Skyrim Character Building » Discussions


The Character Build Archives

  • Member
    September 5, 2013

    I am playing only on PC and don't use any mods. I bet there are others like me, so don't despair.

    On another note, could I renew the request to move the Battlemage category link from Warrior type characters to Magicka users?

  • Member
    September 5, 2013

    You realize that the PC tag was added after the Pirate Prince was removed, right?

    Besides, CB is about people being able to bring their creative ideas to others. By the number of people that have posted (often lackluster) builds based on mods, it seems there are quite a few people that are interested in that sort of stuff. Denying them getting their idea out there on a site named 'The Skyrim Blog' rather than 'The Console Skyrim Blog That Hates PC Players That Use Mods' in a group called 'Character Building' not 'Character Building For Builds That Console Players Must Be Able To Play'.

    Take Teccam's ridiculous power builds for example. I'd never play something like that, but I can appreciate a well presented and thought out build when I see one. It's basically the same thing. Besides, if you don't like reading builds based on mods, you don't have to.

  • Member
    September 5, 2013

    Moved the Crusader and Battlemage tags to Magic.

  • Member
    September 5, 2013

    Hmm... the Crusader class is tagged as Combat both in Morrowind (4/5 major and 2/5 minor skills are Combat, 1/5 major and 2/5 minor skills are Magic - 1/5 minor skill is Stealth) and in Oblivion (5/7 skills are Combat, the other 2 are Magic).

    You can move it back to Combat.

    Thank you for the promptness!

  • Member
    September 5, 2013
    I agree that Mods looks more fitting than PC. I also think that it should be independent like Race and Rank tags. This tag provides a quick way to find all mod-based builds and is much like DLC tag. DLC tag is not implemented because (I think) the vast majority of users already have the DLCs. It is different in the case with Mods, first, because they are free. Players can download them, try and keep/uninstall them whenever they want. And its good to have a tag that allows those players to find the builds based on those mods, so they can try them.
  • Member
    September 5, 2013
    Maybe it will open the door to new builds? Its the flirst well-presented mod-based build I saw but nobody can say that it'll be the last. Besides what's the problem with the tag not seeing much use? There are only 4 builds in Pilgrim tag, but nobody questions its viability. Its a tag, adding, editing and removing it is a matter of seconds, its not like the old category system, so why not have it for future?
  • Member
    September 5, 2013

    look I don't want to sound like a console fanboy (which I am) but can you see how the site has been slowly taking steps to pc gaming

    And I know one of these days im going to stumble on to an amazing build that is based around a mod, and that will kill my soul.

    I am aware the pirate prince was taken down but its just another stepping block to the shift. after that I can already remember one more build that used SkyRe (don't remember the name I obviously didn't stick around too long).

    Honestly this is a weak excuse but its true you just don't understand. you are able to experience mods your not in the same mindset as us. I can already predict im gonna be going down the main page going down builds and only looking at half because I don't use mods.

    Yes I am being a butthurt console fanboy and if that's a crime then lock me up

     

  • Member
    September 5, 2013

    Volkan, I can't see why you are so worked up. The 80% (if not more) Skyrim players play on consoles, and the vast majority of this site members are console players. If anything the PC players should feel treated as inferiors. There is one very good build Akaviri Ahsedovah which has only 21 likes with 1326 views because its based on a mod. Is it fair? Perhaps it doesn't appeal to the general audience, but what, if the build is meant to be played on PC you can't appreciate all the work author put in it? The build is not only the gameplay, there is also lore, backstory, presentation - aspects that are the same for all the platforms. You say that you won't be able to appreciate these aspects just because you won't be able to play the build on your console? Do you play all the builds you read?

  • Member
    September 5, 2013

    Ben, 0AR is the part of Unarmored. Sure there are builds in that category that use Alteration armors but the difference is that they choose to summon armor while 0AR builds do not. In non-combat situations they are all 0AR

  • Member
    September 5, 2013

    The keyword here is "in the past". I don't think anyone can say anti-race things today and not take criticism for that. That's not the point though. The point is that this is a site to promote creativity and intelligent interactions. Everyone has the right to post thei work here, be it console or PC. It was not, is not and will not become a "Console Skyrim Blog" or "PC Skyrim Blog". If it does happen this site will slowly (maybe even fast) become just one of thousand gaming forums with insults and idiots. This is not the site for anti-race, anti-religion, anti-mod, anti-console talk, if someone wants to express such ideas here he'd better go elsewhere.