Hey guys, just wondering why nobody uses The Steed Stone with this build. It makes all the steel plated armor in your inventory weigh nothing which means you can carry as many sets as you like. All enchanted for specific situations. Want to be a destruction mage for the next battle? Swap in that armor. Almost dead? Put on full resistances+fortify restoration and tank it out. Feel like chilling in the background, in come the minion summoning.
It allows you to be a fully armored beast that adapts to any situation with plenty of carry weight (talking to you skyrim packrats) and movement speed to kite in and out of combat styles. This also fits in perfectly with the whole sorcerer feel and heavy reliance on enchanting. It means that your not 'done' after you get your first set of gear. Also the inability to summon atronach's if you go spell absorption always felt awkward. This way you can swap in defensive gear whenever pressed, making spell absorption less needed later on in the game.
It is a bit squishier early on since you don't get the protection from lord or atronach so you might want to make your first gear with atleast some restoration/resistances mixed in. Rolling a race like breton can also help out.
Oh and name your gear smartly lol. I messed that up and gave it all kinds of fancy names like 'Betty SAVE ME' (fire resistance armor) and 'Oeps you got burned' etc.. Made my inventory ehm rather confusing.
Hey guys, just wondering why nobody uses The Steed Stone with this build. It makes all the steel plated armor in your inventory weigh nothing which means you can carry as many sets as you like. All enchanted for specific situations. Want to be a destruction mage for the next battle? Swap in that armor. Almost dead? Put on full resistances+fortify restoration and tank it out. Feel like chilling in the background, in come the minion summoning.
It allows you to be a fully armored beast that adapts to any situation with plenty of carry weight (talking to you skyrim packrats) and movement speed to kite in and out of combat styles. This also fits in perfectly with the whole sorcerer feel and heavy reliance on enchanting. It means that your not 'done' after you get your first set of gear. Also the inability to summon atronach's if you go spell absorption always felt awkward. This way you can swap in defensive gear whenever pressed, making spell absorption less needed later on in the game.
It is a bit squishier early on since you don't get the protection from lord or atronach so you might want to make your first gear with atleast some restoration/resistances mixed in. Rolling a race like breton can also help out.
Oh and name your gear smartly lol. I messed that up and gave it all kinds of fancy names like 'Betty SAVE ME' (fire resistance armor) and 'Oeps you got burned' etc.. Made my inventory ehm rather confusing.