The Elder Scrolls Online » Discussions


Role-playing in ESO

Tags: ##ESO  ##Roleplaying 
  • Member
    February 1, 2020

    Paws said:  Speaking of, when it comes to rp I've noticed that I tend to be a bit anal. Like, I don't meta and can only do a quest out of its correct sequence if my character already knows about it. For instance, I know I need to go to Camlorn for the next main zone quest but my toon doesn't. So I will make sure he jumps the hoops so as to get the dialogue telling him to go to Camlorn. Not sure why that is, but it seems to be important to me.

    That's something I'm trying hard to do with Ji'sari, keep her on the correct timeline so she can grow more naturally, with Dorcas-Anya, starting in Summerset as a new player totally threw me, so it's making more sense this time around (even though it's AD rather than DC). With Dorcas it's more roleplaying certain events as though they are occuring at the same time, and she is helping wherever she can. Can't take out the boss in location X, no problem, location Y has something that you can help with, come back when you've mastered the skill that will help us win.

  • Member
    February 1, 2020

    The_Lex said:

    I RP that my characters are actually good at the game. It's a stretch, but what RP isn't? xD

    I can confirm that mine roleplay good days and bad days, and rare lucky days. Good days are generally bumbling through, harder with each character having a different skill set, it's like they are suffering with amnesia some days :-D

  • Member
    February 5, 2020

    I have done a lot of RP in ESO, and what I have found is in large groups, people tend to bring thier real world drama with them...ie...feelings of hopelessness, lonliness, and many others.  I was a part of a rather large RP guild for a while, but ended up leaving due to all the Drama.  That being said, I do like RP, but on a small scale, 2-4people who have learned to leave thier baggage at the log-in.  

  • Member
    February 6, 2020

    Meli said:

    That's something I'm trying hard to do with Ji'sari, keep her on the correct timeline so she can grow more naturally, with Dorcas-Anya, starting in Summerset as a new player totally threw me, so it's making more sense this time around (even though it's AD rather than DC). With Dorcas it's more roleplaying certain events as though they are occuring at the same time, and she is helping wherever she can. Can't take out the boss in location X, no problem, location Y has something that you can help with, come back when you've mastered the skill that will help us win.

    I really hope the devs do something about the chronological order at some stage. I mean, I get why the new chapters become the starting areas from a marketing and accessibility angle. Who wants to have to dozens of hours worth of content before getting to play the new thing? However, it tends to become a thing in which a player starts out and has fun, but that character eventually gets replaced or redone at a certain point. I can picture a new player starting with Greymoor and loving the zone, bonding with Lyris etc, only to eventually feel the disappointment of starting the base game MQ and having Titanborn react as though they've only just met. A moment like that can break a character's stride and force a re-roll so as to experience it all in a more satisfactory way - which is a really backwards way of getting a player to commit for the long haul.

    I'm not sure how it could be streamlined as I don't think anyone should be forced to do the MQ first. People have asked for all the tutorials to be optional so that a new character could choose to play in Summerset, Elsweyr, Morrowind or the Wailing Prison. That would make for some good RP starting options. But such options would just make the starting area really confusing because how is a new player with no experience able to make an informed choice of where to start?

    I'm tempted to say the story should make the possibility of a dragon break more overt so that a player knows if they are leaving Raz and Summerset behind, they are in effect stepping back in time. However, making such a thing overt destroys interpretation and one of TES' founding pillars.

    So I'm really not sure. How about you, Meli? After leaving Summerset were there moments in which things didn't make sense or tested your suspension of disbelief in terms of character progression? Did you meet any characters in Summerset who crop up later in Dorcas' journey and fail to recognise her? As a player who has experienced both the newer areas and base game content, how do you think the chronology could be streamlined?

    KingsOfOld said:

    I have done a lot of RP in ESO, and what I have found is in large groups, people tend to bring thier real world drama with them...ie...feelings of hopelessness, lonliness, and many others.  I was a part of a rather large RP guild for a while, but ended up leaving due to all the Drama.  That being said, I do like RP, but on a small scale, 2-4people who have learned to leave thier baggage at the log-in.  

    Man, I can imagine. Misery loves company, which is why it's best for one to disappear entirely than drag everyone else down along with. Have you found a smaller RP group since leaving the drama-infested one?