Skyrim Character Building » Discussions


Character Build: The Sniper of Tamriel

Tags: #Character Build Archer  #Character Build Assassin  #Character Build Vampire  #Race:Orsimer  #SE Rank:Apprentice 
  • October 18, 2017

    You're correct, it should either read Berserker Rage "does 200% damage" or it "does an extra 100%" damage. I think the former was what I was aiming for, but seeing as the latter has a description that is more consistent with the rest of the bonuses I've already described I'll change it to that. Thanks for spotting it!

    I'm glad you like the character and roleplaying behind the build. Personally when I make a build for any roleplaying game I'll usually try to optimise some feature, and then fit a bit of a backstory or at the very least a consistent roleplay which matches the build. I don't always necessarily look to optimise damage either. For example, I'm currently looking at a thief build which optimises carry weight. From the numbers I've looked at, I should be able to hit 1576 at level 81 where I usually cap my builds (or 1724 if you factor in the Dremora Butler). If I finish the build, I'll definitely post it up.

    Out of boredom, I also had a look at what the maximum level 81 health would be. With the 300 base, you can invest 800 straight into health to get 1100. You can get an extra 716 through a variety of sources (using a Necromage vampire and the crafting loop, +195 from a Fortify Health potion, +25 from the Blessing of Arkay, +100 from the Ring of the Beast, and +99 x 4 from armor enchantments - using a shield and Dunmer Shoes). With the vampire Necromage bonus, this is 716 x 1.25 = 895. With the previous investment attribute investment, this becomes 1995.

    Still, I thought this was a little boring for my tastes as it would be too tanky. Might be a fun heavy armor build where you minimise your armor rating and take Reflect Blows (which I've heard is proportional to the damage you take, naturally greater if your armor rating is rubbish) but the 10% chance makes it seem hardly worth it.

    I've also now tested Apple Dumplings for the Sniper (which are such a pain to get a hold of when you have any HF homes built already) only to find that they don't stack with potions. Therefore, the damage listed above should be the absolute max for ranged weapons in the game.

  • October 28, 2017

    This build is amazing, think what adding alchemy could do!

  • October 30, 2017

    Thanks for the praise! The build already uses alchemy, both for the poison on the weapon and to make the crossbow so punchy as well.