They are not, the build name ones turned out differently, and were added automatically, I do not know if this is supposed to be like that but I'll try to fix them :D
They are not, the build name ones turned out differently, and were added automatically, I do not know if this is supposed to be like that but I'll try to fix them :D
Very nice! Great presentation -- headers, images, and text formatting are all nice and clean. You might want to embolden the Stamina and Stamina Regen enchants on the boots, just to be consistent with your other armors there. That's literally the only quibble I can find with the presentation.
Love your use of the Serpent Stone. It's always nice to see something other than Lord/Atronach/Steed. I also like that you recommended a few mods, which can enhance gameplay but aren't strictly necessary to the experience.
I'm a bit leery of the fact that you only chose four skills, and that two of them are crafting skills ... Throw in Daedric/Ebony armor, all multi-enchanted, and dual-wielded daedric weapons, you this guy has a slight Trevor Deathhand vibe. Comes off as a bit too powerful, you know? That's not necessarily a bad thing, but a lot of people like their builds to have a few weaknesses or challenges to overcome, to balance out their strengths.
Very clever use of the Drainheart Sword ... Perfect for repeated power attacks, especially with the ethereal setup. I'd throw in Force Without Effort to stun lock your enemies more reliably. The only drawback is thta the sword only has 25 uses per full charge by default (not accounting for Soul Siphon). If if you put a Fortify Destruction enchant on your helm -- maybe instead of Lockpicking -- then you should get around 8-10 additional uses per charge.
Interesting idea using Bend Will on Durnehviir. I've never really fiddled with that shout tbh, seems like an oversight on my part. But how exactly are you able to use those two shouts in tandem? Isn't there a cooldown after summoning Durnehviir? Does he hang around until the cooldown resets, and you just wait for it? Or can you wait 1 hour in-game to reset the cooldown instantly? (Obviously this wouldn't work in the middle of a fight....)
Very nice! Great presentation -- headers, images, and text formatting are all nice and clean. You might want to embolden the Stamina and Stamina Regen enchants on the boots, just to be consistent with your other armors there. That's literally the only quibble I can find with the presentation.
Love your use of the Serpent Stone. It's always nice to see something other than Lord/Atronach/Steed. I also like that you recommended a few mods, which can enhance gameplay but aren't strictly necessary to the experience.
I'm a bit leery of the fact that you only chose four skills, and that two of them are crafting skills ... Throw in Daedric/Ebony armor, all multi-enchanted, and dual-wielded daedric weapons, you this guy has a slight Trevor Deathhand vibe. Comes off as a bit too powerful, you know? That's not necessarily a bad thing, but a lot of people like their builds to have a few weaknesses or challenges to overcome, to balance out their strengths.
Very clever use of the Drainheart Sword ... Perfect for repeated power attacks, especially with the ethereal setup. I'd throw in Force Without Effort to stun lock your enemies more reliably. The only drawback is thta the sword only has 25 uses per full charge by default (not accounting for Soul Siphon). If if you put a Fortify Destruction enchant on your helm -- maybe instead of Lockpicking -- then you should get around 8-10 additional uses per charge.
Interesting idea using Bend Will on Durnehviir. I've never really fiddled with that shout tbh, seems like an oversight on my part. But how exactly are you able to use those two shouts in tandem? Isn't there a cooldown after summoning Durnehviir? Does he hang around until the cooldown resets, and you just wait for it? Or can you wait 1 hour in-game to reset the cooldown instantly? (Obviously this wouldn't work in the middle of a fight....)
Hi Teccam! I took everything you said in consideration and edited the discussion to make it match your point. Especially the Fortify Destruction bit was indeed a much better choice so I implemented that into the build. I also fixed the Bold enchantments on the boots and explained how you use the Bend Will (which is by waiting one hour indeed).
Thanks for the advice ! :D
Hi Teccam! I took everything you said in consideration and edited the discussion to make it match your point. Especially the Fortify Destruction bit was indeed a much better choice so I implemented that into the build. I also fixed the Bold enchantments on the boots and explained how you use the Bend Will (which is by waiting one hour indeed).
Thanks for the advice ! :D