I added in a Equipment section that includes Targe of the Blooded!
EDIT: Also, out of curiosity, how much do 'Special Abilities' add to a build?
Thanks again,
Sanctus
Thanks for all your support guys! I went out for a bite to eat and came back with my surprise to see all your nice comments. This certainly is a very friendly community that i'm proud to be a part of. Although, I actually have been a member for months and this isn't my first build. Nevertheless, im grateful for all your praise and I added in a Equipment section that includes Targe of the Blooded!
EDIT: Also, out of curiosity, how much do 'Special Abilities' add to a build?
Thanks again,
Sanctus
Depending on the build Special Abilities can be difficult to handle correctly - they should really only be more complex combinations/ability uses that are a) integral to the playstyle and b) Stuff a typical player wouldn't think to do with the skillset presented. So don't pull any of that 'use a damage health poison and hit them with your sword' crap.
That said, if they're done properly they can really add alot to a build, turning it into something tr
Depending on the build Special Abilities can be difficult to handle correctly - they should really only be more complex combinations/ability uses that are a) integral to the playstyle and b) Stuff a typical player wouldn't think to do with the skillset presented. So don't pull any of that 'use a damage health poison and hit them with your sword' crap.
That said, if they're done properly they can really add alot to a build, turning it into something tr