Skyrim Character Building » Discussions


Character Build: The Illithid

  • Member
    June 13, 2014

    I hated and admired them back in Baldur's Gate. Thank you for bringing back those memories.

  • Member
    June 13, 2014

    +1 because D&D. Oh, I remember a frustrating full group death because of an unnoticed mass Illusion :D

  • Member
    June 13, 2014

    I've been waiting for someone to get around to doing a build for these guys and you nailed it Alastor +1

  • TED
    Member
    June 13, 2014

    Hi Alastor, Billy Mays here to say this is a pretty interesting build.  The transportation part is a nice mechanic you discovered there.  There are some things I do want to note.

    In your powers list, I see Secret of Arcana and Black Market there, but not explained anywhere else in the build.  If you used SoA to eliminate the enchantment cost of Miraak's Staff, you could have added that in there.  I am curious to know why you chose Black Market.  Considering that this build has Alchemy as a support skill, I think Secret Servant would have been a much more beneficial choice and also RP friendly.  Command a Daedra to hold your alchemy ingredients and potions and summon them when you need them?  Checkmate.

    I noticed you perked Conjuration to Expert, which was a sort of odd choice.  Perhaps that was just mistaking the level of the Conjure Seeker spell?  That extra perk could have went into Summoner for an extra range to cast one.  I noticed you mentioned Cloak spells, which are Destruction spells.  Perhaps you meant Flesh spells instead?  While I'm at the subject of perks, I'd like to know the reason for Speech and how often you used it in your playthrough.

    Billy Mays can attest to the power of Waterwalking!  Though I do want to talk about the part where it says Waterwalking is essential.  Beyond the RP reasons, I feel left out on what you did in game-play with it.  One thing you could have done is use the VL glitch to obtain Vampiric Grip in human form and throw them in the water.  Considering that your Seeker does water-walk, that combo described in the Absorption ability section would be most effective in that scenario.

    All in all, you do have a solid foundation that makes for both a fun role-play and game-play experience.  With these points to take into consideration, I think this is a product I can 100% believe in!

  • Member
    June 13, 2014
    Haha I was waiting for your comment, Mr. Mays :) and you really nailed it! SoA was for whenever I needed it but really effective with Miraak's Staff. I think I'll add something in the equipment section for that.

    I preferred Black Market over the Butler because, overall, Alchemy ingredients and potions didn't weigh that much. It was the generic enchanted loot that overencumbered me. I took Black Market to sell off heavy loot as soon as I got it. I guess the butler could serve the same purpose but I just wanted to do shady business with a Dremora lol.

    I knew the Seeker was an Adept spell so I get an extra perk, yay! But Summoner doesn't work with the Seeker I don't think. I'll have to give that one some thought :p Yes I meant flesh spells too lol. I wrote this up at like 2 A.M. and didn't realize there were so many simple errors. I'll definitely fix that soon.

    I used Speech when ever the opportunity presented itself. By selling all my leveling potions, Speech leveled quite naturally. I also made use of the trainer in Volkihar castle to reach Intimidation. I really wanted to flex that mind dominance on every level and this was another way to do so.

    I didn't have a sweet ass combo for Waterwalk like you but it was useful all the time. As a lightly armored Mage on Master, hovering over water is a nice trick to have. It's also geared toward the Roleplay of Levitation and he only way I could integrate that ability in just a small way.

    Thanks for keeping me honest Billy Mays! And thanks for that "like" >.>
  • Member
    June 13, 2014
    Dude, this is fking solid and will definitely go places! Nice little mechanic on teleportation... Nifty one that is. Oh and thanks for the nod on the glitch! This kinda class, aside from traditional D&D games was also present in a WoW dungeon... In all, awesome gameplay, solid presentation and I am pretty sure miraak's mask was made that way to role play this... +1 from me mate. Keep me coming with me evil builds.
  • Member
    June 13, 2014
    Thanks a ton Warlock! Anytime I make an evil Mage I keep an eye out for your comment lol ;) I've been waiting for another from you but I guess I'll have to wait until the end if the new event ;p
  • Member
    June 13, 2014
    Wow! Thanks Zach! I thought you'd gone and disappeared on us. Glad I could bring you back with a badass mind control build :) I've been working on this for a good while and couldn't be happier with how it turned out. Thanks for the compliments, bro!
  • Member
    June 13, 2014
    When you fight against them, you can't help but to hate them. But you gotta love their evil ways :)
  • June 13, 2014
    Man does this bring me back. I hate these things but this is great really good presentation and an even better concept for an Illthiad. Keep up the good work and a free +1 from me.