Skyrim Character Building » Discussions


Character Build: The Vancian Wizard

Tags: #Character Build Elementalist  #Character Build Illusionist  #Character Build Vampire  #Race:Dunmer  #Rank:Legendary 
  • Member
    January 16, 2016
    I dig it Luck! You could even throw in North Wind for a little extra kick so long as it doesn't hurt the shade too much. It's also a good option for roaming Solstheim because of all the Ash creatures and fire resistances that soak up our Flames, stave, and racial power.
  • Member
    January 16, 2016
    Thanks Frieza. Share your own personal spells and I'll add them into the build for others to check out! I've had some really great responses that have our wizards thinking outside the box. Cheers!
  • Member
    January 16, 2016

    No problem, and I certainly will, presuming I have the creativity that I hope I have, haha.

  • Member
    January 16, 2016
    There are so many combinations that you practically have to make them up as you go to fit a new situation. That's where most of the fun is! I'm playing this build again and sometimes I'll crouch around the corner from a group of bandits and just contemplate how I'm going to get through this one lol.
  • Member
    January 16, 2016

    Seems like it adds a whole lot of (much needed) realism and strategy to fighting, which is something I think is needed in TES games, to be honest, as much as I love charging headlong into battle, sword sharp and heavy armor clunking, I can't help but feel like a strategic playthrough would be an amazing way to play.

  • Member
    January 20, 2016

    Finally! Good job on the build my man! I love Jack Vance and the way he portrays magic, so elusive, so rare and yet oh so powerful. I just read Tales of the Dying Earth and Eyes of the Overworld and I cannot wait to get my hands on more. Anyway! I have been eyeing this build for quite some time and finally decided to give it ago (along with your Transient Sorcerer build!) and after some tinkering I have created a couple of really fun spells I have used to great effect. One spell really caught my fancy in Mazirian the Magician so I attempted to duplicate it. Here they are:

    Lim-Dûl's Gyrator Spell:

    Vampiric Seduction + Cyclone + Vampiric Grip

    The Wizard utters the words of power, stopping opponents in their tracks and rending them free of the gravity of the world, sending them to terrifying heights and a bone shattering drop.

    I discovered that like the Mist Form you can also acquire the Vampiric Grip from the Vampire Lord blood magic and use it in human form. There are multiple Youtube videos on how to do so. Cast your Vampiric Seduction to stop the enemy in their tracks, then send them airborne with Cyclone. IMMEDIATELY nab them from the sky with Vampiric Grip and toss them even higher in the sky. It takes practice but what good spells don't? The ragdoll effect is hilarious and the fall will kill most opponents. This spell works great on single target threats you just want to end quickly (and quite amusingly, feel free to toy with them and monologue like the wicked bastard you are) This spell is ESPECIALLY effective when you throw them off of ledges or cliff faces.

    Lim-Dûl's Charm of Amnesia

    Slow Time (Full Shout) + Scroll of Harmony + Waters of Life + Embrace of Shadows

    Surrounded the spellcaster warps the minds of his attackers, making them forget that a battle even began as they go about their lives as usual.

    Have you ever started a fight only to realize there are just too many attackers? Perhaps you pissed off the town guard and all of it's residents for slaying their prized chicken? Well boy do I have the spell for you! By slowing time you buy yourself time to cast a Harmony spell to calm down the masses, then heal any health you lost and dissappear from sight, LIKE YOU WERE NEVER THERE.

    That is all I have for now. I enjoy using shouts in my spells, since their effect is strong and the caster has to actually utter words of power to cast it, like every magician in the creations of Jack Vance. Hope you find good use for them. I'm personally heading back to my tower to read up on more possible spells.

    Sincerely,

    Lim-Dûl

  • Member
    January 21, 2016
    Excellent additions Lim-Dul! I've definitely had a blast with Vampiric Grip and it is very fun indeed. My one gripe with the spell is that it's in the offhand. Hotkeyed spells are equipped to the offhand first so hotkeys are a no go when using said spell. Nonetheless a fantastic couple spells you have there. I also enjoy a shout mixed into my spells cuz shouts nearly outshine the basic spells hands down. I'm trying to get to a point in the game where you basically have access to unlimited shouts (described in more detail on my Zurin Arctus build in the Reforging section) so I can chain certain effects together. There comes a time in every wizards game where you just gotta go all power hungry and I can't think of a better build to do it with lol. Thanks for the props and for sharing some new spells! I'll add them in when I get a chance. I think I've missed a couple others as well but the extra spells section is really shaping up! Wondrous!
  • Member
    January 21, 2016
    May try this soon. Might even create my own collection of spells. Naturaly i will be sharing said Collection after the playthrough.
  • Member
    January 21, 2016

    Have you tried stacking the five Talos Amulets??? 100 percent Shout cooldown and such. Seems like a good goal for a power mad Wizard.

  • Member
    January 21, 2016

    Here is another one I came up with really quickly. It is very simple but quite flashy and even more epic!

    Horde of the Lich King

    Sun Flare + Ritual Stone + Summon Durnehviir + Ahzidal's Ring of Necromancy (Optional)

    The Magician calls upon the spirit of the Great Lich King, gaining unbridled access to his armies of the undead to fight for him.

    This is just a quick way to turn the tide on large groups of foes and tough bosses with lots of minions. Works best outdoors, but can easily be done inside if you exclude Durnehviir (not sure why you wouldn't want an undead dragon...) I like roleplaying that Ulfric Stormcloak had heard tale of my Wizard's power and paid him to be the ultimate weapon of the Stormcloak Army. Lim-Dul on the other hand accepted only if he could be guaranteed great knowledge. So summoning an undead horde in the middle of a large battle felt badass!!! You can let your undead minions fight for a bit and then toggle on the Ring of Necromancy to finish things off with a bang.